value of players...HELP
- ANDY1802
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8 years 3 weeks ago #132459
by ANDY1802
Replied by ANDY1802 on topic Re: value of players...HELP
in fact when i pick the 442 tactic of yours there s a lot of GREEN ✓
when i pick MOGZ s tactics i get red ✓ , mostly, unfortunately...
so, does it mean that if i keep using MOGZ s 4123 tactic my players will decrease their value no matter how good/bad we re playing (currently 12 in division 3)?
do u have more tactics, mate?a good old 433 and 532 would be awesome!
when i pick MOGZ s tactics i get red ✓ , mostly, unfortunately...
so, does it mean that if i keep using MOGZ s 4123 tactic my players will decrease their value no matter how good/bad we re playing (currently 12 in division 3)?
do u have more tactics, mate?a good old 433 and 532 would be awesome!
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8 years 3 weeks ago #132465
by Playaveli
Replied by Playaveli on topic Re: value of players...HELP
Please take the one called forma.tac .
When the match has started, after 1 or 2 mins., you can switch back to your preferred playing tactic (no matter which one) by calling the bench and clicking on the coach.
SWOS calculates values just when match is started, by the green ticks, one time.
So, you will need the custom tactics only for match-start/value rising.
When the match has started, after 1 or 2 mins., you can switch back to your preferred playing tactic (no matter which one) by calling the bench and clicking on the coach.
SWOS calculates values just when match is started, by the green ticks, one time.
So, you will need the custom tactics only for match-start/value rising.
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- ANDY1802
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8 years 3 weeks ago #132466
by ANDY1802
Replied by ANDY1802 on topic Re: value of players...HELP
thanks a lot for your explanation!
so, the game calculates only the green ticks, no matter if a player plays well and leads his team to the victory or if he is a disaster and he costs the game with his mistakes?
ïs that really working tht way?
so, the game calculates only the green ticks, no matter if a player plays well and leads his team to the victory or if he is a disaster and he costs the game with his mistakes?
ïs that really working tht way?
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8 years 3 weeks ago #132490
by Playaveli
Replied by Playaveli on topic Re: value of players...HELP
Yes, it is!
A game, fitting on a floppy disc, cannot be so complex to check how you perform.
A game, fitting on a floppy disc, cannot be so complex to check how you perform.
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