Author Topic: Pixel Soccer.  (Read 20877 times)

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Offline SuperRockGames

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Re: Pixel Soccer.
« Reply #60 on: 05 May 2018, 19:20:19 »
Great response from last months blog post asking for beta testers. Thank you all who got in touch and thank you for all the great feedback. It was really a big help. Sorry to those that didnt get a reply. There will be another opportunity in the future.

So some big decisions regarding Pixel Soccer based on the beta testing period.

First the release date for Pixel Soccer to launch on Steam Early Access has been changed to January 2019.

For the last 3 months Pixel Soccer has undergone external beta testing and its become apparent that certain parts of the game will need to be rewritten in order to implement online multiplayer. Pixel Soccer is currently being developed using a smaller third party framework that is not ideally suited to games. The game from now on will use one of the established games engines, Unreal or Unity. They both provide online multiplayer support out of the box and an active community to provide support.

Sorry to all who where looking forward to playing the game in June. Hopefully the game when it launches in janaury will jusitfy the decision.

Also not going to blog every month like before but instead based around features, updates and releases. This makes more sense as the work from now on will be porting what is already done to either Unity or Unreal.