[15:45:39:08] *** SWOS++ DEBUG VERSION *** [15:45:39:08] Starting log file... [15:45:39:08] The current local time is: Wed May 21 15:45:39 2014 [15:45:39:08] SWOS++ v1.9.1.2 ALPHA loaded at 0x387000, SWOS code segment starting at 0x220000, data starting at 0x2c1000 [15:45:39:08] stackTop = 0x386f74, esp = 0x386f10 [15:45:39:08] Stack memory available: 3933 bytes. [15:45:39:08] IPX FAR entry point should be 0xf000:0x1680 [15:45:39:08] IPX Network supported: 0x1 [15:45:39:19] Video memory index = 35 [15:45:39:19] Initializing qAlloc... [15:45:39:19] Returning control to SWOS... [15:45:39:25] joyKbdWord = 3, after VerifyJoypadControls [15:45:48:97] IPX FAR entry point should be 0xf000:0x1680 [15:45:48:97] IPX retry count is 0 [15:45:48:97] IPX maximum packet size is 1423. [15:45:48:97] 16138 bytes of low memory allocated, at 0x761f0 [15:45:48:97] Result from open socket: 0, socket = 0x240 [15:45:48:97] Hex dump of our IPX address, size = 12 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 0007a0ee 00 00 00 00 7f 00 00 01 b7 ef 40 02 ..........@. [15:45:50:18] Creating new IPX game as a server, state = 0x1123... [15:45:50:18] Trying to load team 0x6880252, teamNo = 82, ordinal = 2 [15:45:50:18] Loaded team 'BRAZIL' OK. [15:46:46:47] Received game info request [15:46:46:47] Responding to enumerate games request. [15:46:47:46] Received game info request [15:46:47:46] Responding to enumerate games request. [15:46:47:52] Received join game request [15:46:47:52] Joining new player PLAYAVELI to the game, with join id 83. [15:46:47:52] New connection to [00 00 00 00 25 d8 0a 54 f2 dd 40 02] established. [15:46:47:52] Responding positively to join game request. [15:46:47:57] Received join game request [15:46:47:57] Ignoring superfluous join request (PLAYAVELI), id = 83 [15:46:47:63] Received join game request [15:46:47:63] Ignoring superfluous join request (PLAYAVELI), id = 83 [15:46:47:68] Received join game request [15:46:47:68] Ignoring superfluous join request (PLAYAVELI), id = 83 [15:46:47:74] Received join game request [15:46:47:74] Ignoring superfluous join request (PLAYAVELI), id = 83 [15:46:47:79] Received join game request [15:46:47:79] Ignoring superfluous join request (PLAYAVELI), id = 83 [15:46:47:90] Received join game request [15:46:47:90] Ignoring superfluous join request (PLAYAVELI), id = 83 [15:46:54:71] Synchronizing... modalSyncFunc = 0x389ce4, showTeamMenuFunc = 0x389d0f [15:46:54:71] Sending random variables: [1c 02 00 a1 03 46 0c 01] [15:46:54:71] Going into syncing state... [15:46:55:10] Sync completed successfully. Notifying clients. [15:46:55:10] Left team is BRAZIL, right team is GERMANY [15:46:55:10] joyKbdWord set to 2 for menus. [15:47:19:70] Player 0 not controlling anymore. [15:47:19:70] Player 1 now in control. [15:47:32:94] Game is starting! [15:47:32:94] left_team_player_no = 1, right_team_player_no = 2 [15:47:32:94] Main loop patched and hooks installed, joyKbdWord set to to 5. [15:47:32:94] Initializing game... Player addresses: [15:47:32:94] Player1: [00 00 00 00 7f 00 00 01 b7 ef 40 02] [15:47:32:94] Player2: [00 00 00 00 25 d8 0a 54 f2 dd 40 02] [15:47:32:94] Player number = 1 [15:47:42:22] ================================================== [15:47:42:22] OnGameLoopStart(), currentFrameNo = 0, currentTick = 8468, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 0, stoppageTimer = 0 [15:47:42:22] Sending frame 0, controls = 0, state = 0 [15:47:42:22] Found next frame to render (0)... controls = 0, state = 0 [15:47:42:22] Applying frame 0, state = 0, controls = 0 (player 1) [15:47:42:22] Wasted 1 tick(s) [15:47:42:28] OnGameLoopEnd() [15:47:42:28] ================================================== [15:47:42:28] OnGameLoopStart(), currentFrameNo = 1, currentTick = 8470, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 1, stoppageTimer = 1 [15:47:42:28] Sending frame 4, controls = 0, state = 0 [15:47:42:28] Found next frame to render (1)... controls = 0, state = 0 [15:47:42:28] Applying frame 1, state = 0, controls = 0 (player 2) [15:47:42:28] OnGameLoopEnd() [15:47:42:28] ================================================== [15:47:42:28] OnGameLoopStart(), currentFrameNo = 2, currentTick = 8472, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 2, stoppageTimer = 2 [15:47:42:28] Found next frame to render (2)... controls = 0, state = 0 [15:47:42:28] Applying frame 2, state = 0, controls = 0 (player 1) [15:47:42:28] OnGameLoopEnd() [15:47:42:28] ================================================== [15:47:42:28] OnGameLoopStart(), currentFrameNo = 3, currentTick = 8473, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 3, stoppageTimer = 3 [15:47:42:28] Found next frame to render (3)... controls = 0, state = 0 [15:47:42:28] Applying frame 3, state = 0, controls = 0 (player 2) [15:47:42:28] Sending frame 8, controls = 0, state = 0 [15:47:42:33] OnGameLoopEnd() [15:47:42:33] ================================================== [15:47:42:33] OnGameLoopStart(), currentFrameNo = 4, currentTick = 8474, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 4, stoppageTimer = 4 [15:47:42:33] Found next frame to render (4)... controls = 0, state = 0 [15:47:42:33] Applying frame 4, state = 0, controls = 0 (player 1) [15:47:42:33] OnGameLoopEnd() [15:47:42:33] ================================================== [15:47:42:33] OnGameLoopStart(), currentFrameNo = 5, currentTick = 8475, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 5, stoppageTimer = 5 [15:47:42:33] Waiting for packet 5 [15:47:42:33] Sending frame 8, controls = 0, state = 0 [15:47:42:33] Sending frame 4, controls = 0, state = 0 [15:47:42:33] Sending frame 0, controls = 0, state = 0 [15:47:42:33] Sending frame 8, controls = 0, state = 0 [15:47:42:44] Found next frame to render (5)... controls = 0, state = 0 [15:47:42:44] Applying frame 5, state = 0, controls = 0 (player 2) [15:47:42:44] Wasted 7 tick(s) [15:47:42:44] OnGameLoopEnd() [15:47:42:44] ================================================== [15:47:42:44] OnGameLoopStart(), currentFrameNo = 6, currentTick = 8483, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 6, stoppageTimer = 6 [15:47:42:44] Found next frame to render (6)... controls = 0, state = 0 [15:47:42:44] Applying frame 6, state = 0, controls = 0 (player 1) [15:47:42:50] OnGameLoopEnd() [15:47:42:50] ================================================== [15:47:42:50] OnGameLoopStart(), currentFrameNo = 7, currentTick = 8486, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 7, stoppageTimer = 7 [15:47:42:50] Found next frame to render (7)... controls = 0, state = 0 [15:47:42:50] Applying frame 7, state = 0, controls = 0 (player 2) [15:47:42:50] Sending frame 12, controls = 0, state = 0 [15:47:42:50] OnGameLoopEnd() [15:47:42:50] ================================================== [15:47:42:50] OnGameLoopStart(), currentFrameNo = 8, currentTick = 8487, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 8, stoppageTimer = 8 [15:47:42:50] Found next frame to render (8)... controls = 0, state = 0 [15:47:42:50] Applying frame 8, state = 0, controls = 0 (player 1) [15:47:42:50] OnGameLoopEnd() [15:47:42:50] ================================================== [15:47:42:50] OnGameLoopStart(), currentFrameNo = 9, currentTick = 8488, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 9, stoppageTimer = 9 [15:47:42:50] Found next frame to render (9)... controls = 0, state = 0 [15:47:42:50] Applying frame 9, state = 0, controls = 0 (player 2) [15:47:42:55] OnGameLoopEnd() [15:47:42:55] ================================================== [15:47:42:55] OnGameLoopStart(), currentFrameNo = 10, currentTick = 8489, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 10, stoppageTimer = 10 [15:47:42:55] Found next frame to render (10)... controls = 0, state = 0 [15:47:42:55] Applying frame 10, state = 0, controls = 0 (player 1) [15:47:42:55] OnGameLoopEnd() [15:47:42:55] ================================================== [15:47:42:55] OnGameLoopStart(), currentFrameNo = 11, currentTick = 8490, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 11, stoppageTimer = 11 [15:47:42:55] Found next frame to render (11)... controls = 0, state = 0 [15:47:42:55] Applying frame 11, state = 0, controls = 0 (player 2) [15:47:42:55] Sending frame 16, controls = 0, state = 0 [15:47:42:55] OnGameLoopEnd() [15:47:42:55] ================================================== [15:47:42:55] OnGameLoopStart(), currentFrameNo = 12, currentTick = 8492, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 12, stoppageTimer = 12 [15:47:42:55] Found next frame to render (12)... controls = 0, state = 0 [15:47:42:61] Applying frame 12, state = 0, controls = 0 (player 1) [15:47:42:61] Wasted 1 tick(s) [15:47:42:61] OnGameLoopEnd() [15:47:42:61] ================================================== [15:47:42:61] OnGameLoopStart(), currentFrameNo = 13, currentTick = 8493, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 13, stoppageTimer = 13 [15:47:42:61] Found next frame to render (13)... controls = 0, state = 0 [15:47:42:61] Applying frame 13, state = 0, controls = 0 (player 2) [15:47:42:61] OnGameLoopEnd() [15:47:42:61] ================================================== [15:47:42:61] OnGameLoopStart(), currentFrameNo = 14, currentTick = 8494, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 14, stoppageTimer = 14 [15:47:42:61] Found next frame to render (14)... controls = 0, state = 0 [15:47:42:61] Applying frame 14, state = 0, controls = 0 (player 1) [15:47:42:61] Rejecting out of range frame: 13. [15:47:42:61] OnGameLoopEnd() [15:47:42:61] ================================================== [15:47:42:61] OnGameLoopStart(), currentFrameNo = 15, currentTick = 8495, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 15, stoppageTimer = 15 [15:47:42:61] Found next frame to render (15)... controls = 0, state = 0 [15:47:42:61] Applying frame 15, state = 0, controls = 0 (player 2) [15:47:42:61] Sending frame 20, controls = 0, state = 0 [15:47:42:61] Rejecting out of range frame: 9. [15:47:42:61] OnGameLoopEnd() [15:47:42:61] ================================================== [15:47:42:61] OnGameLoopStart(), currentFrameNo = 16, currentTick = 8496, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 16, stoppageTimer = 16 [15:47:42:61] Found next frame to render (16)... controls = 0, state = 0 [15:47:42:61] Applying frame 16, state = 0, controls = 0 (player 1) [15:47:42:61] Rejecting out of range frame: 5. [15:47:42:66] OnGameLoopEnd() [15:47:42:66] ================================================== [15:47:42:66] OnGameLoopStart(), currentFrameNo = 17, currentTick = 8497, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 17, stoppageTimer = 17 [15:47:42:66] Waiting for packet 17 [15:47:42:66] Sending frame 20, controls = 0, state = 0 [15:47:42:66] Found next frame to render (17)... controls = 0, state = 0 [15:47:42:66] Applying frame 17, state = 0, controls = 0 (player 2) [15:47:42:66] Rejecting out of range frame: 13. [15:47:42:66] OnGameLoopEnd() [15:47:42:66] ================================================== [15:47:42:66] OnGameLoopStart(), currentFrameNo = 18, currentTick = 8499, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 18, stoppageTimer = 18 [15:47:42:66] Found next frame to render (18)... controls = 0, state = 0 [15:47:42:66] Applying frame 18, state = 0, controls = 0 (player 1) [15:47:42:66] OnGameLoopEnd() [15:47:42:66] ================================================== [15:47:42:66] OnGameLoopStart(), currentFrameNo = 19, currentTick = 8500, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 19, stoppageTimer = 19 [15:47:42:66] Found next frame to render (19)... controls = 0, state = 0 [15:47:42:66] Applying frame 19, state = 0, controls = 0 (player 2) [15:47:42:66] Sending frame 24, controls = 0, state = 0 [15:47:42:72] OnGameLoopEnd() [15:47:42:72] ================================================== [15:47:42:72] OnGameLoopStart(), currentFrameNo = 20, currentTick = 8501, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 20, stoppageTimer = 20 [15:47:42:72] Found next frame to render (20)... controls = 0, state = 0 [15:47:42:72] Applying frame 20, state = 0, controls = 0 (player 1) [15:47:42:72] Rejecting out of range frame: 17. [15:47:42:72] OnGameLoopEnd() [15:47:42:72] ================================================== [15:47:42:72] OnGameLoopStart(), currentFrameNo = 21, currentTick = 8502, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 21, stoppageTimer = 21 [15:47:42:72] Waiting for packet 21 [15:47:42:72] Rejecting out of range frame: 13. [15:47:42:72] Sending frame 24, controls = 0, state = 0 [15:47:42:72] Rejecting out of range frame: 9. [15:47:42:72] Sending frame 20, controls = 0, state = 0 [15:47:42:72] Sending frame 16, controls = 0, state = 0 [15:47:42:72] Found next frame to render (21)... controls = 0, state = 0 [15:47:42:72] Applying frame 21, state = 0, controls = 0 (player 2) [15:47:42:72] Wasted 1 tick(s) [15:47:42:72] OnGameLoopEnd() [15:47:42:72] ================================================== [15:47:42:72] OnGameLoopStart(), currentFrameNo = 22, currentTick = 8504, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 22, stoppageTimer = 22 [15:47:42:72] Found next frame to render (22)... controls = 0, state = 0 [15:47:42:72] Applying frame 22, state = 0, controls = 0 (player 1) [15:47:42:77] Rejecting out of range frame: 21. [15:47:42:77] OnGameLoopEnd() [15:47:42:77] ================================================== [15:47:42:77] OnGameLoopStart(), currentFrameNo = 23, currentTick = 8505, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 23, stoppageTimer = 23 [15:47:42:77] Found next frame to render (23)... controls = 0, state = 0 [15:47:42:77] Applying frame 23, state = 0, controls = 0 (player 2) [15:47:42:77] Sending frame 28, controls = 0, state = 0 [15:47:42:77] Rejecting out of range frame: 17. [15:47:42:77] OnGameLoopEnd() [15:47:42:77] ================================================== [15:47:42:77] OnGameLoopStart(), currentFrameNo = 24, currentTick = 8506, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 24, stoppageTimer = 24 [15:47:42:77] Found next frame to render (24)... controls = 0, state = 0 [15:47:42:77] Applying frame 24, state = 0, controls = 0 (player 1) [15:47:42:77] Rejecting out of range frame: 13. [15:47:42:77] OnGameLoopEnd() [15:47:42:77] ================================================== [15:47:42:77] OnGameLoopStart(), currentFrameNo = 25, currentTick = 8507, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 25, stoppageTimer = 25 [15:47:42:77] Waiting for packet 25 [15:47:42:77] Sending frame 28, controls = 0, state = 0 [15:47:42:77] Found next frame to render (25)... controls = 0, state = 0 [15:47:42:77] Applying frame 25, state = 0, controls = 0 (player 2) [15:47:42:83] OnGameLoopEnd() [15:47:42:83] ================================================== [15:47:42:83] OnGameLoopStart(), currentFrameNo = 26, currentTick = 8508, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 26, stoppageTimer = 26 [15:47:42:83] Found next frame to render (26)... controls = 0, state = 0 [15:47:42:83] Applying frame 26, state = 0, controls = 0 (player 1) [15:47:42:83] OnGameLoopEnd() [15:47:42:83] ================================================== [15:47:42:83] OnGameLoopStart(), currentFrameNo = 27, currentTick = 8509, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 27, stoppageTimer = 27 [15:47:42:83] Found next frame to render (27)... controls = 0, state = 0 [15:47:42:83] Applying frame 27, state = 0, controls = 0 (player 2) [15:47:42:83] Sending frame 32, controls = 0, state = 0 [15:47:42:83] OnGameLoopEnd() [15:47:42:83] ================================================== [15:47:42:83] OnGameLoopStart(), currentFrameNo = 28, currentTick = 8510, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 28, stoppageTimer = 28 [15:47:42:83] Found next frame to render (28)... controls = 0, state = 0 [15:47:42:83] Applying frame 28, state = 0, controls = 0 (player 1) [15:47:42:83] Rejecting out of range frame: 25. [15:47:42:88] OnGameLoopEnd() [15:47:42:88] ================================================== [15:47:42:88] OnGameLoopStart(), currentFrameNo = 29, currentTick = 8512, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 29, stoppageTimer = 29 [15:47:42:88] Waiting for packet 29 [15:47:42:88] Rejecting out of range frame: 17. [15:47:42:88] Sending frame 32, controls = 0, state = 0 [15:47:42:88] Sending frame 28, controls = 0, state = 0 [15:47:42:88] Found next frame to render (29)... controls = 0, state = 0 [15:47:42:88] Applying frame 29, state = 0, controls = 0 (player 2) [15:47:42:88] Wasted 1 tick(s) [15:47:42:88] Rejecting out of range frame: 21. [15:47:42:88] OnGameLoopEnd() [15:47:42:88] ================================================== [15:47:42:88] OnGameLoopStart(), currentFrameNo = 30, currentTick = 8514, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 30, stoppageTimer = 30 [15:47:42:88] Found next frame to render (30)... controls = 0, state = 0 [15:47:42:88] Applying frame 30, state = 0, controls = 0 (player 1) [15:47:42:88] OnGameLoopEnd() [15:47:42:88] ================================================== [15:47:42:88] OnGameLoopStart(), currentFrameNo = 31, currentTick = 8515, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 31, stoppageTimer = 31 [15:47:42:88] Found next frame to render (31)... controls = 0, state = 0 [15:47:42:88] Applying frame 31, state = 0, controls = 0 (player 2) [15:47:42:94] Sending frame 36, controls = 0, state = 0 [15:47:42:94] Rejecting out of range frame: 29. [15:47:42:94] OnGameLoopEnd() [15:47:42:94] ================================================== [15:47:42:94] OnGameLoopStart(), currentFrameNo = 32, currentTick = 8516, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 32, stoppageTimer = 32 [15:47:42:94] Found next frame to render (32)... controls = 0, state = 0 [15:47:42:94] Applying frame 32, state = 0, controls = 0 (player 1) [15:47:42:94] Rejecting out of range frame: 25. [15:47:42:94] OnGameLoopEnd() [15:47:42:94] ================================================== [15:47:42:94] OnGameLoopStart(), currentFrameNo = 33, currentTick = 8518, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 33, stoppageTimer = 33 [15:47:42:94] Waiting for packet 33 [15:47:42:94] Rejecting out of range frame: 21. [15:47:42:94] Sending frame 36, controls = 0, state = 0 [15:47:42:94] Rejecting out of range frame: 29. [15:47:42:94] Sending frame 32, controls = 0, state = 0 [15:47:42:94] Sending frame 28, controls = 0, state = 0 [15:47:42:94] Found next frame to render (33)... controls = 0, state = 0 [15:47:42:94] Applying frame 33, state = 0, controls = 0 (player 2) [15:47:42:94] Wasted 1 tick(s) [15:47:42:99] OnGameLoopEnd() [15:47:42:99] ================================================== [15:47:42:99] OnGameLoopStart(), currentFrameNo = 34, currentTick = 8520, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 34, stoppageTimer = 34 [15:47:42:99] Found next frame to render (34)... controls = 0, state = 0 [15:47:42:99] Applying frame 34, state = 0, controls = 0 (player 1) [15:47:42:99] Rejecting out of range frame: 29. [15:47:42:99] OnGameLoopEnd() [15:47:42:99] ================================================== [15:47:42:99] OnGameLoopStart(), currentFrameNo = 35, currentTick = 8521, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 35, stoppageTimer = 35 [15:47:42:99] Found next frame to render (35)... controls = 0, state = 0 [15:47:42:99] Applying frame 35, state = 0, controls = 0 (player 2) [15:47:42:99] Sending frame 40, controls = 0, state = 0 [15:47:42:99] Rejecting out of range frame: 25. [15:47:42:99] OnGameLoopEnd() [15:47:42:99] ================================================== [15:47:42:99] OnGameLoopStart(), currentFrameNo = 36, currentTick = 8522, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 36, stoppageTimer = 36 [15:47:42:99] Found next frame to render (36)... controls = 0, state = 0 [15:47:42:99] Applying frame 36, state = 0, controls = 0 (player 1) [15:47:42:99] OnGameLoopEnd() [15:47:42:99] ================================================== [15:47:42:99] OnGameLoopStart(), currentFrameNo = 37, currentTick = 8523, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 37, stoppageTimer = 37 [15:47:42:99] Found next frame to render (37)... controls = 0, state = 0 [15:47:42:99] Applying frame 37, state = 0, controls = 0 (player 2) [15:47:42:99] Rejecting out of range frame: 33. [15:47:43:05] OnGameLoopEnd() [15:47:43:05] ================================================== [15:47:43:05] OnGameLoopStart(), currentFrameNo = 38, currentTick = 8524, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 38, stoppageTimer = 38 [15:47:43:05] Found next frame to render (38)... controls = 0, state = 0 [15:47:43:05] Applying frame 38, state = 0, controls = 0 (player 1) [15:47:43:05] Wasted 1 tick(s) [15:47:43:05] Rejecting out of range frame: 33. [15:47:43:05] OnGameLoopEnd() [15:47:43:05] ================================================== [15:47:43:05] OnGameLoopStart(), currentFrameNo = 39, currentTick = 8526, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 39, stoppageTimer = 39 [15:47:43:05] Found next frame to render (39)... controls = 0, state = 0 [15:47:43:05] Applying frame 39, state = 0, controls = 0 (player 2) [15:47:43:05] Sending frame 44, controls = 0, state = 0 [15:47:43:05] Rejecting out of range frame: 29. [15:47:43:05] OnGameLoopEnd() [15:47:43:05] ================================================== [15:47:43:05] OnGameLoopStart(), currentFrameNo = 40, currentTick = 8527, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 40, stoppageTimer = 40 [15:47:43:05] Found next frame to render (40)... controls = 0, state = 0 [15:47:43:05] Applying frame 40, state = 0, controls = 0 (player 1) [15:47:43:10] OnGameLoopEnd() [15:47:43:10] ================================================== [15:47:43:10] OnGameLoopStart(), currentFrameNo = 41, currentTick = 8528, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 41, stoppageTimer = 41 [15:47:43:10] Found next frame to render (41)... controls = 0, state = 0 [15:47:43:10] Applying frame 41, state = 0, controls = 0 (player 2) [15:47:43:10] Rejecting out of range frame: 37. [15:47:43:10] OnGameLoopEnd() [15:47:43:10] ================================================== [15:47:43:10] OnGameLoopStart(), currentFrameNo = 42, currentTick = 8529, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 42, stoppageTimer = 42 [15:47:43:10] Found next frame to render (42)... controls = 0, state = 0 [15:47:43:10] Applying frame 42, state = 0, controls = 0 (player 1) [15:47:43:10] OnGameLoopEnd() [15:47:43:10] ================================================== [15:47:43:10] OnGameLoopStart(), currentFrameNo = 43, currentTick = 8531, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 43, stoppageTimer = 43 [15:47:43:10] Found next frame to render (43)... controls = 0, state = 0 [15:47:43:10] Applying frame 43, state = 0, controls = 0 (player 2) [15:47:43:10] Sending frame 48, controls = 0, state = 0 [15:47:43:16] Rejecting out of range frame: 33. [15:47:43:16] OnGameLoopEnd() [15:47:43:16] ================================================== [15:47:43:16] OnGameLoopStart(), currentFrameNo = 44, currentTick = 8532, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 44, stoppageTimer = 44 [15:47:43:16] Found next frame to render (44)... controls = 0, state = 0 [15:47:43:16] Applying frame 44, state = 0, controls = 0 (player 1) [15:47:43:16] OnGameLoopEnd() [15:47:43:16] ================================================== [15:47:43:16] OnGameLoopStart(), currentFrameNo = 45, currentTick = 8533, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 45, stoppageTimer = 45 [15:47:43:16] Found next frame to render (45)... controls = 0, state = 0 [15:47:43:16] Applying frame 45, state = 0, controls = 0 (player 2) [15:47:43:16] Rejecting out of range frame: 41. [15:47:43:16] OnGameLoopEnd() [15:47:43:16] ================================================== [15:47:43:16] OnGameLoopStart(), currentFrameNo = 46, currentTick = 8534, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 46, stoppageTimer = 46 [15:47:43:16] Found next frame to render (46)... controls = 0, state = 0 [15:47:43:16] Applying frame 46, state = 0, controls = 0 (player 1) [15:47:43:16] Rejecting out of range frame: 37. [15:47:43:21] OnGameLoopEnd() [15:47:43:21] ================================================== [15:47:43:21] OnGameLoopStart(), currentFrameNo = 47, currentTick = 8535, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 47, stoppageTimer = 47 [15:47:43:21] Found next frame to render (47)... controls = 0, state = 0 [15:47:43:21] Applying frame 47, state = 0, controls = 0 (player 2) [15:47:43:21] Sending frame 52, controls = 0, state = 0 [15:47:43:21] OnGameLoopEnd() [15:47:43:21] ================================================== [15:47:43:21] OnGameLoopStart(), currentFrameNo = 48, currentTick = 8536, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 48, stoppageTimer = 48 [15:47:43:21] Found next frame to render (48)... controls = 0, state = 0 [15:47:43:21] Applying frame 48, state = 0, controls = 0 (player 1) [15:47:43:21] OnGameLoopEnd() [15:47:43:21] ================================================== [15:47:43:21] OnGameLoopStart(), currentFrameNo = 49, currentTick = 8538, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 49, stoppageTimer = 49 [15:47:43:21] Waiting for packet 49 [15:47:43:21] Rejecting out of range frame: 45. [15:47:43:21] Sending frame 52, controls = 0, state = 0 [15:47:43:27] Sending frame 48, controls = 0, state = 0 [15:47:43:27] Found next frame to render (49)... controls = 0, state = 0 [15:47:43:27] Applying frame 49, state = 0, controls = 0 (player 2) [15:47:43:27] Wasted 1 tick(s) [15:47:43:27] OnGameLoopEnd() [15:47:43:27] ================================================== [15:47:43:27] OnGameLoopStart(), currentFrameNo = 50, currentTick = 8540, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 50, stoppageTimer = 50 [15:47:43:27] Found next frame to render (50)... controls = 0, state = 0 [15:47:43:27] Applying frame 50, state = 0, controls = 0 (player 1) [15:47:43:27] Wasted 1 tick(s) [15:47:43:27] OnGameLoopEnd() [15:47:43:27] ================================================== [15:47:43:27] OnGameLoopStart(), currentFrameNo = 51, currentTick = 8541, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 51, stoppageTimer = 51 [15:47:43:27] Found next frame to render (51)... controls = 0, state = 0 [15:47:43:27] Applying frame 51, state = 0, controls = 0 (player 2) [15:47:43:27] Sending frame 56, controls = 0, state = 0 [15:47:43:27] OnGameLoopEnd() [15:47:43:27] ================================================== [15:47:43:27] OnGameLoopStart(), currentFrameNo = 52, currentTick = 8542, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 52, stoppageTimer = 52 [15:47:43:27] Found next frame to render (52)... controls = 0, state = 0 [15:47:43:27] Applying frame 52, state = 0, controls = 0 (player 1) [15:47:43:32] OnGameLoopEnd() [15:47:43:32] ================================================== [15:47:43:32] OnGameLoopStart(), currentFrameNo = 53, currentTick = 8544, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 53, stoppageTimer = 53 [15:47:43:32] Waiting for packet 53 [15:47:43:32] Rejecting out of range frame: 49. [15:47:43:32] Sending frame 56, controls = 0, state = 0 [15:47:43:32] Sending frame 52, controls = 0, state = 0 [15:47:43:32] Found next frame to render (53)... controls = 0, state = 0 [15:47:43:32] Applying frame 53, state = 0, controls = 0 (player 2) [15:47:43:32] Wasted 1 tick(s) [15:47:43:32] OnGameLoopEnd() [15:47:43:32] ================================================== [15:47:43:32] OnGameLoopStart(), currentFrameNo = 54, currentTick = 8546, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 54, stoppageTimer = 54 [15:47:43:38] Found next frame to render (54)... controls = 0, state = 0 [15:47:43:38] Applying frame 54, state = 0, controls = 0 (player 1) [15:47:43:38] Wasted 1 tick(s) [15:47:43:38] Rejecting out of range frame: 53. [15:47:43:38] OnGameLoopEnd() [15:47:43:38] ================================================== [15:47:43:38] OnGameLoopStart(), currentFrameNo = 55, currentTick = 8548, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 55, stoppageTimer = 55 [15:47:43:38] Found next frame to render (55)... controls = 0, state = 0 [15:47:43:38] Applying frame 55, state = 0, controls = 0 (player 2) [15:47:43:38] Sending frame 60, controls = 0, state = 0 [15:47:43:38] OnGameLoopEnd() [15:47:43:38] ================================================== [15:47:43:38] OnGameLoopStart(), currentFrameNo = 56, currentTick = 8549, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 56, stoppageTimer = 56 [15:47:43:38] Found next frame to render (56)... controls = 0, state = 0 [15:47:43:38] Applying frame 56, state = 0, controls = 0 (player 1) [15:47:43:38] OnGameLoopEnd() [15:47:43:38] ================================================== [15:47:43:38] OnGameLoopStart(), currentFrameNo = 57, currentTick = 8550, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 57, stoppageTimer = 57 [15:47:43:38] Found next frame to render (57)... controls = 0, state = 0 [15:47:43:38] Applying frame 57, state = 0, controls = 0 (player 2) [15:47:43:43] OnGameLoopEnd() [15:47:43:43] ================================================== [15:47:43:43] OnGameLoopStart(), currentFrameNo = 58, currentTick = 8552, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 58, stoppageTimer = 58 [15:47:43:43] Found next frame to render (58)... controls = 0, state = 0 [15:47:43:43] Applying frame 58, state = 0, controls = 0 (player 1) [15:47:43:43] Rejecting out of range frame: 57. [15:47:43:43] OnGameLoopEnd() [15:47:43:43] ================================================== [15:47:43:43] OnGameLoopStart(), currentFrameNo = 59, currentTick = 8553, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 59, stoppageTimer = 59 [15:47:43:43] Found next frame to render (59)... controls = 0, state = 0 [15:47:43:43] Applying frame 59, state = 0, controls = 0 (player 2) [15:47:43:43] Sending frame 64, controls = 0, state = 0 [15:47:43:43] Rejecting out of range frame: 53. [15:47:43:43] OnGameLoopEnd() [15:47:43:43] ================================================== [15:47:43:43] OnGameLoopStart(), currentFrameNo = 60, currentTick = 8554, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 60, stoppageTimer = 60 [15:47:43:43] Found next frame to render (60)... controls = 0, state = 0 [15:47:43:43] Applying frame 60, state = 0, controls = 0 (player 1) [15:47:43:49] OnGameLoopEnd() [15:47:43:49] ================================================== [15:47:43:49] OnGameLoopStart(), currentFrameNo = 61, currentTick = 8555, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 61, stoppageTimer = 61 [15:47:43:49] Found next frame to render (61)... controls = 0, state = 0 [15:47:43:49] Applying frame 61, state = 0, controls = 0 (player 2) [15:47:43:49] Rejecting out of range frame: 49. [15:47:43:49] OnGameLoopEnd() [15:47:43:49] ================================================== [15:47:43:49] OnGameLoopStart(), currentFrameNo = 62, currentTick = 8556, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 62, stoppageTimer = 62 [15:47:43:49] Found next frame to render (62)... controls = 0, state = 0 [15:47:43:49] Applying frame 62, state = 0, controls = 0 (player 1) [15:47:43:49] Rejecting out of range frame: 57. [15:47:43:49] OnGameLoopEnd() [15:47:43:49] ================================================== [15:47:43:49] OnGameLoopStart(), currentFrameNo = 63, currentTick = 8557, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 63, stoppageTimer = 63 [15:47:43:54] Found next frame to render (63)... controls = 0, state = 0 [15:47:43:54] Applying frame 63, state = 0, controls = 0 (player 2) [15:47:43:54] Wasted 1 tick(s) [15:47:43:54] Sending frame 68, controls = 0, state = 0 [15:47:43:54] Rejecting out of range frame: 57. [15:47:43:54] OnGameLoopEnd() [15:47:43:54] ================================================== [15:47:43:54] OnGameLoopStart(), currentFrameNo = 64, currentTick = 8559, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 64, stoppageTimer = 64 [15:47:43:54] Found next frame to render (64)... controls = 0, state = 0 [15:47:43:54] Applying frame 64, state = 0, controls = 0 (player 1) [15:47:43:54] Rejecting out of range frame: 53. [15:47:43:54] OnGameLoopEnd() [15:47:43:54] ================================================== [15:47:43:54] OnGameLoopStart(), currentFrameNo = 65, currentTick = 8560, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 65, stoppageTimer = 65 [15:47:43:54] Waiting for packet 65 [15:47:43:54] Rejecting out of range frame: 61. [15:47:43:54] Sending frame 68, controls = 0, state = 0 [15:47:43:54] Sending frame 64, controls = 0, state = 0 [15:47:43:54] Sending frame 60, controls = 0, state = 0 [15:47:43:54] Sending frame 68, controls = 0, state = 0 [15:47:43:54] Found next frame to render (65)... controls = 0, state = 0 [15:47:43:54] Applying frame 65, state = 0, controls = 0 (player 2) [15:47:43:54] Wasted 1 tick(s) [15:47:43:60] OnGameLoopEnd() [15:47:43:60] ================================================== [15:47:43:60] OnGameLoopStart(), currentFrameNo = 66, currentTick = 8562, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 66, stoppageTimer = 66 [15:47:43:60] Found next frame to render (66)... controls = 0, state = 0 [15:47:43:60] Applying frame 66, state = 0, controls = 0 (player 1) [15:47:43:60] OnGameLoopEnd() [15:47:43:60] ================================================== [15:47:43:60] OnGameLoopStart(), currentFrameNo = 67, currentTick = 8563, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 67, stoppageTimer = 67 [15:47:43:60] Found next frame to render (67)... controls = 0, state = 0 [15:47:43:60] Applying frame 67, state = 0, controls = 0 (player 2) [15:47:43:60] Sending frame 72, controls = 0, state = 0 [15:47:43:60] OnGameLoopEnd() [15:47:43:60] ================================================== [15:47:43:65] OnGameLoopStart(), currentFrameNo = 68, currentTick = 8566, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 68, stoppageTimer = 68 [15:47:43:65] Found next frame to render (68)... controls = 0, state = 0 [15:47:43:65] Applying frame 68, state = 0, controls = 0 (player 1) [15:47:43:65] Wasted 1 tick(s) [15:47:43:65] OnGameLoopEnd() [15:47:43:65] ================================================== [15:47:43:65] OnGameLoopStart(), currentFrameNo = 69, currentTick = 8567, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 69, stoppageTimer = 69 [15:47:43:65] Waiting for packet 69 [15:47:43:65] Sending frame 72, controls = 0, state = 0 [15:47:43:65] Sending frame 68, controls = 0, state = 0 [15:47:43:65] Sending frame 64, controls = 0, state = 0 [15:47:43:65] Found next frame to render (69)... controls = 0, state = 0 [15:47:43:65] Applying frame 69, state = 0, controls = 0 (player 2) [15:47:43:65] Wasted 1 tick(s) [15:47:43:65] OnGameLoopEnd() [15:47:43:65] ================================================== [15:47:43:65] OnGameLoopStart(), currentFrameNo = 70, currentTick = 8569, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 70, stoppageTimer = 70 [15:47:43:65] Found next frame to render (70)... controls = 0, state = 0 [15:47:43:65] Applying frame 70, state = 0, controls = 0 (player 1) [15:47:43:65] OnGameLoopEnd() [15:47:43:65] ================================================== [15:47:43:65] OnGameLoopStart(), currentFrameNo = 71, currentTick = 8569, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 71, stoppageTimer = 71 [15:47:43:65] Found next frame to render (71)... controls = 0, state = 0 [15:47:43:65] Applying frame 71, state = 0, controls = 0 (player 2) [15:47:43:71] Sending frame 76, controls = 0, state = 0 [15:47:43:71] Rejecting out of range frame: 69. [15:47:43:71] OnGameLoopEnd() [15:47:43:71] ================================================== [15:47:43:71] OnGameLoopStart(), currentFrameNo = 72, currentTick = 8571, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 72, stoppageTimer = 72 [15:47:43:71] Found next frame to render (72)... controls = 0, state = 0 [15:47:43:71] Applying frame 72, state = 0, controls = 0 (player 1) [15:47:43:71] Wasted 1 tick(s) [15:47:43:71] OnGameLoopEnd() [15:47:43:71] ================================================== [15:47:43:71] OnGameLoopStart(), currentFrameNo = 73, currentTick = 8572, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 73, stoppageTimer = 73 [15:47:43:71] Found next frame to render (73)... controls = 0, state = 0 [15:47:43:71] Applying frame 73, state = 0, controls = 0 (player 2) [15:47:43:71] OnGameLoopEnd() [15:47:43:71] ================================================== [15:47:43:71] OnGameLoopStart(), currentFrameNo = 74, currentTick = 8573, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 74, stoppageTimer = 74 [15:47:43:71] Found next frame to render (74)... controls = 0, state = 0 [15:47:43:71] Applying frame 74, state = 0, controls = 0 (player 1) [15:47:43:76] Rejecting out of range frame: 73. [15:47:43:76] OnGameLoopEnd() [15:47:43:76] ================================================== [15:47:43:76] OnGameLoopStart(), currentFrameNo = 75, currentTick = 8574, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 75, stoppageTimer = 75 [15:47:43:76] Found next frame to render (75)... controls = 0, state = 0 [15:47:43:76] Applying frame 75, state = 0, controls = 0 (player 2) [15:47:43:76] Sending frame 80, controls = 0, state = 0 [15:47:43:76] Rejecting out of range frame: 73. [15:47:43:76] OnGameLoopEnd() [15:47:43:76] ================================================== [15:47:43:76] OnGameLoopStart(), currentFrameNo = 76, currentTick = 8575, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 76, stoppageTimer = 76 [15:47:43:76] Found next frame to render (76)... controls = 0, state = 0 [15:47:43:76] Applying frame 76, state = 0, controls = 0 (player 1) [15:47:43:76] OnGameLoopEnd() [15:47:43:76] ================================================== [15:47:43:76] OnGameLoopStart(), currentFrameNo = 77, currentTick = 8577, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 77, stoppageTimer = 77 [15:47:43:76] Found next frame to render (77)... controls = 0, state = 0 [15:47:43:76] Applying frame 77, state = 0, controls = 0 (player 2) [15:47:43:76] Rejecting out of range frame: 69. [15:47:43:82] OnGameLoopEnd() [15:47:43:82] ================================================== [15:47:43:82] OnGameLoopStart(), currentFrameNo = 78, currentTick = 8578, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 78, stoppageTimer = 78 [15:47:43:82] Found next frame to render (78)... controls = 0, state = 0 [15:47:43:82] Applying frame 78, state = 0, controls = 0 (player 1) [15:47:43:82] Rejecting out of range frame: 73. [15:47:43:82] OnGameLoopEnd() [15:47:43:82] ================================================== [15:47:43:82] OnGameLoopStart(), currentFrameNo = 79, currentTick = 8579, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 79, stoppageTimer = 79 [15:47:43:82] Found next frame to render (79)... controls = 0, state = 0 [15:47:43:82] Applying frame 79, state = 0, controls = 0 (player 2) [15:47:43:82] Sending frame 84, controls = 0, state = 0 [15:47:43:82] Rejecting out of range frame: 65. [15:47:43:82] OnGameLoopEnd() [15:47:43:82] ================================================== [15:47:43:82] OnGameLoopStart(), currentFrameNo = 80, currentTick = 8580, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 80, stoppageTimer = 80 [15:47:43:82] Found next frame to render (80)... controls = 0, state = 0 [15:47:43:82] Applying frame 80, state = 0, controls = 0 (player 1) [15:47:43:82] Rejecting out of range frame: 77. [15:47:43:87] OnGameLoopEnd() [15:47:43:87] ================================================== [15:47:43:87] OnGameLoopStart(), currentFrameNo = 81, currentTick = 8581, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 81, stoppageTimer = 81 [15:47:43:87] Waiting for packet 81 [15:47:43:87] Rejecting out of range frame: 69. [15:47:43:87] Sending frame 84, controls = 0, state = 0 [15:47:43:87] Sending frame 80, controls = 0, state = 0 [15:47:43:87] Sending frame 76, controls = 0, state = 0 [15:47:43:87] Sending frame 84, controls = 0, state = 0 [15:47:43:87] Found next frame to render (81)... controls = 0, state = 0 [15:47:43:87] Applying frame 81, state = 0, controls = 0 (player 2) [15:47:43:87] Wasted 1 tick(s) [15:47:43:87] OnGameLoopEnd() [15:47:43:87] ================================================== [15:47:43:87] OnGameLoopStart(), currentFrameNo = 82, currentTick = 8584, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 82, stoppageTimer = 82 [15:47:43:87] Found next frame to render (82)... controls = 0, state = 0 [15:47:43:87] Applying frame 82, state = 0, controls = 0 (player 1) [15:47:43:93] OnGameLoopEnd() [15:47:43:93] ================================================== [15:47:43:93] OnGameLoopStart(), currentFrameNo = 83, currentTick = 8585, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 83, stoppageTimer = 83 [15:47:43:93] Found next frame to render (83)... controls = 0, state = 0 [15:47:43:93] Applying frame 83, state = 0, controls = 0 (player 2) [15:47:43:93] Sending frame 88, controls = 0, state = 0 [15:47:43:93] Rejecting out of range frame: 81. [15:47:43:93] OnGameLoopEnd() [15:47:43:93] ================================================== [15:47:43:93] OnGameLoopStart(), currentFrameNo = 84, currentTick = 8586, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 84, stoppageTimer = 84 [15:47:43:93] Found next frame to render (84)... controls = 0, state = 0 [15:47:43:93] Applying frame 84, state = 0, controls = 0 (player 1) [15:47:43:93] Rejecting out of range frame: 77. [15:47:43:93] OnGameLoopEnd() [15:47:43:93] ================================================== [15:47:43:93] OnGameLoopStart(), currentFrameNo = 85, currentTick = 8587, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 85, stoppageTimer = 85 [15:47:43:93] Waiting for packet 85 [15:47:43:93] Rejecting out of range frame: 73. [15:47:43:93] Sending frame 88, controls = 0, state = 0 [15:47:43:93] Sending frame 84, controls = 0, state = 0 [15:47:43:93] Found next frame to render (85)... controls = 0, state = 0 [15:47:43:93] Applying frame 85, state = 0, controls = 0 (player 2) [15:47:43:93] Wasted 1 tick(s) [15:47:43:93] OnGameLoopEnd() [15:47:43:93] ================================================== [15:47:43:93] OnGameLoopStart(), currentFrameNo = 86, currentTick = 8588, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 86, stoppageTimer = 86 [15:47:43:98] Found next frame to render (86)... controls = 0, state = 0 [15:47:43:98] Applying frame 86, state = 0, controls = 0 (player 1) [15:47:43:98] Wasted 1 tick(s) [15:47:43:98] OnGameLoopEnd() [15:47:43:98] ================================================== [15:47:43:98] OnGameLoopStart(), currentFrameNo = 87, currentTick = 8591, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 87, stoppageTimer = 87 [15:47:43:98] Found next frame to render (87)... controls = 0, state = 0 [15:47:43:98] Applying frame 87, state = 0, controls = 0 (player 2) [15:47:43:98] Sending frame 92, controls = 0, state = 0 [15:47:43:98] OnGameLoopEnd() [15:47:43:98] ================================================== [15:47:43:98] OnGameLoopStart(), currentFrameNo = 88, currentTick = 8592, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 88, stoppageTimer = 88 [15:47:43:98] Found next frame to render (88)... controls = 0, state = 0 [15:47:43:98] Applying frame 88, state = 0, controls = 0 (player 1) [15:47:44:04] OnGameLoopEnd() [15:47:44:04] ================================================== [15:47:44:04] OnGameLoopStart(), currentFrameNo = 89, currentTick = 8593, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 89, stoppageTimer = 89 [15:47:44:04] Found next frame to render (89)... controls = 0, state = 0 [15:47:44:04] Applying frame 89, state = 0, controls = 0 (player 2) [15:47:44:04] OnGameLoopEnd() [15:47:44:04] ================================================== [15:47:44:04] OnGameLoopStart(), currentFrameNo = 90, currentTick = 8594, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 90, stoppageTimer = 90 [15:47:44:04] Found next frame to render (90)... controls = 0, state = 0 [15:47:44:04] Applying frame 90, state = 0, controls = 0 (player 1) [15:47:44:04] OnGameLoopEnd() [15:47:44:04] ================================================== [15:47:44:04] OnGameLoopStart(), currentFrameNo = 91, currentTick = 8595, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 91, stoppageTimer = 91 [15:47:44:04] Found next frame to render (91)... controls = 0, state = 0 [15:47:44:04] Applying frame 91, state = 0, controls = 0 (player 2) [15:47:44:04] Sending frame 96, controls = 0, state = 0 [15:47:44:09] OnGameLoopEnd() [15:47:44:09] ================================================== [15:47:44:09] OnGameLoopStart(), currentFrameNo = 92, currentTick = 8597, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 92, stoppageTimer = 92 [15:47:44:09] Found next frame to render (92)... controls = 0, state = 0 [15:47:44:09] Applying frame 92, state = 0, controls = 0 (player 1) [15:47:44:09] Wasted 1 tick(s) [15:47:44:09] Rejecting out of range frame: 89. [15:47:44:09] OnGameLoopEnd() [15:47:44:09] ================================================== [15:47:44:09] OnGameLoopStart(), currentFrameNo = 93, currentTick = 8599, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 93, stoppageTimer = 93 [15:47:44:09] Found next frame to render (93)... controls = 0, state = 0 [15:47:44:09] Applying frame 93, state = 0, controls = 0 (player 2) [15:47:44:09] Rejecting out of range frame: 85. [15:47:44:09] OnGameLoopEnd() [15:47:44:09] ================================================== [15:47:44:09] OnGameLoopStart(), currentFrameNo = 94, currentTick = 8600, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 94, stoppageTimer = 94 [15:47:44:09] Found next frame to render (94)... controls = 0, state = 0 [15:47:44:09] Applying frame 94, state = 0, controls = 0 (player 1) [15:47:44:09] Rejecting out of range frame: 93. [15:47:44:15] OnGameLoopEnd() [15:47:44:15] ================================================== [15:47:44:15] OnGameLoopStart(), currentFrameNo = 95, currentTick = 8601, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 95, stoppageTimer = 95 [15:47:44:15] Found next frame to render (95)... controls = 0, state = 0 [15:47:44:15] Applying frame 95, state = 0, controls = 0 (player 2) [15:47:44:15] Sending frame 100, controls = 0, state = 0 [15:47:44:15] Rejecting out of range frame: 89. [15:47:44:15] OnGameLoopEnd() [15:47:44:15] ================================================== [15:47:44:15] OnGameLoopStart(), currentFrameNo = 96, currentTick = 8602, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 96, stoppageTimer = 96 [15:47:44:15] Found next frame to render (96)... controls = 0, state = 0 [15:47:44:15] Applying frame 96, state = 0, controls = 0 (player 1) [15:47:44:15] Rejecting out of range frame: 85. [15:47:44:15] OnGameLoopEnd() [15:47:44:15] ================================================== [15:47:44:15] OnGameLoopStart(), currentFrameNo = 97, currentTick = 8604, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 97, stoppageTimer = 97 [15:47:44:15] Waiting for packet 97 [15:47:44:15] Sending frame 100, controls = 0, state = 0 [15:47:44:15] Found next frame to render (97)... controls = 0, state = 0 [15:47:44:15] Applying frame 97, state = 0, controls = 0 (player 2) [15:47:44:20] Rejecting out of range frame: 81. [15:47:44:20] OnGameLoopEnd() [15:47:44:20] ================================================== [15:47:44:20] OnGameLoopStart(), currentFrameNo = 98, currentTick = 8606, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 98, stoppageTimer = 98 [15:47:44:20] Found next frame to render (98)... controls = 0, state = 0 [15:47:44:20] Applying frame 98, state = 0, controls = 0 (player 1) [15:47:44:20] Rejecting out of range frame: 93. [15:47:44:20] OnGameLoopEnd() [15:47:44:20] ================================================== [15:47:44:20] OnGameLoopStart(), currentFrameNo = 99, currentTick = 8607, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 99, stoppageTimer = 99 [15:47:44:20] Found next frame to render (99)... controls = 0, state = 0 [15:47:44:20] Applying frame 99, state = 0, controls = 0 (player 2) [15:47:44:20] Sending frame 104, controls = 0, state = 0 [15:47:44:20] Rejecting out of range frame: 89. [15:47:44:26] OnGameLoopEnd() [15:47:44:26] ================================================== [15:47:44:26] OnGameLoopStart(), currentFrameNo = 100, currentTick = 8608, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 100, stoppageTimer = 100 [15:47:44:26] Found next frame to render (100)... controls = 0, state = 0 [15:47:44:26] Applying frame 100, state = 0, controls = 0 (player 1) [15:47:44:26] Rejecting out of range frame: 97. [15:47:44:26] OnGameLoopEnd() [15:47:44:26] ================================================== [15:47:44:26] OnGameLoopStart(), currentFrameNo = 101, currentTick = 8609, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 101, stoppageTimer = 101 [15:47:44:26] Waiting for packet 101 [15:47:44:26] Sending frame 104, controls = 0, state = 0 [15:47:44:26] Found next frame to render (101)... controls = 0, state = 0 [15:47:44:26] Applying frame 101, state = 0, controls = 0 (player 2) [15:47:44:26] Rejecting out of range frame: 89. [15:47:44:26] OnGameLoopEnd() [15:47:44:26] ================================================== [15:47:44:26] OnGameLoopStart(), currentFrameNo = 102, currentTick = 8611, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 102, stoppageTimer = 102 [15:47:44:26] Found next frame to render (102)... controls = 0, state = 0 [15:47:44:26] Applying frame 102, state = 0, controls = 0 (player 1) [15:47:44:31] OnGameLoopEnd() [15:47:44:31] ================================================== [15:47:44:31] OnGameLoopStart(), currentFrameNo = 103, currentTick = 8612, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 103, stoppageTimer = 103 [15:47:44:31] Found next frame to render (103)... controls = 0, state = 0 [15:47:44:31] Applying frame 103, state = 0, controls = 0 (player 2) [15:47:44:31] Sending frame 108, controls = 0, state = 0 [15:47:44:31] Rejecting out of range frame: 101. [15:47:44:31] OnGameLoopEnd() [15:47:44:31] ================================================== [15:47:44:31] OnGameLoopStart(), currentFrameNo = 104, currentTick = 8613, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 104, stoppageTimer = 104 [15:47:44:31] Found next frame to render (104)... controls = 0, state = 0 [15:47:44:31] Applying frame 104, state = 0, controls = 0 (player 1) [15:47:44:31] OnGameLoopEnd() [15:47:44:31] ================================================== [15:47:44:31] OnGameLoopStart(), currentFrameNo = 105, currentTick = 8614, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 105, stoppageTimer = 105 [15:47:44:31] Found next frame to render (105)... controls = 0, state = 0 [15:47:44:31] Applying frame 105, state = 0, controls = 0 (player 2) [15:47:44:31] OnGameLoopEnd() [15:47:44:31] ================================================== [15:47:44:31] OnGameLoopStart(), currentFrameNo = 106, currentTick = 8615, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 106, stoppageTimer = 106 [15:47:44:31] Found next frame to render (106)... controls = 0, state = 0 [15:47:44:31] Applying frame 106, state = 0, controls = 0 (player 1) [15:47:44:37] OnGameLoopEnd() [15:47:44:37] ================================================== [15:47:44:37] OnGameLoopStart(), currentFrameNo = 107, currentTick = 8617, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 107, stoppageTimer = 107 [15:47:44:37] Found next frame to render (107)... controls = 0, state = 0 [15:47:44:37] Applying frame 107, state = 0, controls = 0 (player 2) [15:47:44:37] Sending frame 112, controls = 0, state = 0 [15:47:44:37] Rejecting out of range frame: 105. [15:47:44:37] OnGameLoopEnd() [15:47:44:37] ================================================== [15:47:44:37] OnGameLoopStart(), currentFrameNo = 108, currentTick = 8618, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 108, stoppageTimer = 108 [15:47:44:37] Found next frame to render (108)... controls = 0, state = 0 [15:47:44:37] Applying frame 108, state = 0, controls = 0 (player 1) [15:47:44:37] Rejecting out of range frame: 105. [15:47:44:37] OnGameLoopEnd() [15:47:44:37] ================================================== [15:47:44:37] OnGameLoopStart(), currentFrameNo = 109, currentTick = 8619, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 109, stoppageTimer = 109 [15:47:44:37] Waiting for packet 109 [15:47:44:37] Rejecting out of range frame: 101. [15:47:44:37] Sending frame 112, controls = 0, state = 0 [15:47:44:37] Sending frame 108, controls = 0, state = 0 [15:47:44:42] Found next frame to render (109)... controls = 0, state = 0 [15:47:44:42] Applying frame 109, state = 0, controls = 0 (player 2) [15:47:44:42] Wasted 1 tick(s) [15:47:44:42] Rejecting out of range frame: 97. [15:47:44:42] OnGameLoopEnd() [15:47:44:42] ================================================== [15:47:44:42] OnGameLoopStart(), currentFrameNo = 110, currentTick = 8621, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 110, stoppageTimer = 110 [15:47:44:42] Found next frame to render (110)... controls = 0, state = 0 [15:47:44:42] Applying frame 110, state = 0, controls = 0 (player 1) [15:47:44:42] Rejecting out of range frame: 109. [15:47:44:42] OnGameLoopEnd() [15:47:44:42] ================================================== [15:47:44:42] OnGameLoopStart(), currentFrameNo = 111, currentTick = 8622, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 111, stoppageTimer = 111 [15:47:44:42] Found next frame to render (111)... controls = 0, state = 0 [15:47:44:42] Applying frame 111, state = 0, controls = 0 (player 2) [15:47:44:42] Sending frame 116, controls = 0, state = 0 [15:47:44:48] OnGameLoopEnd() [15:47:44:48] ================================================== [15:47:44:48] OnGameLoopStart(), currentFrameNo = 112, currentTick = 8624, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 112, stoppageTimer = 112 [15:47:44:48] Found next frame to render (112)... controls = 0, state = 0 [15:47:44:48] Applying frame 112, state = 0, controls = 0 (player 1) [15:47:44:48] Wasted 1 tick(s) [15:47:44:48] Rejecting out of range frame: 105. [15:47:44:48] OnGameLoopEnd() [15:47:44:48] ================================================== [15:47:44:48] OnGameLoopStart(), currentFrameNo = 113, currentTick = 8626, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 113, stoppageTimer = 113 [15:47:44:48] Found next frame to render (113)... controls = 0, state = 0 [15:47:44:48] Applying frame 113, state = 0, controls = 0 (player 2) [15:47:44:48] Rejecting out of range frame: 101. [15:47:44:48] OnGameLoopEnd() [15:47:44:48] ================================================== [15:47:44:48] OnGameLoopStart(), currentFrameNo = 114, currentTick = 8627, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 114, stoppageTimer = 114 [15:47:44:48] Found next frame to render (114)... controls = 0, state = 0 [15:47:44:48] Applying frame 114, state = 0, controls = 0 (player 