EDITING RULES
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3 years 9 months ago - 2 years 10 months ago #141788
by Playaveli
EDITING RULES was created by Playaveli
UPDATE RULES FOR EDITORS
EDITORS: USE SWOS 96/97 LEAGUE STRUCTURE!
SWOS 2020 will be developed to have current league structures, nationalities etc. ASAP, but for now we stick to the original for a solid start and compatibility reasons to real Amiga machines!
Base your team update on this data folder / game exe swsengpp.exe : Download
EDITOR PROGRAMS
DOWNLOADS: SWOES 2.0.3 | SWOES1.3 | AG SWSedt 32bit | AG SWSedt 64bit
SKILL GEN (EXCEL) 9.99 WITH SPECIAL RULES INTEGRATED
DOWNLOAD VERSION 9.991
- Be faithful to original 96/97 data/structure
- Use SWOS 96/97 league structure
- Do NOT change teams per league!
- If league has more teams to date, relegate more teams from finished 18/19 season table!
- If league has less teams to date, exclude more teams from bottom of finished 18/19 league table!
- Starting 11 must have numbers 1-11! No. 1 = goalkeeper!
- Teams MUST have a substitute goalkeeper!
- Maximum count of substitute defenders = 2. Maximum count of substitute attackers = 2
- You MUST use price table! See below!
ATTENTION: SPECIAL UPDATE RULES TO MAINTAIN ORIGINAL GAME BALANCE
Skill range: 0-7
- Maximum skill points possible: 555 (Italy 96/97)
- Maximum total speed points per team: 82 (Italy Barca of 96/97)
- Maximum of 7 players with 4.5 stars or more (Italy 96/97)
- Maximum players with Speed 7 = 8 players per team (Barcelona 96/97)
- Maximum goalkeeper prize = 4.5 M
Deadline to submit team files: 30th October!
EDITORS: USE SWOS 96/97 LEAGUE STRUCTURE!
SWOS 2020 will be developed to have current league structures, nationalities etc. ASAP, but for now we stick to the original for a solid start and compatibility reasons to real Amiga machines!
Base your team update on this data folder / game exe swsengpp.exe : Download
EDITOR PROGRAMS
DOWNLOADS: SWOES 2.0.3 | SWOES1.3 | AG SWSedt 32bit | AG SWSedt 64bit
SKILL GEN (EXCEL) 9.99 WITH SPECIAL RULES INTEGRATED
DOWNLOAD VERSION 9.991
- Be faithful to original 96/97 data/structure
- Use SWOS 96/97 league structure
- Do NOT change teams per league!
- If league has more teams to date, relegate more teams from finished 18/19 season table!
- If league has less teams to date, exclude more teams from bottom of finished 18/19 league table!
- Starting 11 must have numbers 1-11! No. 1 = goalkeeper!
- Teams MUST have a substitute goalkeeper!
- Maximum count of substitute defenders = 2. Maximum count of substitute attackers = 2
- You MUST use price table! See below!
ATTENTION: SPECIAL UPDATE RULES TO MAINTAIN ORIGINAL GAME BALANCE
Skill range: 0-7
- Maximum skill points possible: 555 (Italy 96/97)
- Maximum total speed points per team: 82 (Italy Barca of 96/97)
- Maximum of 7 players with 4.5 stars or more (Italy 96/97)
- Maximum players with Speed 7 = 8 players per team (Barcelona 96/97)
- Maximum goalkeeper prize = 4.5 M
Deadline to submit team files: 30th October!
Last edit: 2 years 10 months ago by Playaveli.
The topic has been locked.
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- Thank you received: 183
3 years 8 months ago - 3 years 8 months ago #141941
by Playaveli
Replied by Playaveli on topic Re: EDITING RULES
FINAL VERSIONS OF:
PRICE TABLE
www.dropbox.com/s/k89qqc89maf9wev/PRICE%...ellenblatt1.pdf?dl=0
Skill Generator (transfermarkt) v9.991
www.dropbox.com/s/b5g2v126rkzo8lp/Skill%...9%20v9.991.xlsm?dl=0
Quick skill generator
www.dropbox.com/s/jt0ibfz2rqwrrt7/Simple...0Generador.xlsm?dl=0
ATTENTION: There are different price tables for each position (GK, D, LB/RB, M, RW/LW, A)
Special Value Correction for aging players (IF YOU DON T USE THE SKILLGENERATOR!)
31 = value x 1.25
32-34 = value x 1.5
35-37 = value x 2
38-39 = value x 2.5
40-50 = value x 3
Example: A player of age 32 has a value of 200 K € on TM is: 200 x 1.5 = 300 K €.
After this check his value in the PRICE TABLE for his position.
PRICE TABLE
www.dropbox.com/s/k89qqc89maf9wev/PRICE%...ellenblatt1.pdf?dl=0
Skill Generator (transfermarkt) v9.991
www.dropbox.com/s/b5g2v126rkzo8lp/Skill%...9%20v9.991.xlsm?dl=0
Quick skill generator
www.dropbox.com/s/jt0ibfz2rqwrrt7/Simple...0Generador.xlsm?dl=0
ATTENTION: There are different price tables for each position (GK, D, LB/RB, M, RW/LW, A)
Special Value Correction for aging players (IF YOU DON T USE THE SKILLGENERATOR!)
31 = value x 1.25
32-34 = value x 1.5
35-37 = value x 2
38-39 = value x 2.5
40-50 = value x 3
Example: A player of age 32 has a value of 200 K € on TM is: 200 x 1.5 = 300 K €.
After this check his value in the PRICE TABLE for his position.
The topic has been locked.
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