Shirt Editor is finished!
Here are the two shirts made in the video up close. Couldn’t work out how to record the final shirt that is created in the editor.
Eventually they will be “view-able” somewhere in the editor after they are made. Maybe see a player running around in the shirt.
Have added options to have a badge, name, number or sponsor on the shirt as well as applying different colours to each.
You wont be able to read the badge, name, number and sponsor, they will appear pixelated. There is simply not enough room on the shirt texture to write actual text unfortunately.
At the moment there are two shirt templates that can be used to design shirts. Plain colour shirt like Chelsea or Man United and a two part shirt design like Galatasary or Blackburn Rovers.
More templates will be added each month of development until most kit designs are covered.
The editor is really simple to use. You select the template you want to use. Choose the part you want to colour in.
Choose your colour and the editor will fill the part with that colour.
You can then add detail like name, number, badge and sponsor.
Click “Create” and the editor will generate the player shirt texture and load it into the game ready for use.
More on the blog http://superrockgames.tumblr.com/post/159151187849/pixel-soccer-early-access-build-march-2017Pixel Soccer has been in development for a while now but the aim has always been making a great game not a quick game. Learning by experience to only release a game when its ready. Releasing a game that is not playable properly and buggy will result in a bad experience for you, the games community, and us as the developers. The vision is for a great pixel art game so work will continue until that is reached.
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