1) [15:47:44:53] OnGameLoopEnd() [15:47:44:53] ================================================== [15:47:44:53] OnGameLoopStart(), currentFrameNo = 115, currentTick = 8628, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 115, stoppageTimer = 115 [15:47:44:53] Found next frame to render (115)... controls = 0, state = 0 [15:47:44:53] Applying frame 115, state = 0, controls = 0 (player 2) [15:47:44:53] Sending frame 120, controls = 0, state = 0 [15:47:44:53] OnGameLoopEnd() [15:47:44:53] ================================================== [15:47:44:53] OnGameLoopStart(), currentFrameNo = 116, currentTick = 8629, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 116, stoppageTimer = 116 [15:47:44:53] Found next frame to render (116)... controls = 0, state = 0 [15:47:44:53] Applying frame 116, state = 0, controls = 0 (player 1) [15:47:44:53] Rejecting out of range frame: 105. [15:47:44:59] OnGameLoopEnd() [15:47:44:59] ================================================== [15:47:44:59] OnGameLoopStart(), currentFrameNo = 117, currentTick = 8631, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 117, stoppageTimer = 117 [15:47:44:59] Waiting for packet 117 [15:47:44:59] Rejecting out of range frame: 113. [15:47:44:59] Sending frame 120, controls = 0, state = 0 [15:47:44:59] Rejecting out of range frame: 109. [15:47:44:59] Sending frame 116, controls = 0, state = 0 [15:47:44:59] Sending frame 112, controls = 0, state = 0 [15:47:44:59] Found next frame to render (117)... controls = 0, state = 0 [15:47:44:59] Applying frame 117, state = 0, controls = 0 (player 2) [15:47:44:59] Wasted 1 tick(s) [15:47:44:59] OnGameLoopEnd() [15:47:44:59] ================================================== [15:47:44:59] OnGameLoopStart(), currentFrameNo = 118, currentTick = 8633, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 118, stoppageTimer = 118 [15:47:44:59] Found next frame to render (118)... controls = 0, state = 0 [15:47:44:59] Applying frame 118, state = 0, controls = 0 (player 1) [15:47:44:59] Rejecting out of range frame: 109. [15:47:44:59] OnGameLoopEnd() [15:47:44:59] ================================================== [15:47:44:59] OnGameLoopStart(), currentFrameNo = 119, currentTick = 8634, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 119, stoppageTimer = 119 [15:47:44:59] Found next frame to render (119)... controls = 0, state = 0 [15:47:44:59] Applying frame 119, state = 0, controls = 0 (player 2) [15:47:44:59] Sending frame 124, controls = 0, state = 0 [15:47:44:64] OnGameLoopEnd() [15:47:44:64] ================================================== [15:47:44:64] OnGameLoopStart(), currentFrameNo = 120, currentTick = 8635, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 120, stoppageTimer = 120 [15:47:44:64] Found next frame to render (120)... controls = 0, state = 0 [15:47:44:64] Applying frame 120, state = 0, controls = 0 (player 1) [15:47:44:64] Rejecting out of range frame: 113. [15:47:44:64] OnGameLoopEnd() [15:47:44:64] ================================================== [15:47:44:64] OnGameLoopStart(), currentFrameNo = 121, currentTick = 8636, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 121, stoppageTimer = 121 [15:47:44:64] Found next frame to render (121)... controls = 0, state = 0 [15:47:44:64] Applying frame 121, state = 0, controls = 0 (player 2) [15:47:44:64] OnGameLoopEnd() [15:47:44:64] ================================================== [15:47:44:64] OnGameLoopStart(), currentFrameNo = 122, currentTick = 8637, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 122, stoppageTimer = 122 [15:47:44:64] Found next frame to render (122)... controls = 0, state = 0 [15:47:44:64] Applying frame 122, state = 0, controls = 0 (player 1) [15:47:44:64] OnGameLoopEnd() [15:47:44:64] ================================================== [15:47:44:64] OnGameLoopStart(), currentFrameNo = 123, currentTick = 8638, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 123, stoppageTimer = 123 [15:47:44:64] Found next frame to render (123)... controls = 0, state = 0 [15:47:44:64] Applying frame 123, state = 0, controls = 0 (player 2) [15:47:44:70] Sending frame 128, controls = 0, state = 0 [15:47:44:70] Rejecting out of range frame: 113. [15:47:44:70] OnGameLoopEnd() [15:47:44:70] ================================================== [15:47:44:70] OnGameLoopStart(), currentFrameNo = 124, currentTick = 8639, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 124, stoppageTimer = 124 [15:47:44:70] Found next frame to render (124)... controls = 0, state = 0 [15:47:44:70] Applying frame 124, state = 0, controls = 0 (player 1) [15:47:44:70] OnGameLoopEnd() [15:47:44:70] ================================================== [15:47:44:70] OnGameLoopStart(), currentFrameNo = 125, currentTick = 8640, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 125, stoppageTimer = 125 [15:47:44:70] Found next frame to render (125)... controls = 0, state = 0 [15:47:44:70] Applying frame 125, state = 0, controls = 0 (player 2) [15:47:44:70] Rejecting out of range frame: 121. [15:47:44:70] OnGameLoopEnd() [15:47:44:70] ================================================== [15:47:44:70] OnGameLoopStart(), currentFrameNo = 126, currentTick = 8641, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 126, stoppageTimer = 126 [15:47:44:70] Found next frame to render (126)... controls = 0, state = 0 [15:47:44:70] Applying frame 126, state = 0, controls = 0 (player 1) [15:47:44:70] Rejecting out of range frame: 117. [15:47:44:70] OnGameLoopEnd() [15:47:44:70] ================================================== [15:47:44:70] OnGameLoopStart(), currentFrameNo = 127, currentTick = 8642, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 127, stoppageTimer = 127 [15:47:44:70] Found next frame to render (127)... controls = 0, state = 0 [15:47:44:70] Applying frame 127, state = 0, controls = 0 (player 2) [15:47:44:70] Sending frame 132, controls = 0, state = 0 [15:47:44:70] Rejecting out of range frame: 125. [15:47:44:75] OnGameLoopEnd() [15:47:44:75] ================================================== [15:47:44:75] OnGameLoopStart(), currentFrameNo = 128, currentTick = 8644, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 128, stoppageTimer = 128 [15:47:44:75] Found next frame to render (128)... controls = 0, state = 0 [15:47:44:75] Applying frame 128, state = 0, controls = 0 (player 1) [15:47:44:75] Wasted 1 tick(s) [15:47:44:75] Rejecting out of range frame: 121. [15:47:44:75] OnGameLoopEnd() [15:47:44:75] ================================================== [15:47:44:75] OnGameLoopStart(), currentFrameNo = 129, currentTick = 8645, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 129, stoppageTimer = 129 [15:47:44:75] Waiting for packet 129 [15:47:44:75] Sending frame 132, controls = 0, state = 0 [15:47:44:75] Found next frame to render (129)... controls = 0, state = 0 [15:47:44:75] Applying frame 129, state = 0, controls = 0 (player 2) [15:47:44:75] Rejecting out of range frame: 117. [15:47:44:81] OnGameLoopEnd() [15:47:44:81] ================================================== [15:47:44:81] OnGameLoopStart(), currentFrameNo = 130, currentTick = 8647, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 130, stoppageTimer = 130 [15:47:44:81] Found next frame to render (130)... controls = 0, state = 0 [15:47:44:81] Applying frame 130, state = 0, controls = 0 (player 1) [15:47:44:81] Rejecting out of range frame: 125. [15:47:44:81] OnGameLoopEnd() [15:47:44:81] ================================================== [15:47:44:81] OnGameLoopStart(), currentFrameNo = 131, currentTick = 8648, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 131, stoppageTimer = 131 [15:47:44:81] Found next frame to render (131)... controls = 0, state = 0 [15:47:44:81] Applying frame 131, state = 0, controls = 0 (player 2) [15:47:44:81] Sending frame 136, controls = 0, state = 0 [15:47:44:81] Rejecting out of range frame: 125. [15:47:44:81] OnGameLoopEnd() [15:47:44:81] ================================================== [15:47:44:81] OnGameLoopStart(), currentFrameNo = 132, currentTick = 8649, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 132, stoppageTimer = 132 [15:47:44:81] Found next frame to render (132)... controls = 0, state = 0 [15:47:44:81] Applying frame 132, state = 0, controls = 0 (player 1) [15:47:44:81] Rejecting out of range frame: 121. [15:47:44:86] OnGameLoopEnd() [15:47:44:86] ================================================== [15:47:44:86] OnGameLoopStart(), currentFrameNo = 133, currentTick = 8651, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 133, stoppageTimer = 133 [15:47:44:86] Waiting for packet 133 [15:47:44:86] Sending frame 136, controls = 0, state = 0 [15:47:44:86] Found next frame to render (133)... controls = 0x20, state = 0 [15:47:44:86] Applying frame 133, state = 0, controls = 0x20 (player 2) [15:47:44:86] Rejecting out of range frame: 129. [15:47:44:86] OnGameLoopEnd() [15:47:44:86] ================================================== [15:47:44:86] OnGameLoopStart(), currentFrameNo = 134, currentTick = 8653, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 134, stoppageTimer = 134 [15:47:44:86] Found next frame to render (134)... controls = 0, state = 0 [15:47:44:86] Applying frame 134, state = 0, controls = 0 (player 1) [15:47:44:86] OnGameLoopEnd() [15:47:44:86] ================================================== [15:47:44:86] OnGameLoopStart(), currentFrameNo = 135, currentTick = 8654, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 135, stoppageTimer = 135 [15:47:44:86] Found next frame to render (135)... controls = 0x20, state = 0 [15:47:44:86] Applying frame 135, state = 0, controls = 0x20 (player 2) [15:47:44:86] Sending frame 140, controls = 0, state = 0 [15:47:44:86] Rejecting out of range frame: 129. [15:47:44:92] OnGameLoopEnd() [15:47:44:92] ================================================== [15:47:44:92] OnGameLoopStart(), currentFrameNo = 136, currentTick = 8655, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 136, stoppageTimer = 136 [15:47:44:92] Found next frame to render (136)... controls = 0, state = 0 [15:47:44:92] Applying frame 136, state = 0, controls = 0 (player 1) [15:47:44:92] Rejecting out of range frame: 125. [15:47:44:92] OnGameLoopEnd() [15:47:44:92] ================================================== [15:47:44:92] OnGameLoopStart(), currentFrameNo = 137, currentTick = 8657, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 137, stoppageTimer = 137 [15:47:44:92] Found next frame to render (137)... controls = 0x20, state = 0 [15:47:44:92] Applying frame 137, state = 0, controls = 0x20 (player 2) [15:47:44:92] Rejecting out of range frame: 133. [15:47:44:97] OnGameLoopEnd() [15:47:44:97] ================================================== [15:47:44:97] OnGameLoopStart(), currentFrameNo = 138, currentTick = 8658, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 138, stoppageTimer = 138 [15:47:44:97] Found next frame to render (138)... controls = 0, state = 0 [15:47:44:97] Applying frame 138, state = 0, controls = 0 (player 1) [15:47:44:97] Rejecting out of range frame: 129. [15:47:44:97] OnGameLoopEnd() [15:47:44:97] ================================================== [15:47:44:97] OnGameLoopStart(), currentFrameNo = 139, currentTick = 8659, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 139, stoppageTimer = 139 [15:47:44:97] Found next frame to render (139)... controls = 0x20, state = 0 [15:47:44:97] Applying frame 139, state = 0, controls = 0x20 (player 2) [15:47:44:97] Sending frame 144, controls = 0, state = 0 [15:47:44:97] OnGameLoopEnd() [15:47:44:97] ================================================== [15:47:44:97] OnGameLoopStart(), currentFrameNo = 140, currentTick = 8660, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 140, stoppageTimer = 140 [15:47:44:97] Found next frame to render (140)... controls = 0, state = 0 [15:47:44:97] Applying frame 140, state = 0, controls = 0 (player 1) [15:47:44:97] Rejecting out of range frame: 137. [15:47:44:97] OnGameLoopEnd() [15:47:44:97] ================================================== [15:47:44:97] OnGameLoopStart(), currentFrameNo = 141, currentTick = 8661, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 141, stoppageTimer = 141 [15:47:44:97] Found next frame to render (141)... controls = 0, state = 0 [15:47:44:97] Applying frame 141, state = 0, controls = 0 (player 2) [15:47:44:97] Rejecting out of range frame: 133. [15:47:45:03] OnGameLoopEnd() [15:47:45:03] ================================================== [15:47:45:03] OnGameLoopStart(), currentFrameNo = 142, currentTick = 8662, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 142, stoppageTimer = 142 [15:47:45:03] Found next frame to render (142)... controls = 0, state = 0 [15:47:45:03] Applying frame 142, state = 0, controls = 0 (player 1) [15:47:45:03] Rejecting out of range frame: 141. [15:47:45:03] OnGameLoopEnd() [15:47:45:03] ================================================== [15:47:45:03] OnGameLoopStart(), currentFrameNo = 143, currentTick = 8664, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 143, stoppageTimer = 143 [15:47:45:03] Found next frame to render (143)... controls = 0, state = 0 [15:47:45:03] Applying frame 143, state = 0, controls = 0 (player 2) [15:47:45:03] Wasted 1 tick(s) [15:47:45:03] Sending frame 148, controls = 0, state = 0 [15:47:45:03] Rejecting out of range frame: 133. [15:47:45:03] OnGameLoopEnd() [15:47:45:03] ================================================== [15:47:45:03] OnGameLoopStart(), currentFrameNo = 144, currentTick = 8665, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 144, stoppageTimer = 144 [15:47:45:03] Found next frame to render (144)... controls = 0, state = 0 [15:47:45:03] Applying frame 144, state = 0, controls = 0 (player 1) [15:47:45:03] Rejecting out of range frame: 141. [15:47:45:08] OnGameLoopEnd() [15:47:45:08] ================================================== [15:47:45:08] OnGameLoopStart(), currentFrameNo = 145, currentTick = 8666, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 145, stoppageTimer = 145 [15:47:45:08] Waiting for packet 145 [15:47:45:08] Sending frame 148, controls = 0, state = 0 [15:47:45:08] Found next frame to render (145)... controls = 0, state = 0 [15:47:45:08] Applying frame 145, state = 0, controls = 0 (player 2) [15:47:45:08] Rejecting out of range frame: 137. [15:47:45:08] OnGameLoopEnd() [15:47:45:08] ================================================== [15:47:45:08] OnGameLoopStart(), currentFrameNo = 146, currentTick = 8668, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 146, stoppageTimer = 146 [15:47:45:08] Found next frame to render (146)... controls = 0, state = 0 [15:47:45:08] Applying frame 146, state = 0, controls = 0 (player 1) [15:47:45:14] OnGameLoopEnd() [15:47:45:14] ================================================== [15:47:45:14] OnGameLoopStart(), currentFrameNo = 147, currentTick = 8670, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 147, stoppageTimer = 147 [15:47:45:14] Found next frame to render (147)... controls = 0, state = 0 [15:47:45:14] Applying frame 147, state = 0, controls = 0 (player 2) [15:47:45:14] Sending frame 152, controls = 0, state = 0 [15:47:45:14] Rejecting out of range frame: 141. [15:47:45:14] OnGameLoopEnd() [15:47:45:14] ================================================== [15:47:45:14] OnGameLoopStart(), currentFrameNo = 148, currentTick = 8671, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 148, stoppageTimer = 148 [15:47:45:14] Found next frame to render (148)... controls = 0, state = 0 [15:47:45:14] Applying frame 148, state = 0, controls = 0 (player 1) [15:47:45:14] Rejecting out of range frame: 137. [15:47:45:14] OnGameLoopEnd() [15:47:45:14] ================================================== [15:47:45:14] OnGameLoopStart(), currentFrameNo = 149, currentTick = 8672, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 149, stoppageTimer = 149 [15:47:45:14] Waiting for packet 149 [15:47:45:14] Sending frame 152, controls = 0, state = 0 [15:47:45:14] Found next frame to render (149)... controls = 0, state = 0 [15:47:45:14] Applying frame 149, state = 0, controls = 0 (player 2) [15:47:45:14] Rejecting out of range frame: 145. [15:47:45:19] OnGameLoopEnd() [15:47:45:19] ================================================== [15:47:45:19] OnGameLoopStart(), currentFrameNo = 150, currentTick = 8674, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 150, stoppageTimer = 150 [15:47:45:19] Found next frame to render (150)... controls = 0, state = 0 [15:47:45:19] Applying frame 150, state = 0, controls = 0 (player 1) [15:47:45:19] Rejecting out of range frame: 141. [15:47:45:19] OnGameLoopEnd() [15:47:45:19] ================================================== [15:47:45:19] OnGameLoopStart(), currentFrameNo = 151, currentTick = 8675, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 151, stoppageTimer = 151 [15:47:45:19] Found next frame to render (151)... controls = 0, state = 0 [15:47:45:19] Applying frame 151, state = 0, controls = 0 (player 2) [15:47:45:19] Sending frame 156, controls = 0, state = 0 [15:47:45:19] Rejecting out of range frame: 149. [15:47:45:19] OnGameLoopEnd() [15:47:45:19] ================================================== [15:47:45:19] OnGameLoopStart(), currentFrameNo = 152, currentTick = 8677, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 152, stoppageTimer = 152 [15:47:45:24] Found next frame to render (152)... controls = 0, state = 0 [15:47:45:24] Applying frame 152, state = 0, controls = 0 (player 1) [15:47:45:24] Wasted 1 tick(s) [15:47:45:24] OnGameLoopEnd() [15:47:45:24] ================================================== [15:47:45:24] OnGameLoopStart(), currentFrameNo = 153, currentTick = 8678, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 153, stoppageTimer = 153 [15:47:45:24] Found next frame to render (153)... controls = 0, state = 0 [15:47:45:24] Applying frame 153, state = 0, controls = 0 (player 2) [15:47:45:24] Rejecting out of range frame: 145. [15:47:45:24] OnGameLoopEnd() [15:47:45:24] ================================================== [15:47:45:24] OnGameLoopStart(), currentFrameNo = 154, currentTick = 8679, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 154, stoppageTimer = 154 [15:47:45:24] Found next frame to render (154)... controls = 0, state = 0 [15:47:45:24] Applying frame 154, state = 0, controls = 0 (player 1) [15:47:45:24] OnGameLoopEnd() [15:47:45:24] ================================================== [15:47:45:24] OnGameLoopStart(), currentFrameNo = 155, currentTick = 8680, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 155, stoppageTimer = 155 [15:47:45:24] Found next frame to render (155)... controls = 0, state = 0 [15:47:45:24] Applying frame 155, state = 0, controls = 0 (player 2) [15:47:45:30] Sending frame 160, controls = 0, state = 0 [15:47:45:30] OnGameLoopEnd() [15:47:45:30] ================================================== [15:47:45:30] OnGameLoopStart(), currentFrameNo = 156, currentTick = 8681, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 156, stoppageTimer = 156 [15:47:45:30] Found next frame to render (156)... controls = 0, state = 0 [15:47:45:30] Applying frame 156, state = 0, controls = 0 (player 1) [15:47:45:30] Rejecting out of range frame: 145. [15:47:45:30] OnGameLoopEnd() [15:47:45:30] ================================================== [15:47:45:30] OnGameLoopStart(), currentFrameNo = 157, currentTick = 8683, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 157, stoppageTimer = 157 [15:47:45:30] Waiting for packet 157 [15:47:45:30] Sending frame 160, controls = 0, state = 0 [15:47:45:30] Found next frame to render (157)... controls = 0, state = 0 [15:47:45:30] Applying frame 157, state = 0, controls = 0 (player 2) [15:47:45:30] Wasted 1 tick(s) [15:47:45:30] Rejecting out of range frame: 153. [15:47:45:35] OnGameLoopEnd() [15:47:45:35] ================================================== [15:47:45:35] OnGameLoopStart(), currentFrameNo = 158, currentTick = 8686, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 158, stoppageTimer = 158 [15:47:45:35] Found next frame to render (158)... controls = 0, state = 0 [15:47:45:35] Applying frame 158, state = 0, controls = 0 (player 1) [15:47:45:35] Rejecting out of range frame: 149. [15:47:45:35] OnGameLoopEnd() [15:47:45:35] ================================================== [15:47:45:35] OnGameLoopStart(), currentFrameNo = 159, currentTick = 8687, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 159, stoppageTimer = 159 [15:47:45:35] Found next frame to render (159)... controls = 0, state = 0 [15:47:45:35] Applying frame 159, state = 0, controls = 0 (player 2) [15:47:45:35] Sending frame 164, controls = 0, state = 0 [15:47:45:35] OnGameLoopEnd() [15:47:45:35] ================================================== [15:47:45:35] OnGameLoopStart(), currentFrameNo = 160, currentTick = 8688, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 160, stoppageTimer = 160 [15:47:45:35] Found next frame to render (160)... controls = 0, state = 0 [15:47:45:35] Applying frame 160, state = 0, controls = 0 (player 1) [15:47:45:35] Rejecting out of range frame: 157. [15:47:45:41] OnGameLoopEnd() [15:47:45:41] ================================================== [15:47:45:41] OnGameLoopStart(), currentFrameNo = 161, currentTick = 8690, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 161, stoppageTimer = 161 [15:47:45:41] Found next frame to render (161)... controls = 0, state = 0 [15:47:45:41] Applying frame 161, state = 0, controls = 0 (player 2) [15:47:45:41] Rejecting out of range frame: 157. [15:47:45:41] OnGameLoopEnd() [15:47:45:41] ================================================== [15:47:45:41] OnGameLoopStart(), currentFrameNo = 162, currentTick = 8691, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 162, stoppageTimer = 162 [15:47:45:41] Found next frame to render (162)... controls = 0, state = 0 [15:47:45:41] Applying frame 162, state = 0, controls = 0 (player 1) [15:47:45:41] Rejecting out of range frame: 157. [15:47:45:41] OnGameLoopEnd() [15:47:45:41] ================================================== [15:47:45:41] OnGameLoopStart(), currentFrameNo = 163, currentTick = 8692, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 163, stoppageTimer = 163 [15:47:45:41] Found next frame to render (163)... controls = 0, state = 0 [15:47:45:41] Applying frame 163, state = 0, controls = 0 (player 2) [15:47:45:41] Sending frame 168, controls = 0, state = 0 [15:47:45:41] Rejecting out of range frame: 153. [15:47:45:46] OnGameLoopEnd() [15:47:45:46] ================================================== [15:47:45:46] OnGameLoopStart(), currentFrameNo = 164, currentTick = 8693, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 164, stoppageTimer = 164 [15:47:45:46] Found next frame to render (164)... controls = 0, state = 0 [15:47:45:46] Applying frame 164, state = 0, controls = 0 (player 1) [15:47:45:46] OnGameLoopEnd() [15:47:45:46] ================================================== [15:47:45:46] OnGameLoopStart(), currentFrameNo = 165, currentTick = 8694, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 165, stoppageTimer = 165 [15:47:45:46] Found next frame to render (165)... controls = 0, state = 0 [15:47:45:46] Applying frame 165, state = 0, controls = 0 (player 2) [15:47:45:46] Rejecting out of range frame: 161. [15:47:45:46] OnGameLoopEnd() [15:47:45:46] ================================================== [15:47:45:46] OnGameLoopStart(), currentFrameNo = 166, currentTick = 8695, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 166, stoppageTimer = 166 [15:47:45:46] Found next frame to render (166)... controls = 0, state = 0 [15:47:45:46] Applying frame 166, state = 0, controls = 0 (player 1) [15:47:45:46] Rejecting out of range frame: 149. [15:47:45:52] OnGameLoopEnd() [15:47:45:52] ================================================== [15:47:45:52] OnGameLoopStart(), currentFrameNo = 167, currentTick = 8697, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 167, stoppageTimer = 167 [15:47:45:52] Found next frame to render (167)... controls = 0, state = 0 [15:47:45:52] Applying frame 167, state = 0, controls = 0 (player 2) [15:47:45:52] Sending frame 172, controls = 0, state = 0 [15:47:45:52] Rejecting out of range frame: 165. [15:47:45:52] OnGameLoopEnd() [15:47:45:52] ================================================== [15:47:45:52] OnGameLoopStart(), currentFrameNo = 168, currentTick = 8698, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 168, stoppageTimer = 168 [15:47:45:52] Found next frame to render (168)... controls = 0, state = 0 [15:47:45:52] Applying frame 168, state = 0, controls = 0 (player 1) [15:47:45:52] Rejecting out of range frame: 161. [15:47:45:52] OnGameLoopEnd() [15:47:45:52] ================================================== [15:47:45:52] OnGameLoopStart(), currentFrameNo = 169, currentTick = 8699, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 169, stoppageTimer = 169 [15:47:45:52] Waiting for packet 169 [15:47:45:52] Rejecting out of range frame: 157. [15:47:45:52] Sending frame 172, controls = 0, state = 0 [15:47:45:52] Sending frame 168, controls = 0, state = 0 [15:47:45:52] Found next frame to render (169)... controls = 0, state = 0 [15:47:45:52] Applying frame 169, state = 0, controls = 0 (player 2) [15:47:45:52] Wasted 1 tick(s) [15:47:45:52] Rejecting out of range frame: 153. [15:47:45:57] OnGameLoopEnd() [15:47:45:57] ================================================== [15:47:45:57] OnGameLoopStart(), currentFrameNo = 170, currentTick = 8701, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 170, stoppageTimer = 170 [15:47:45:57] Found next frame to render (170)... controls = 0, state = 0 [15:47:45:57] Applying frame 170, state = 0, controls = 0 (player 1) [15:47:45:57] Wasted 1 tick(s) [15:47:45:57] OnGameLoopEnd() [15:47:45:57] ================================================== [15:47:45:57] OnGameLoopStart(), currentFrameNo = 171, currentTick = 8702, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 171, stoppageTimer = 171 [15:47:45:57] Found next frame to render (171)... controls = 0, state = 0 [15:47:45:57] Applying frame 171, state = 0, controls = 0 (player 2) [15:47:45:57] Sending frame 176, controls = 0, state = 0 [15:47:45:57] Rejecting out of range frame: 169. [15:47:45:57] OnGameLoopEnd() [15:47:45:57] ================================================== [15:47:45:57] OnGameLoopStart(), currentFrameNo = 172, currentTick = 8704, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 172, stoppageTimer = 172 [15:47:45:57] Found next frame to render (172)... controls = 0, state = 0 [15:47:45:63] Applying frame 172, state = 0, controls = 0 (player 1) [15:47:45:63] Wasted 1 tick(s) [15:47:45:63] Rejecting out of range frame: 165. [15:47:45:63] OnGameLoopEnd() [15:47:45:63] ================================================== [15:47:45:63] OnGameLoopStart(), currentFrameNo = 173, currentTick = 8705, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 173, stoppageTimer = 173 [15:47:45:63] Waiting for packet 173 [15:47:45:63] Rejecting out of range frame: 161. [15:47:45:63] Sending frame 176, controls = 0, state = 0 [15:47:45:63] Sending frame 172, controls = 0, state = 0 [15:47:45:63] Found next frame to render (173)... controls = 0, state = 0 [15:47:45:63] Applying frame 173, state = 0, controls = 0 (player 2) [15:47:45:63] Wasted 1 tick(s) [15:47:45:63] OnGameLoopEnd() [15:47:45:63] ================================================== [15:47:45:63] OnGameLoopStart(), currentFrameNo = 174, currentTick = 8707, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 174, stoppageTimer = 174 [15:47:45:63] Found next frame to render (174)... controls = 0, state = 0 [15:47:45:63] Applying frame 174, state = 0, controls = 0 (player 1) [15:47:45:63] Wasted 1 tick(s) [15:47:45:63] OnGameLoopEnd() [15:47:45:63] ================================================== [15:47:45:63] OnGameLoopStart(), currentFrameNo = 175, currentTick = 8707, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 175, stoppageTimer = 175 [15:47:45:63] Found next frame to render (175)... controls = 0, state = 0 [15:47:45:63] Applying frame 175, state = 0, controls = 0 (player 2) [15:47:45:63] Sending frame 180, controls = 0, state = 0 [15:47:45:68] Rejecting out of range frame: 169. [15:47:45:68] OnGameLoopEnd() [15:47:45:68] ================================================== [15:47:45:68] OnGameLoopStart(), currentFrameNo = 176, currentTick = 8709, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 176, stoppageTimer = 176 [15:47:45:68] Found next frame to render (176)... controls = 0, state = 0 [15:47:45:68] Applying frame 176, state = 0, controls = 0 (player 1) [15:47:45:68] Wasted 1 tick(s) [15:47:45:68] Rejecting out of range frame: 173. [15:47:45:68] OnGameLoopEnd() [15:47:45:68] ================================================== [15:47:45:68] OnGameLoopStart(), currentFrameNo = 177, currentTick = 8710, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 177, stoppageTimer = 177 [15:47:45:68] Waiting for packet 177 [15:47:45:68] Rejecting out of range frame: 169. [15:47:45:68] Sending frame 180, controls = 0, state = 0 [15:47:45:68] Rejecting out of range frame: 165. [15:47:45:68] Sending frame 176, controls = 0, state = 0 [15:47:45:68] Rejecting out of range frame: 173. [15:47:45:68] Sending frame 172, controls = 0, state = 0 [15:47:45:68] Sending frame 180, controls = 0, state = 0 [15:47:45:68] Found next frame to render (177)... controls = 0, state = 0 [15:47:45:68] Applying frame 177, state = 0, controls = 0 (player 2) [15:47:45:68] Wasted 1 tick(s) [15:47:45:68] Rejecting out of range frame: 173. [15:47:45:74] OnGameLoopEnd() [15:47:45:74] ================================================== [15:47:45:74] OnGameLoopStart(), currentFrameNo = 178, currentTick = 8712, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 178, stoppageTimer = 178 [15:47:45:74] Found next frame to render (178)... controls = 0, state = 0 [15:47:45:74] Applying frame 178, state = 0, controls = 0 (player 1) [15:47:45:74] Rejecting out of range frame: 177. [15:47:45:74] OnGameLoopEnd() [15:47:45:74] ================================================== [15:47:45:74] OnGameLoopStart(), currentFrameNo = 179, currentTick = 8713, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 179, stoppageTimer = 179 [15:47:45:74] Found next frame to render (179)... controls = 0, state = 0 [15:47:45:74] Applying frame 179, state = 0, controls = 0 (player 2) [15:47:45:74] Sending frame 184, controls = 0, state = 0 [15:47:45:74] OnGameLoopEnd() [15:47:45:74] ================================================== [15:47:45:74] OnGameLoopStart(), currentFrameNo = 180, currentTick = 8714, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 180, stoppageTimer = 180 [15:47:45:74] Found next frame to render (180)... controls = 0, state = 0 [15:47:45:74] Applying frame 180, state = 0, controls = 0 (player 1) [15:47:45:74] Wasted 1 tick(s) [15:47:45:74] OnGameLoopEnd() [15:47:45:74] ================================================== [15:47:45:74] OnGameLoopStart(), currentFrameNo = 181, currentTick = 8715, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 181, stoppageTimer = 181 [15:47:45:74] Found next frame to render (181)... controls = 0, state = 0 [15:47:45:74] Applying frame 181, state = 0, controls = 0 (player 2) [15:47:45:74] Rejecting out of range frame: 173. [15:47:45:79] OnGameLoopEnd() [15:47:45:79] ================================================== [15:47:45:79] OnGameLoopStart(), currentFrameNo = 182, currentTick = 8716, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 182, stoppageTimer = 182 [15:47:45:79] Found next frame to render (182)... controls = 0, state = 0 [15:47:45:79] Applying frame 182, state = 0, controls = 0 (player 1) [15:47:45:79] Rejecting out of range frame: 177. [15:47:45:79] OnGameLoopEnd() [15:47:45:79] ================================================== [15:47:45:79] OnGameLoopStart(), currentFrameNo = 183, currentTick = 8717, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 183, stoppageTimer = 183 [15:47:45:79] Found next frame to render (183)... controls = 0, state = 0 [15:47:45:79] Applying frame 183, state = 0, controls = 0 (player 2) [15:47:45:79] Sending frame 188, controls = 0, state = 0 [15:47:45:79] OnGameLoopEnd() [15:47:45:79] ================================================== [15:47:45:79] OnGameLoopStart(), currentFrameNo = 184, currentTick = 8718, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 184, stoppageTimer = 184 [15:47:45:79] Found next frame to render (184)... controls = 0, state = 0 [15:47:45:79] Applying frame 184, state = 0, controls = 0 (player 1) [15:47:45:79] Rejecting out of range frame: 181. [15:47:45:79] OnGameLoopEnd() [15:47:45:79] ================================================== [15:47:45:79] OnGameLoopStart(), currentFrameNo = 185, currentTick = 8719, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 185, stoppageTimer = 185 [15:47:45:79] Found next frame to render (185)... controls = 0, state = 0 [15:47:45:79] Applying frame 185, state = 0, controls = 0 (player 2) [15:47:45:85] OnGameLoopEnd() [15:47:45:85] ================================================== [15:47:45:85] OnGameLoopStart(), currentFrameNo = 186, currentTick = 8721, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 186, stoppageTimer = 186 [15:47:45:85] Found next frame to render (186)... controls = 0, state = 0 [15:47:45:85] Applying frame 186, state = 0, controls = 0 (player 1) [15:47:45:85] OnGameLoopEnd() [15:47:45:85] ================================================== [15:47:45:85] OnGameLoopStart(), currentFrameNo = 187, currentTick = 8722, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 187, stoppageTimer = 187 [15:47:45:85] Found next frame to render (187)... controls = 0, state = 0 [15:47:45:85] Applying frame 187, state = 0, controls = 0 (player 2) [15:47:45:85] Sending frame 192, controls = 0, state = 0 [15:47:45:85] Rejecting out of range frame: 185. [15:47:45:85] OnGameLoopEnd() [15:47:45:85] ================================================== [15:47:45:85] OnGameLoopStart(), currentFrameNo = 188, currentTick = 8723, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 188, stoppageTimer = 188 [15:47:45:85] Found next frame to render (188)... controls = 0, state = 0 [15:47:45:85] Applying frame 188, state = 0, controls = 0 (player 1) [15:47:45:85] Rejecting out of range frame: 181. [15:47:45:90] OnGameLoopEnd() [15:47:45:90] ================================================== [15:47:45:90] OnGameLoopStart(), currentFrameNo = 189, currentTick = 8724, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 189, stoppageTimer = 189 [15:47:45:90] Waiting for packet 189 [15:47:45:90] Rejecting out of range frame: 177. [15:47:45:90] Sending frame 192, controls = 0, state = 0 [15:47:45:90] Sending frame 188, controls = 0, state = 0 [15:47:45:90] Found next frame to render (189)... controls = 0, state = 0 [15:47:45:90] Applying frame 189, state = 0, controls = 0 (player 2) [15:47:45:90] Wasted 1 tick(s) [15:47:45:90] OnGameLoopEnd() [15:47:45:90] ================================================== [15:47:45:90] OnGameLoopStart(), currentFrameNo = 190, currentTick = 8725, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 190, stoppageTimer = 190 [15:47:45:90] Found next frame to render (190)... controls = 0, state = 0 [15:47:45:90] Applying frame 190, state = 0, controls = 0 (player 1) [15:47:45:90] Wasted 1 tick(s) [15:47:45:90] Rejecting out of range frame: 181. [15:47:45:90] OnGameLoopEnd() [15:47:45:90] ================================================== [15:47:45:90] OnGameLoopStart(), currentFrameNo = 191, currentTick = 8727, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 191, stoppageTimer = 191 [15:47:45:96] Found next frame to render (191)... controls = 0, state = 0 [15:47:45:96] Applying frame 191, state = 0, controls = 0 (player 2) [15:47:45:96] Wasted 1 tick(s) [15:47:45:96] Sending frame 196, controls = 0, state = 0 [15:47:45:96] Rejecting out of range frame: 189. [15:47:45:96] OnGameLoopEnd() [15:47:45:96] ================================================== [15:47:45:96] OnGameLoopStart(), currentFrameNo = 192, currentTick = 8729, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 192, stoppageTimer = 192 [15:47:45:96] Found next frame to render (192)... controls = 0, state = 0 [15:47:45:96] Applying frame 192, state = 0, controls = 0 (player 1) [15:47:45:96] OnGameLoopEnd() [15:47:45:96] ================================================== [15:47:45:96] OnGameLoopStart(), currentFrameNo = 193, currentTick = 8730, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 193, stoppageTimer = 193 [15:47:45:96] Found next frame to render (193)... controls = 0, state = 0 [15:47:45:96] Applying frame 193, state = 0, controls = 0 (player 2) [15:47:45:96] Rejecting out of range frame: 185. [15:47:46:01] OnGameLoopEnd() [15:47:46:01] ================================================== [15:47:46:01] OnGameLoopStart(), currentFrameNo = 194, currentTick = 8731, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 194, stoppageTimer = 194 [15:47:46:01] Found next frame to render (194)... controls = 0, state = 0 [15:47:46:01] Applying frame 194, state = 0, controls = 0 (player 1) [15:47:46:01] Rejecting out of range frame: 189. [15:47:46:01] OnGameLoopEnd() [15:47:46:01] ================================================== [15:47:46:01] OnGameLoopStart(), currentFrameNo = 195, currentTick = 8732, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 195, stoppageTimer = 195 [15:47:46:01] Found next frame to render (195)... controls = 0, state = 0 [15:47:46:01] Applying frame 195, state = 0, controls = 0 (player 2) [15:47:46:01] Sending frame 200, controls = 0, state = 0 [15:47:46:01] OnGameLoopEnd() [15:47:46:01] ================================================== [15:47:46:01] OnGameLoopStart(), currentFrameNo = 196, currentTick = 8734, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 196, stoppageTimer = 196 [15:47:46:01] Found next frame to render (196)... controls = 0, state = 0 [15:47:46:01] Applying frame 196, state = 0, controls = 0 (player 1) [15:47:46:01] Rejecting out of range frame: 189. [15:47:46:07] OnGameLoopEnd() [15:47:46:07] ================================================== [15:47:46:07] OnGameLoopStart(), currentFrameNo = 197, currentTick = 8735, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 197, stoppageTimer = 197 [15:47:46:07] Waiting for packet 197 [15:47:46:07] Rejecting out of range frame: 185. [15:47:46:07] Sending frame 200, controls = 0, state = 0 [15:47:46:07] Sending frame 196, controls = 0, state = 0 [15:47:46:07] Found next frame to render (197)... controls = 0, state = 0 [15:47:46:07] Applying frame 197, state = 0, controls = 0 (player 2) [15:47:46:07] Wasted 1 tick(s) [15:47:46:07] Rejecting out of range frame: 193. [15:47:46:07] OnGameLoopEnd() [15:47:46:07] ================================================== [15:47:46:07] OnGameLoopStart(), currentFrameNo = 198, currentTick = 8737, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 198, stoppageTimer = 198 [15:47:46:07] Found next frame to render (198)... controls = 0, state = 0 [15:47:46:07] Applying frame 198, state = 0, controls = 0 (player 1) [15:47:46:07] Wasted 1 tick(s) [15:47:46:07] OnGameLoopEnd() [15:47:46:07] ================================================== [15:47:46:07] OnGameLoopStart(), currentFrameNo = 199, currentTick = 8738, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 199, stoppageTimer = 199 [15:47:46:07] Found next frame to render (199)... controls = 0, state = 0 [15:47:46:07] Applying frame 199, state = 0, controls = 0 (player 2) [15:47:46:07] Sending frame 204, controls = 0, state = 0 [15:47:46:12] Rejecting out of range frame: 193. [15:47:46:12] OnGameLoopEnd() [15:47:46:12] ================================================== [15:47:46:12] OnGameLoopStart(), currentFrameNo = 200, currentTick = 8740, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 200, stoppageTimer = 200 [15:47:46:12] Found next frame to render (200)... controls = 0, state = 0 [15:47:46:12] Applying frame 200, state = 0, controls = 0 (player 1) [15:47:46:12] Wasted 1 tick(s) [15:47:46:12] Rejecting out of range frame: 189. [15:47:46:12] OnGameLoopEnd() [15:47:46:12] ================================================== [15:47:46:12] OnGameLoopStart(), currentFrameNo = 201, currentTick = 8741, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 201, stoppageTimer = 201 [15:47:46:12] Waiting for packet 201 [15:47:46:12] Sending frame 204, controls = 0, state = 0 [15:47:46:12] Found next frame to render (201)... controls = 0, state = 0 [15:47:46:12] Applying frame 201, state = 0, controls = 0 (player 2) [15:47:46:12] Rejecting out of range frame: 197. [15:47:46:18] OnGameLoopEnd() [15:47:46:18] ================================================== [15:47:46:18] OnGameLoopStart(), currentFrameNo = 202, currentTick = 8743, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 202, stoppageTimer = 202 [15:47:46:18] Found next frame to render (202)... controls = 0, state = 0 [15:47:46:18] Applying frame 202, state = 0, controls = 0 (player 1) [15:47:46:18] Rejecting out of range frame: 193. [15:47:46:18] OnGameLoopEnd() [15:47:46:18] ================================================== [15:47:46:18] OnGameLoopStart(), currentFrameNo = 203, currentTick = 8744, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 203, stoppageTimer = 203 [15:47:46:18] Found next frame to render (203)... controls = 0, state = 0 [15:47:46:18] Applying frame 203, state = 0, controls = 0 (player 2) [15:47:46:18] Sending frame 208, controls = 0, state = 0 [15:47:46:18] Rejecting out of range frame: 201. [15:47:46:18] OnGameLoopEnd() [15:47:46:18] ================================================== [15:47:46:18] OnGameLoopStart(), currentFrameNo = 204, currentTick = 8745, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 204, stoppageTimer = 204 [15:47:46:18] Found next frame to render (204)... controls = 0, state = 0 [15:47:46:18] Applying frame 204, state = 0, controls = 0 (player 1) [15:47:46:23] OnGameLoopEnd() [15:47:46:23] ================================================== [15:47:46:23] OnGameLoopStart(), currentFrameNo = 205, currentTick = 8747, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 205, stoppageTimer = 205 [15:47:46:23] Found next frame to render (205)... controls = 0, state = 0 [15:47:46:23] Applying frame 205, state = 0, controls = 0 (player 2) [15:47:46:23] Rejecting out of range frame: 197. [15:47:46:23] OnGameLoopEnd() [15:47:46:23] ================================================== [15:47:46:23] OnGameLoopStart(), currentFrameNo = 206, currentTick = 8748, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 206, stoppageTimer = 206 [15:47:46:23] Found next frame to render (206)... controls = 0, state = 0 [15:47:46:23] Applying frame 206, state = 0, controls = 0 (player 1) [15:47:46:23] Rejecting out of range frame: 205. [15:47:46:23] OnGameLoopEnd() [15:47:46:23] ================================================== [15:47:46:23] OnGameLoopStart(), currentFrameNo = 207, currentTick = 8749, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 207, stoppageTimer = 207 [15:47:46:23] Found next frame to render (207)... controls = 0, state = 0 [15:47:46:23] Applying frame 207, state = 0, controls = 0 (player 2) [15:47:46:23] Sending frame 212, controls = 0, state = 0 [15:47:46:23] OnGameLoopEnd() [15:47:46:23] ================================================== [15:47:46:23] OnGameLoopStart(), currentFrameNo = 208, currentTick = 8750, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 208, stoppageTimer = 208 [15:47:46:23] Found next frame to render (208)... controls = 0, state = 0 [15:47:46:23] Applying frame 208, state = 0, controls = 0 (player 1) [15:47:46:23] Rejecting out of range frame: 205. [15:47:46:29] OnGameLoopEnd() [15:47:46:29] ================================================== [15:47:46:29] OnGameLoopStart(), currentFrameNo = 209, currentTick = 8751, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 209, stoppageTimer = 209 [15:47:46:29] Found next frame to render (209)... controls = 0, state = 0 [15:47:46:29] Applying frame 209, state = 0, controls = 0 (player 2) [15:47:46:29] Rejecting out of range frame: 201. [15:47:46:29] OnGameLoopEnd() [15:47:46:29] ================================================== [15:47:46:29] OnGameLoopStart(), currentFrameNo = 210, currentTick = 8752, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 210, stoppageTimer = 210 [15:47:46:29] Found next frame to render (210)... controls = 0, state = 0 [15:47:46:29] Applying frame 210, state = 0, controls = 0 (player 1) [15:47:46:29] Wasted 1 tick(s) [15:47:46:29] Rejecting out of range frame: 205. [15:47:46:29] OnGameLoopEnd() [15:47:46:29] ================================================== [15:47:46:29] OnGameLoopStart(), currentFrameNo = 211, currentTick = 8754, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 211, stoppageTimer = 211 [15:47:46:29] Found next frame to render (211)... controls = 0, state = 0 [15:47:46:29] Applying frame 211, state = 0, controls = 0 (player 2) [15:47:46:29] Sending frame 216, controls = 0, state = 0 [15:47:46:29] Rejecting out of range frame: 201. [15:47:46:34] OnGameLoopEnd() [15:47:46:34] ================================================== [15:47:46:34] OnGameLoopStart(), currentFrameNo = 212, currentTick = 8755, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 212, stoppageTimer = 212 [15:47:46:34] Found next frame to render (212)... controls = 0, state = 0 [15:47:46:34] Applying frame 212, state = 0, controls = 0 (player 1) [15:47:46:34] OnGameLoopEnd() [15:47:46:34] ================================================== [15:47:46:34] OnGameLoopStart(), currentFrameNo = 213, currentTick = 8756, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 213, stoppageTimer = 213 [15:47:46:34] Found next frame to render (213)... controls = 0, state = 0 [15:47:46:34] Applying frame 213, state = 0, controls = 0 (player 2) [15:47:46:34] Rejecting out of range frame: 209. [15:47:46:34] OnGameLoopEnd() [15:47:46:34] ================================================== [15:47:46:34] OnGameLoopStart(), currentFrameNo = 214, currentTick = 8757, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 214, stoppageTimer = 214 [15:47:46:34] Found next frame to render (214)... controls = 0, state = 0 [15:47:46:34] Applying frame 214, state = 0, controls = 0 (player 1) [15:47:46:34] Rejecting out of range frame: 197. [15:47:46:40] OnGameLoopEnd() [15:47:46:40] ================================================== [15:47:46:40] OnGameLoopStart(), currentFrameNo = 215, currentTick = 8758, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 215, stoppageTimer = 215 [15:47:46:40] Found next frame to render (215)... controls = 0, state = 0 [15:47:46:40] Applying frame 215, state = 0, controls = 0 (player 2) [15:47:46:40] Sending frame 220, controls = 0, state = 0 [15:47:46:40] Rejecting out of range frame: 213. [15:47:46:40] OnGameLoopEnd() [15:47:46:40] ================================================== [15:47:46:40] OnGameLoopStart(), currentFrameNo = 216, currentTick = 8760, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 216, stoppageTimer = 216 [15:47:46:40] Found next frame to render (216)... controls = 0, state = 0 [15:47:46:40] Applying frame 216, state = 0, controls = 0 (player 1) [15:47:46:40] Wasted 1 tick(s) [15:47:46:40] Rejecting out of range frame: 209. [15:47:46:40] OnGameLoopEnd() [15:47:46:40] ================================================== [15:47:46:40] OnGameLoopStart(), currentFrameNo = 217, currentTick = 8761, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 217, stoppageTimer = 217 [15:47:46:40] Waiting for packet 217 [15:47:46:40] Rejecting out of range frame: 205. [15:47:46:40] Sending frame 220, controls = 0, state = 0 [15:47:46:40] Sending frame 216, controls = 0, state = 0 [15:47:46:40] Found next frame to render (217)... controls = 0, state = 0 [15:47:46:45] Applying frame 217, state = 0, controls = 0 (player 2) [15:47:46:45] Wasted 1 tick(s) [15:47:46:45] OnGameLoopEnd() [15:47:46:45] ================================================== [15:47:46:45] OnGameLoopStart(), currentFrameNo = 218, currentTick = 8762, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 218, stoppageTimer = 218 [15:47:46:45] Found next frame to render (218)... controls = 0, state = 0 [15:47:46:45] Applying frame 218, state = 0, controls = 0 (player 1) [15:47:46:45] Wasted 1 tick(s) [15:47:46:45] OnGameLoopEnd() [15:47:46:45] ================================================== [15:47:46:45] OnGameLoopStart(), currentFrameNo = 219, currentTick = 8763, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 219, stoppageTimer = 219 [15:47:46:45] Found next frame to render (219)... controls = 0, state = 0 [15:47:46:45] Applying frame 219, state = 0, controls = 0 (player 2) [15:47:46:45] Sending frame 224, controls = 0, state = 0 [15:47:46:45] Rejecting out of range frame: 213. [15:47:46:45] OnGameLoopEnd() [15:47:46:45] ================================================== [15:47:46:45] OnGameLoopStart(), currentFrameNo = 220, currentTick = 8765, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 220, stoppageTimer = 220 [15:47:46:45] Found next frame to render (220)... controls = 0, state = 0 [15:47:46:45] Applying frame 220, state = 0, controls = 0 (player 1) [15:47:46:51] Wasted 1 tick(s) [15:47:46:51] Rejecting out of range frame: 209. [15:47:46:51] OnGameLoopEnd() [15:47:46:51] ================================================== [15:47:46:51] OnGameLoopStart(), currentFrameNo = 221, currentTick = 8766, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 221, stoppageTimer = 221 [15:47:46:51] Waiting for packet 221 [15:47:46:51] Sending frame 224, controls = 0, state = 0 [15:47:46:51] Found next frame to render (221)... controls = 0, state = 0 [15:47:46:51] Applying frame 221, state = 0, controls = 0 (player 2) [15:47:46:51] Rejecting out of range frame: 217. [15:47:46:51] OnGameLoopEnd() [15:47:46:51] ================================================== [15:47:46:51] OnGameLoopStart(), currentFrameNo = 222, currentTick = 8768, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 222, stoppageTimer = 222 [15:47:46:51] Found next frame to render (222)... controls = 0, state = 0 [15:47:46:51] Applying frame 222, state = 0, controls = 0 (player 1) [15:47:46:51] Rejecting out of range frame: 213. [15:47:46:51] OnGameLoopEnd() [15:47:46:51] ================================================== [15:47:46:51] OnGameLoopStart(), currentFrameNo = 223, currentTick = 8769, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 223, stoppageTimer = 223 [15:47:46:51] Found next frame to render (223)... controls = 0, state = 0 [15:47:46:51] Applying frame 223, state = 0, controls = 0 (player 2) [15:47:46:51] Sending frame 228, controls = 0, state = 0 [15:47:46:51] Rejecting out of range frame: 221. [15:47:46:56] OnGameLoopEnd() [15:47:46:56] ================================================== [15:47:46:56] OnGameLoopStart(), currentFrameNo = 224, currentTick = 8770, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 224, stoppageTimer = 224 [15:47:46:56] Found next frame to render (224)... controls = 0, state = 0 [15:47:46:56] Applying frame 224, state = 0, controls = 0 (player 1) [15:47:46:56] OnGameLoopEnd() [15:47:46:56] ================================================== [15:47:46:56] OnGameLoopStart(), currentFrameNo = 225, currentTick = 8772, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 225, stoppageTimer = 225 [15:47:46:56] Found next frame to render (225)... controls = 0, state = 0 [15:47:46:56] Applying frame 225, state = 0, controls = 0 (player 2) [15:47:46:56] Rejecting out of range frame: 221. [15:47:46:56] OnGameLoopEnd() [15:47:46:56] ================================================== [15:47:46:56] OnGameLoopStart(), currentFrameNo = 226, currentTick = 8773, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 226, stoppageTimer = 226 [15:47:46:56] Found next frame to render (226)... controls = 0, state = 0 [15:47:46:56] Applying frame 226, state = 0, controls = 0 (player 1) [15:47:46:56] Rejecting out of range frame: 221. [15:47:46:62] OnGameLoopEnd() [15:47:46:62] ================================================== [15:47:46:62] OnGameLoopStart(), currentFrameNo = 227, currentTick = 8774, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 227, stoppageTimer = 227 [15:47:46:62] Found next frame to render (227)... controls = 0, state = 0 [15:47:46:62] Applying frame 227, state = 0, controls = 0 (player 2) [15:47:46:62] Sending frame 232, controls = 0, state = 0 [15:47:46:62] Rejecting out of range frame: 217. [15:47:46:62] OnGameLoopEnd() [15:47:46:62] ================================================== [15:47:46:62] OnGameLoopStart(), currentFrameNo = 228, currentTick = 8775, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 228, stoppageTimer = 228 [15:47:46:62] Found next frame to render (228)... controls = 0, state = 0 [15:47:46:62] Applying frame 228, state = 0, controls = 0 (player 1) [15:47:46:62] OnGameLoopEnd() [15:47:46:62] ================================================== [15:47:46:62] OnGameLoopStart(), currentFrameNo = 229, currentTick = 8776, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 229, stoppageTimer = 229 [15:47:46:62] Found next frame to render (229)... controls = 0, state = 0 [15:47:46:62] Applying frame 229, state = 0, controls = 0 (player 2) [15:47:46:62] Rejecting out of range frame: 225. [15:47:46:62] OnGameLoopEnd() [15:47:46:62] ================================================== [15:47:46:62] OnGameLoopStart(), currentFrameNo = 230, currentTick = 8777, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 230, stoppageTimer = 230 [15:47:46:67] Found next frame to render (230)... controls = 0, state = 0 [15:47:46:67] Applying frame 230, state = 0, controls = 0 (player 1) [15:47:46:67] Wasted 1 tick(s) [15:47:46:67] Rejecting out of range frame: 217. [15:47:46:67] OnGameLoopEnd() [15:47:46:67] ================================================== [15:47:46:67] OnGameLoopStart(), currentFrameNo = 231, currentTick = 8779, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 231, stoppageTimer = 231 [15:47:46:67] Found next frame to render (231)... controls = 0, state = 0 [15:47:46:67] Applying frame 231, state = 0, controls = 0 (player 2) [15:47:46:67] Sending frame 236, controls = 0, state = 0 [15:47:46:67] Rejecting out of range frame: 225. [15:47:46:67] OnGameLoopEnd() [15:47:46:67] ================================================== [15:47:46:67] OnGameLoopStart(), currentFrameNo = 232, currentTick = 8780, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 232, stoppageTimer = 232 [15:47:46:67] Found next frame to render (232)... controls = 0, state = 0 [15:47:46:67] Applying frame 232, state = 0, controls = 0 (player 1) [15:47:46:67] Rejecting out of range frame: 221. [15:47:46:73] OnGameLoopEnd() [15:47:46:73] ================================================== [15:47:46:73] OnGameLoopStart(), currentFrameNo = 233, currentTick = 8781, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 233, stoppageTimer = 233 [15:47:46:73] Waiting for packet 233 [15:47:46:73] Sending frame 236, controls = 0, state = 0 [15:47:46:73] Found next frame to render (233)... controls = 0, state = 0 [15:47:46:73] Applying frame 233, state = 0, controls = 0 (player 2) [15:47:46:73] Rejecting out of range frame: 229. [15:47:46:73] OnGameLoopEnd() [15:47:46:73] ================================================== [15:47:46:73] OnGameLoopStart(), currentFrameNo = 234, currentTick = 8783, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 234, stoppageTimer = 234 [15:47:46:73] Found next frame to render (234)... controls = 0, state = 0 [15:47:46:73] Applying frame 234, state = 0, controls = 0 (player 1) [15:47:46:78] OnGameLoopEnd() [15:47:46:78] ================================================== [15:47:46:78] OnGameLoopStart(), currentFrameNo = 235, currentTick = 8785, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 235, stoppageTimer = 235 [15:47:46:78] Found next frame to render (235)... controls = 0, state = 0 [15:47:46:78] Applying frame 235, state = 0, controls = 0 (player 2) [15:47:46:78] Sending frame 240, controls = 0, state = 0 [15:47:46:78] Rejecting out of range frame: 229. [15:47:46:78] OnGameLoopEnd() [15:47:46:78] ================================================== [15:47:46:78] OnGameLoopStart(), currentFrameNo = 236, currentTick = 8786, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 236, stoppageTimer = 236 [15:47:46:78] Found next frame to render (236)... controls = 0, state = 0 [15:47:46:78] Applying frame 236, state = 0, controls = 0 (player 1) [15:47:46:78] Rejecting out of range frame: 225. [15:47:46:78] OnGameLoopEnd() [15:47:46:78] ================================================== [15:47:46:78] OnGameLoopStart(), currentFrameNo = 237, currentTick = 8787, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 237, stoppageTimer = 237 [15:47:46:78] Waiting for packet 237 [15:47:46:78] Sending frame 240, controls = 0, state = 0 [15:47:46:78] Found next frame to render (237)... controls = 0, state = 0 [15:47:46:78] Applying frame 237, state = 0, controls = 0 (player 2) [15:47:46:78] Rejecting out of range frame: 233. [15:47:46:78] OnGameLoopEnd() [15:47:46:84] ================================================== [15:47:46:84] OnGameLoopStart(), currentFrameNo = 238, currentTick = 8789, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 238, stoppageTimer = 238 [15:47:46:84] Found next frame to render (238)... controls = 0, state = 0 [15:47:46:84] Applying frame 238, state = 0, controls = 0 (player 1) [15:47:46:84] Rejecting out of range frame: 229. [15:47:46:84] OnGameLoopEnd() [15:47:46:84] ================================================== [15:47:46:84] OnGameLoopStart(), currentFrameNo = 239, currentTick = 8791, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 239, stoppageTimer = 239 [15:47:46:84] Found next frame to render (239)... controls = 0, state = 0 [15:47:46:84] Applying frame 239, state = 0, controls = 0 (player 2) [15:47:46:84] Sending frame 244, controls = 0, state = 0 [15:47:46:84] Rejecting out of range frame: 237. [15:47:46:84] OnGameLoopEnd() [15:47:46:84] ================================================== [15:47:46:84] OnGameLoopStart(), currentFrameNo = 240, currentTick = 8792, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 240, stoppageTimer = 240 [15:47:46:84] Found next frame to render (240)... controls = 0, state = 0 [15:47:46:84] Applying frame 240, state = 0, controls = 0 (player 1) [15:47:46:89] OnGameLoopEnd() [15:47:46:89] ================================================== [15:47:46:89] OnGameLoopStart(), currentFrameNo = 241, currentTick = 8793, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 241, stoppageTimer = 241 [15:47:46:89] Found next frame to render (241)... controls = 0, state = 0 [15:47:46:89] Applying frame 241, state = 0, controls = 0 (player 2) [15:47:46:89] Rejecting out of range frame: 237. [15:47:46:89] OnGameLoopEnd() [15:47:46:89] ================================================== [15:47:46:89] OnGameLoopStart(), currentFrameNo = 242, currentTick = 8794, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 242, stoppageTimer = 242 [15:47:46:89] Found next frame to render (242)... controls = 0, state = 0 [15:47:46:89] Applying frame 242, state = 0, controls = 0 (player 1) [15:47:46:89] Rejecting out of range frame: 237. [15:47:46:89] OnGameLoopEnd() [15:47:46:89] ================================================== [15:47:46:89] OnGameLoopStart(), currentFrameNo = 243, currentTick = 8795, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 243, stoppageTimer = 243 [15:47:46:89] Found next frame to render (243)... controls = 0, state = 0 [15:47:46:89] Applying frame 243, state = 0, controls = 0 (player 2) [15:47:46:89] Sending frame 248, controls = 0, state = 0 [15:47:46:89] Rejecting out of range frame: 233. [15:47:46:89] OnGameLoopEnd() [15:47:46:89] ================================================== [15:47:46:89] OnGameLoopStart(), currentFrameNo = 244, currentTick = 8796, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 244, stoppageTimer = 244 [15:47:46:89] Found next frame to render (244)... controls = 0, state = 0 [15:47:46:89] Applying frame 244, state = 0, controls = 0 (player 1) [15:47:46:95] OnGameLoopEnd() [15:47:46:95] ================================================== [15:47:46:95] OnGameLoopStart(), currentFrameNo = 245, currentTick = 8798, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 245, stoppageTimer = 245 [15:47:46:95] Found next frame to render (245)... controls = 0, state = 0 [15:47:46:95] Applying frame 245, state = 0, controls = 0 (player 2) [15:47:46:95] Rejecting out of range frame: 241. [15:47:46:95] OnGameLoopEnd() [15:47:46:95] ================================================== [15:47:46:95] OnGameLoopStart(), currentFrameNo = 246, currentTick = 8799, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 246, stoppageTimer = 246 [15:47:46:95] Found next frame to render (246)... controls = 0, state = 0 [15:47:46:95] Applying frame 246, state = 0, controls = 0 (player 1) [15:47:46:95] Rejecting out of range frame: 241. [15:47:46:95] OnGameLoopEnd() [15:47:46:95] ================================================== [15:47:46:95] OnGameLoopStart(), currentFrameNo = 247, currentTick = 8800, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 247, stoppageTimer = 247 [15:47:46:95] Found next frame to render (247)... controls = 0, state = 0 [15:47:46:95] Applying frame 247, state = 0, controls = 0 (player 2) [15:47:46:95] Sending frame 252, controls = 0, state = 0 [15:47:46:95] Rejecting out of range frame: 237. [15:47:47:00] OnGameLoopEnd() [15:47:47:00] ================================================== [15:47:47:00] OnGameLoopStart(), currentFrameNo = 248, currentTick = 8801, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 248, stoppageTimer = 248 [15:47:47:00] Found next frame to render (248)... controls = 0, state = 0 [15:47:47:00] Applying frame 248, state = 0, controls = 0 (player 1) [15:47:47:00] Rejecting out of range frame: 245. [15:47:47:00] OnGameLoopEnd() [15:47:47:00] ================================================== [15:47:47:00] OnGameLoopStart(), currentFrameNo = 249, currentTick = 8802, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 249, stoppageTimer = 249 [15:47:47:00] Waiting for packet 249 [15:47:47:00] Sending frame 252, controls = 0, state = 0 [15:47:47:00] Found next frame to render (249)... controls = 0, state = 0 [15:47:47:00] Applying frame 249, state = 0, controls = 0 (player 2) [15:47:47:00] Rejecting out of range frame: 233. [15:47:47:06] OnGameLoopEnd() [15:47:47:06] ================================================== [15:47:47:06] OnGameLoopStart(), currentFrameNo = 250, currentTick = 8804, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 250, stoppageTimer = 250 [15:47:47:06] Found next frame to render (250)... controls = 0, state = 0 [15:47:47:06] Applying frame 250, state = 0, controls = 0 (player 1) [15:47:47:06] OnGameLoopEnd() [15:47:47:06] ================================================== [15:47:47:06] OnGameLoopStart(), currentFrameNo = 251, currentTick = 8805, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 251, stoppageTimer = 251 [15:47:47:06] Found next frame to render (251)... controls = 0, state = 0 [15:47:47:06] Applying frame 251, state = 0, controls = 0 (player 2) [15:47:47:06] Sending frame 256, controls = 0, state = 0 [15:47:47:06] Rejecting out of range frame: 245. [15:47:47:06] OnGameLoopEnd() [15:47:47:06] ================================================== [15:47:47:06] OnGameLoopStart(), currentFrameNo = 252, currentTick = 8806, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 252, stoppageTimer = 252 [15:47:47:06] Found next frame to render (252)... controls = 0, state = 0 [15:47:47:06] Applying frame 252, state = 0, controls = 0 (player 1) [15:47:47:06] Rejecting out of range frame: 241. [15:47:47:06] OnGameLoopEnd() [15:47:47:06] ================================================== [15:47:47:06] OnGameLoopStart(), currentFrameNo = 253, currentTick = 8807, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 253, stoppageTimer = 253 [15:47:47:06] Waiting for packet 253 [15:47:47:06] Sending frame 256, controls = 0, state = 0 [15:47:47:06] Found next frame to render (253)... controls = 0, state = 0 [15:47:47:06] Applying frame 253, state = 0, controls = 0 (player 2) [15:47:47:11] Rejecting out of range frame: 249. [15:47:47:11] OnGameLoopEnd() [15:47:47:11] ================================================== [15:47:47:11] OnGameLoopStart(), currentFrameNo = 254, currentTick = 8809, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 254, stoppageTimer = 254 [15:47:47:11] Found next frame to render (254)... controls = 0, state = 0 [15:47:47:11] Applying frame 254, state = 0, controls = 0 (player 1) [15:47:47:11] Rejecting out of range frame: 249. [15:47:47:11] OnGameLoopEnd() [15:47:47:11] ================================================== [15:47:47:11] OnGameLoopStart(), currentFrameNo = 255, currentTick = 8810, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 255, stoppageTimer = 255 [15:47:47:11] Found next frame to render (255)... controls = 0, state = 0 [15:47:47:11] Applying frame 255, state = 0, controls = 0 (player 2) [15:47:47:11] Wasted 1 tick(s) [15:47:47:11] Sending frame 260, controls = 0, state = 0 [15:47:47:11] Rejecting out of range frame: 245. [15:47:47:17] OnGameLoopEnd() [15:47:47:17] ================================================== [15:47:47:17] OnGameLoopStart(), currentFrameNo = 256, currentTick = 8813, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 256, stoppageTimer = 256 [15:47:47:17] Found next frame to render (256)... controls = 0, state = 0 [15:47:47:17] Applying frame 256, state = 0, controls = 0 (player 1) [15:47:47:17] OnGameLoopEnd() [15:47:47:17] ================================================== [15:47:47:17] OnGameLoopStart(), currentFrameNo = 257, currentTick = 8814, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 257, stoppageTimer = 257 [15:47:47:17] Found next frame to render (257)... controls = 0, state = 0 [15:47:47:17] Applying frame 257, state = 0, controls = 0 (player 2) [15:47:47:17] Rejecting out of range frame: 253. [15:47:47:17] OnGameLoopEnd() [15:47:47:17] ================================================== [15:47:47:17] OnGameLoopStart(), currentFrameNo = 258, currentTick = 8815, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 258, stoppageTimer = 258 [15:47:47:17] Found next frame to render (258)... controls = 0, state = 0 [15:47:47:17] Applying frame 258, state = 0, controls = 0 (player 1) [15:47:47:17] Rejecting out of range frame: 253. [15:47:47:22] OnGameLoopEnd() [15:47:47:22] ================================================== [15:47:47:22] OnGameLoopStart(), currentFrameNo = 259, currentTick = 8816, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 259, stoppageTimer = 259 [15:47:47:22] Found next frame to render (259)... controls = 0, state = 0 [15:47:47:22] Applying frame 259, state = 0, controls = 0 (player 2) [15:47:47:22] Wasted 1 tick(s) [15:47:47:22] Sending frame 264, controls = 0, state = 0 [15:47:47:22] Rejecting out of range frame: 249. [15:47:47:22] OnGameLoopEnd() [15:47:47:22] ================================================== [15:47:47:22] OnGameLoopStart(), currentFrameNo = 260, currentTick = 8819, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 260, stoppageTimer = 260 [15:47:47:22] Found next frame to render (260)... controls = 0, state = 0 [15:47:47:22] Applying frame 260, state = 0, controls = 0 (player 1) [15:47:47:22] Rejecting out of range frame: 257. [15:47:47:28] OnGameLoopEnd() [15:47:47:28] ================================================== [15:47:47:28] OnGameLoopStart(), currentFrameNo = 261, currentTick = 8820, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 261, stoppageTimer = 261 [15:47:47:28] Waiting for packet 261 [15:47:47:28] Rejecting out of range frame: 253. [15:47:47:28] Sending frame 264, controls = 0, state = 0 [15:47:47:28] Sending frame 260, controls = 0, state = 0 [15:47:47:28] Found next frame to render (261)... controls = 0, state = 0 [15:47:47:28] Applying frame 261, state = 0, controls = 0 (player 2) [15:47:47:28] Wasted 1 tick(s) [15:47:47:28] OnGameLoopEnd() [15:47:47:28] ================================================== [15:47:47:28] OnGameLoopStart(), currentFrameNo = 262, currentTick = 8822, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 262, stoppageTimer = 262 [15:47:47:28] Found next frame to render (262)... controls = 0, state = 0 [15:47:47:28] Applying frame 262, state = 0, controls = 0 (player 1) [15:47:47:28] Wasted 1 tick(s) [15:47:47:33] OnGameLoopEnd() [15:47:47:33] ================================================== [15:47:47:33] OnGameLoopStart(), currentFrameNo = 263, currentTick = 8824, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 263, stoppageTimer = 263 [15:47:47:33] Found next frame to render (263)... controls = 0, state = 0 [15:47:47:33] Applying frame 263, state = 0, controls = 0 (player 2) [15:47:47:33] Wasted 1 tick(s) [15:47:47:33] Sending frame 268, controls = 0, state = 0 [15:47:47:33] Rejecting out of range frame: 253. [15:47:47:33] OnGameLoopEnd() [15:47:47:33] ================================================== [15:47:47:33] OnGameLoopStart(), currentFrameNo = 264, currentTick = 8827, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 264, stoppageTimer = 264 [15:47:47:33] Found next frame to render (264)... controls = 0, state = 0 [15:47:47:33] Applying frame 264, state = 0, controls = 0 (player 1) [15:47:47:33] Rejecting out of range frame: 261. [15:47:47:39] OnGameLoopEnd() [15:47:47:39] ================================================== [15:47:47:39] OnGameLoopStart(), currentFrameNo = 265, currentTick = 8828, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 265, stoppageTimer = 265 [15:47:47:39] Found next frame to render (265)... controls = 0, state = 0 [15:47:47:39] Applying frame 265, state = 0, controls = 0 (player 2) [15:47:47:39] Rejecting out of range frame: 257. [15:47:47:39] OnGameLoopEnd() [15:47:47:39] ================================================== [15:47:47:39] OnGameLoopStart(), currentFrameNo = 266, currentTick = 8829, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 266, stoppageTimer = 266 [15:47:47:39] Found next frame to render (266)... controls = 0, state = 0 [15:47:47:39] Applying frame 266, state = 0, controls = 0 (player 1) [15:47:47:44] OnGameLoopEnd() [15:47:47:44] ================================================== [15:47:47:44] OnGameLoopStart(), currentFrameNo = 267, currentTick = 8831, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 267, stoppageTimer = 267 [15:47:47:44] Found next frame to render (267)... controls = 0, state = 0 [15:47:47:44] Applying frame 267, state = 0, controls = 0 (player 2) [15:47:47:44] Sending frame 272, controls = 0, state = 0 [15:47:47:44] Rejecting out of range frame: 265. [15:47:47:44] OnGameLoopEnd() [15:47:47:44] ================================================== [15:47:47:44] OnGameLoopStart(), currentFrameNo = 268, currentTick = 8832, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 268, stoppageTimer = 268 [15:47:47:44] Found next frame to render (268)... controls = 0, state = 0 [15:47:47:44] Applying frame 268, state = 0, controls = 0 (player 1) [15:47:47:44] OnGameLoopEnd() [15:47:47:44] ================================================== [15:47:47:44] OnGameLoopStart(), currentFrameNo = 269, currentTick = 8833, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 269, stoppageTimer = 269 [15:47:47:44] Found next frame to render (269)... controls = 0, state = 0 [15:47:47:44] Applying frame 269, state = 0, controls = 0 (player 2) [15:47:47:44] OnGameLoopEnd() [15:47:47:44] ================================================== [15:47:47:44] OnGameLoopStart(), currentFrameNo = 270, currentTick = 8834, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 270, stoppageTimer = 270 [15:47:47:44] Found next frame to render (270)... controls = 0, state = 0 [15:47:47:44] Applying frame 270, state = 0, controls = 0 (player 1) [15:47:47:44] Rejecting out of range frame: 265. [15:47:47:50] OnGameLoopEnd() [15:47:47:50] ================================================== [15:47:47:50] OnGameLoopStart(), currentFrameNo = 271, currentTick = 8835, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 271, stoppageTimer = 271 [15:47:47:50] Found next frame to render (271)... controls = 0, state = 0 [15:47:47:50] Applying frame 271, state = 0, controls = 0 (player 2) [15:47:47:50] Sending frame 276, controls = 0, state = 0 [15:47:47:50] Rejecting out of range frame: 261. [15:47:47:50] OnGameLoopEnd() [15:47:47:50] ================================================== [15:47:47:50] OnGameLoopStart(), currentFrameNo = 272, currentTick = 8836, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 272, stoppageTimer = 272 [15:47:47:50] Found next frame to render (272)... controls = 0, state = 0 [15:47:47:50] Applying frame 272, state = 0, controls = 0 (player 1) [15:47:47:50] OnGameLoopEnd() [15:47:47:50] ================================================== [15:47:47:50] OnGameLoopStart(), currentFrameNo = 273, currentTick = 8838, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 273, stoppageTimer = 273 [15:47:47:50] Found next frame to render (273)... controls = 0, state = 0 [15:47:47:50] Applying frame 273, state = 0, controls = 0 (player 2) [15:47:47:50] Rejecting out of range frame: 257. [15:47:47:55] OnGameLoopEnd() [15:47:47:55] ================================================== [15:47:47:55] OnGameLoopStart(), currentFrameNo = 274, currentTick = 8839, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 274, stoppageTimer = 274 [15:47:47:55] Found next frame to render (274)... controls = 0, state = 0 [15:47:47:55] Applying frame 274, state = 0, controls = 0 (player 1) [15:47:47:55] OnGameLoopEnd() [15:47:47:55] ================================================== [15:47:47:55] OnGameLoopStart(), currentFrameNo = 275, currentTick = 8840, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 275, stoppageTimer = 275 [15:47:47:55] Found next frame to render (275)... controls = 0, state = 0 [15:47:47:55] Applying frame 275, state = 0, controls = 0 (player 2) [15:47:47:55] Sending frame 280, controls = 0, state = 0 [15:47:47:55] Rejecting out of range frame: 265. [15:47:47:55] OnGameLoopEnd() [15:47:47:55] ================================================== [15:47:47:55] OnGameLoopStart(), currentFrameNo = 276, currentTick = 8842, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 276, stoppageTimer = 276 [15:47:47:55] Found next frame to render (276)... controls = 0, state = 0 [15:47:47:55] Applying frame 276, state = 0, controls = 0 (player 1) [15:47:47:55] Rejecting out of range frame: 273. [15:47:47:61] OnGameLoopEnd() [15:47:47:61] ================================================== [15:47:47:61] OnGameLoopStart(), currentFrameNo = 277, currentTick = 8844, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 277, stoppageTimer = 277 [15:47:47:61] Waiting for packet 277 [15:47:47:61] Rejecting out of range frame: 269. [15:47:47:61] Sending frame 280, controls = 0, state = 0 [15:47:47:61] Sending frame 276, controls = 0, state = 0 [15:47:47:61] Found next frame to render (277)... controls = 0, state = 0 [15:47:47:61] Applying frame 277, state = 0, controls = 0 (player 2) [15:47:47:61] Wasted 1 tick(s) [15:47:47:61] OnGameLoopEnd() [15:47:47:61] ================================================== [15:47:47:61] OnGameLoopStart(), currentFrameNo = 278, currentTick = 8845, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 278, stoppageTimer = 278 [15:47:47:61] Found next frame to render (278)... controls = 0, state = 0 [15:47:47:61] Applying frame 278, state = 0, controls = 0 (player 1) [15:47:47:61] Wasted 1 tick(s) [15:47:47:61] Rejecting out of range frame: 277. [15:47:47:66] OnGameLoopEnd() [15:47:47:66] ================================================== [15:47:47:66] OnGameLoopStart(), currentFrameNo = 279, currentTick = 8847, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 279, stoppageTimer = 279 [15:47:47:66] Found next frame to render (279)... controls = 0, state = 0 [15:47:47:66] Applying frame 279, state = 0, controls = 0 (player 2) [15:47:47:66] Sending frame 284, controls = 0, state = 0 [15:47:47:66] Rejecting out of range frame: 273. [15:47:47:66] OnGameLoopEnd() [15:47:47:66] ================================================== [15:47:47:66] OnGameLoopStart(), currentFrameNo = 280, currentTick = 8848, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 280, stoppageTimer = 280 [15:47:47:66] Found next frame to render (280)... controls = 0, state = 0 [15:47:47:66] Applying frame 280, state = 0, controls = 0 (player 1) [15:47:47:66] Rejecting out of range frame: 269. [15:47:47:66] OnGameLoopEnd() [15:47:47:66] ================================================== [15:47:47:66] OnGameLoopStart(), currentFrameNo = 281, currentTick = 8850, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 281, stoppageTimer = 281 [15:47:47:66] Waiting for packet 281 [15:47:47:66] Sending frame 284, controls = 0, state = 0 [15:47:47:66] Found next frame to render (281)... controls = 0, state = 0 [15:47:47:66] Applying frame 281, state = 0, controls = 0 (player 2) [15:47:47:72] OnGameLoopEnd() [15:47:47:72] ================================================== [15:47:47:72] OnGameLoopStart(), currentFrameNo = 282, currentTick = 8851, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 282, stoppageTimer = 282 [15:47:47:72] Found next frame to render (282)... controls = 0, state = 0 [15:47:47:72] Applying frame 282, state = 0, controls = 0 (player 1) [15:47:47:72] OnGameLoopEnd() [15:47:47:72] ================================================== [15:47:47:72] OnGameLoopStart(), currentFrameNo = 283, currentTick = 8852, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 283, stoppageTimer = 283 [15:47:47:72] Found next frame to render (283)... controls = 0, state = 0 [15:47:47:72] Applying frame 283, state = 0, controls = 0 (player 2) [15:47:47:72] Sending frame 288, controls = 0, state = 0 [15:47:47:72] Rejecting out of range frame: 273. [15:47:47:72] OnGameLoopEnd() [15:47:47:72] ================================================== [15:47:47:72] OnGameLoopStart(), currentFrameNo = 284, currentTick = 8853, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 284, stoppageTimer = 284 [15:47:47:72] Found next frame to render (284)... controls = 0, state = 0 [15:47:47:72] Applying frame 284, state = 0, controls = 0 (player 1) [15:47:47:77] OnGameLoopEnd() [15:47:47:77] ================================================== [15:47:47:77] OnGameLoopStart(), currentFrameNo = 285, currentTick = 8854, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 285, stoppageTimer = 285 [15:47:47:77] Found next frame to render (285)... controls = 0, state = 0 [15:47:47:77] Applying frame 285, state = 0, controls = 0 (player 2) [15:47:47:77] Rejecting out of range frame: 281. [15:47:47:77] OnGameLoopEnd() [15:47:47:77] ================================================== [15:47:47:77] OnGameLoopStart(), currentFrameNo = 286, currentTick = 8855, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 286, stoppageTimer = 286 [15:47:47:77] Found next frame to render (286)... controls = 0, state = 0 [15:47:47:77] Applying frame 286, state = 0, controls = 0 (player 1) [15:47:47:77] Rejecting out of range frame: 277. [15:47:47:77] OnGameLoopEnd() [15:47:47:77] ================================================== [15:47:47:77] OnGameLoopStart(), currentFrameNo = 287, currentTick = 8856, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 287, stoppageTimer = 287 [15:47:47:77] Found next frame to render (287)... controls = 0, state = 0 [15:47:47:77] Applying frame 287, state = 0, controls = 0 (player 2) [15:47:47:77] Wasted 1 tick(s) [15:47:47:77] Sending frame 292, controls = 0, state = 0 [15:47:47:77] Rejecting out of range frame: 285. [15:47:47:83] OnGameLoopEnd() [15:47:47:83] ================================================== [15:47:47:83] OnGameLoopStart(), currentFrameNo = 288, currentTick = 8859, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 288, stoppageTimer = 288 [15:47:47:83] Found next frame to render (288)... controls = 0, state = 0 [15:47:47:83] Applying frame 288, state = 0, controls = 0 (player 1) [15:47:47:83] Rejecting out of range frame: 285. [15:47:47:83] OnGameLoopEnd() [15:47:47:83] ================================================== [15:47:47:83] OnGameLoopStart(), currentFrameNo = 289, currentTick = 8860, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 289, stoppageTimer = 289 [15:47:47:83] Waiting for packet 289 [15:47:47:83] Sending frame 292, controls = 0, state = 0 [15:47:47:83] Found next frame to render (289)... controls = 0, state = 0 [15:47:47:83] Applying frame 289, state = 0, controls = 0 (player 2) [15:47:47:83] Rejecting out of range frame: 281. [15:47:47:83] OnGameLoopEnd() [15:47:47:88] ================================================== [15:47:47:88] OnGameLoopStart(), currentFrameNo = 290, currentTick = 8862, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 290, stoppageTimer = 290 [15:47:47:88] Found next frame to render (290)... controls = 0, state = 0 [15:47:47:88] Applying frame 290, state = 0, controls = 0 (player 1) [15:47:47:88] OnGameLoopEnd() [15:47:47:88] ================================================== [15:47:47:88] OnGameLoopStart(), currentFrameNo = 291, currentTick = 8863, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 291, stoppageTimer = 291 [15:47:47:88] Found next frame to render (291)... controls = 0, state = 0 [15:47:47:88] Applying frame 291, state = 0, controls = 0 (player 2) [15:47:47:88] Wasted 1 tick(s) [15:47:47:88] Sending frame 296, controls = 0, state = 0 [15:47:47:88] Rejecting out of range frame: 289. [15:47:47:94] OnGameLoopEnd() [15:47:47:94] ================================================== [15:47:47:94] OnGameLoopStart(), currentFrameNo = 292, currentTick = 8866, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 292, stoppageTimer = 292 [15:47:47:94] Found next frame to render (292)... controls = 0, state = 0 [15:47:47:94] Applying frame 292, state = 0, controls = 0 (player 1) [15:47:47:94] Rejecting out of range frame: 277. [15:47:47:94] OnGameLoopEnd() [15:47:47:94] ================================================== [15:47:47:94] OnGameLoopStart(), currentFrameNo = 293, currentTick = 8867, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 293, stoppageTimer = 293 [15:47:47:94] Found next frame to render (293)... controls = 0, state = 0 [15:47:47:94] Applying frame 293, state = 0, controls = 0 (player 2) [15:47:47:94] OnGameLoopEnd() [15:47:47:94] ================================================== [15:47:47:94] OnGameLoopStart(), currentFrameNo = 294, currentTick = 8868, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 294, stoppageTimer = 294 [15:47:47:94] Found next frame to render (294)... controls = 0, state = 0 [15:47:47:94] Applying frame 294, state = 0, controls = 0 (player 1) [15:47:47:99] OnGameLoopEnd() [15:47:47:99] ================================================== [15:47:47:99] OnGameLoopStart(), currentFrameNo = 295, currentTick = 8870, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 295, stoppageTimer = 295 [15:47:47:99] Found next frame to render (295)... controls = 0, state = 0 [15:47:47:99] Applying frame 295, state = 0, controls = 0 (player 2) [15:47:47:99] Sending frame 300, controls = 0, state = 0 [15:47:47:99] Rejecting out of range frame: 285. [15:47:47:99] OnGameLoopEnd() [15:47:47:99] ================================================== [15:47:47:99] OnGameLoopStart(), currentFrameNo = 296, currentTick = 8871, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 296, stoppageTimer = 296 [15:47:47:99] Found next frame to render (296)... controls = 0, state = 0 [15:47:47:99] Applying frame 296, state = 0, controls = 0 (player 1) [15:47:47:99] OnGameLoopEnd() [15:47:47:99] ================================================== [15:47:47:99] OnGameLoopStart(), currentFrameNo = 297, currentTick = 8872, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 297, stoppageTimer = 297 [15:47:47:99] Found next frame to render (297)... controls = 0, state = 0 [15:47:47:99] Applying frame 297, state = 0, controls = 0 (player 2) [15:47:47:99] Rejecting out of range frame: 293. [15:47:47:99] OnGameLoopEnd() [15:47:47:99] ================================================== [15:47:47:99] OnGameLoopStart(), currentFrameNo = 298, currentTick = 8873, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 298, stoppageTimer = 298 [15:47:47:99] Found next frame to render (298)... controls = 0, state = 0 [15:47:47:99] Applying frame 298, state = 0, controls = 0 (player 1) [15:47:47:99] Rejecting out of range frame: 297. [15:47:48:05] OnGameLoopEnd() [15:47:48:05] ================================================== [15:47:48:05] OnGameLoopStart(), currentFrameNo = 299, currentTick = 8874, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 299, stoppageTimer = 299 [15:47:48:05] Found next frame to render (299)... controls = 0, state = 0 [15:47:48:05] Applying frame 299, state = 0, controls = 0 (player 2) [15:47:48:05] Sending frame 304, controls = 0, state = 0 [15:47:48:05] Rejecting out of range frame: 293. [15:47:48:05] OnGameLoopEnd() [15:47:48:05] ================================================== [15:47:48:05] OnGameLoopStart(), currentFrameNo = 300, currentTick = 8876, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 300, stoppageTimer = 300 [15:47:48:05] Found next frame to render (300)... controls = 0, state = 0 [15:47:48:05] Applying frame 300, state = 0, controls = 0 (player 1) [15:47:48:05] Wasted 1 tick(s) [15:47:48:05] Rejecting out of range frame: 297. [15:47:48:10] OnGameLoopEnd() [15:47:48:10] ================================================== [15:47:48:10] OnGameLoopStart(), currentFrameNo = 301, currentTick = 8878, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 301, stoppageTimer = 301 [15:47:48:10] Waiting for packet 301 [15:47:48:10] Sending frame 304, controls = 0, state = 0 [15:47:48:10] Found next frame to render (301)... controls = 0, state = 0 [15:47:48:10] Applying frame 301, state = 0, controls = 0 (player 2) [15:47:48:10] Rejecting out of range frame: 289. [15:47:48:10] OnGameLoopEnd() [15:47:48:10] ================================================== [15:47:48:10] OnGameLoopStart(), currentFrameNo = 302, currentTick = 8880, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 302, stoppageTimer = 302 [15:47:48:10] Found next frame to render (302)... controls = 0, state = 0 [15:47:48:10] Applying frame 302, state = 0, controls = 0 (player 1) [15:47:48:10] Rejecting out of range frame: 297. [15:47:48:16] OnGameLoopEnd() [15:47:48:16] ================================================== [15:47:48:16] OnGameLoopStart(), currentFrameNo = 303, currentTick = 8881, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 303, stoppageTimer = 303 [15:47:48:16] Found next frame to render (303)... controls = 0, state = 0 [15:47:48:16] Applying frame 303, state = 0, controls = 0 (player 2) [15:47:48:16] Sending frame 308, controls = 0, state = 0 [15:47:48:16] Rejecting out of range frame: 293. [15:47:48:16] OnGameLoopEnd() [15:47:48:16] ================================================== [15:47:48:16] OnGameLoopStart(), currentFrameNo = 304, currentTick = 8882, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 304, stoppageTimer = 304 [15:47:48:16] Found next frame to render (304)... controls = 0, state = 0 [15:47:48:16] Applying frame 304, state = 0, controls = 0 (player 1) [15:47:48:16] OnGameLoopEnd() [15:47:48:16] ================================================== [15:47:48:16] OnGameLoopStart(), currentFrameNo = 305, currentTick = 8884, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 305, stoppageTimer = 305 [15:47:48:16] Found next frame to render (305)... controls = 0, state = 0 [15:47:48:16] Applying frame 305, state = 0, controls = 0 (player 2) [15:47:48:16] Rejecting out of range frame: 289. [15:47:48:21] OnGameLoopEnd() [15:47:48:21] ================================================== [15:47:48:21] OnGameLoopStart(), currentFrameNo = 306, currentTick = 8885, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 306, stoppageTimer = 306 [15:47:48:21] Found next frame to render (306)... controls = 0, state = 0 [15:47:48:21] Applying frame 306, state = 0, controls = 0 (player 1) [15:47:48:21] Rejecting out of range frame: 301. [15:47:48:21] OnGameLoopEnd() [15:47:48:21] ================================================== [15:47:48:21] OnGameLoopStart(), currentFrameNo = 307, currentTick = 8886, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 307, stoppageTimer = 307 [15:47:48:21] Found next frame to render (307)... controls = 0, state = 0 [15:47:48:21] Applying frame 307, state = 0, controls = 0 (player 2) [15:47:48:21] Sending frame 312, controls = 0, state = 0 [15:47:48:21] Rejecting out of range frame: 297. [15:47:48:21] OnGameLoopEnd() [15:47:48:21] ================================================== [15:47:48:21] OnGameLoopStart(), currentFrameNo = 308, currentTick = 8887, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 308, stoppageTimer = 308 [15:47:48:21] Found next frame to render (308)... controls = 0, state = 0 [15:47:48:21] Applying frame 308, state = 0, controls = 0 (player 1) [15:47:48:21] Rejecting out of range frame: 305. [15:47:48:21] OnGameLoopEnd() [15:47:48:21] ================================================== [15:47:48:21] OnGameLoopStart(), currentFrameNo = 309, currentTick = 8888, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 309, stoppageTimer = 309 [15:47:48:21] Waiting for packet 309 [15:47:48:21] Rejecting out of range frame: 301. [15:47:48:21] Sending frame 312, controls = 0, state = 0 [15:47:48:21] Sending frame 308, controls = 0, state = 0 [15:47:48:21] Found next frame to render (309)... controls = 0, state = 0 [15:47:48:27] Applying frame 309, state = 0, controls = 0 (player 2) [15:47:48:27] Wasted 1 tick(s) [15:47:48:27] OnGameLoopEnd() [15:47:48:27] ================================================== [15:47:48:27] OnGameLoopStart(), currentFrameNo = 310, currentTick = 8890, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 310, stoppageTimer = 310 [15:47:48:27] Found next frame to render (310)... controls = 0, state = 0 [15:47:48:27] Applying frame 310, state = 0, controls = 0 (player 1) [15:47:48:27] Rejecting out of range frame: 305. [15:47:48:27] OnGameLoopEnd() [15:47:48:27] ================================================== [15:47:48:27] OnGameLoopStart(), currentFrameNo = 311, currentTick = 8891, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 311, stoppageTimer = 311 [15:47:48:27] Found next frame to render (311)... controls = 0, state = 0 [15:47:48:27] Applying frame 311, state = 0, controls = 0 (player 2) [15:47:48:27] Sending frame 316, controls = 0, state = 0 [15:47:48:27] Rejecting out of range frame: 301. [15:47:48:27] OnGameLoopEnd() [15:47:48:27] ================================================== [15:47:48:27] OnGameLoopStart(), currentFrameNo = 312, currentTick = 8892, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 312, stoppageTimer = 312 [15:47:48:27] Found next frame to render (312)... controls = 0, state = 0 [15:47:48:27] Applying frame 312, state = 0, controls = 0 (player 1) [15:47:48:32] OnGameLoopEnd() [15:47:48:32] ================================================== [15:47:48:32] OnGameLoopStart(), currentFrameNo = 313, currentTick = 8893, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 313, stoppageTimer = 313 [15:47:48:32] Found next frame to render (313)... controls = 0, state = 0 [15:47:48:32] Applying frame 313, state = 0, controls = 0 (player 2) [15:47:48:32] Rejecting out of range frame: 309. [15:47:48:32] OnGameLoopEnd() [15:47:48:32] ================================================== [15:47:48:32] OnGameLoopStart(), currentFrameNo = 314, currentTick = 8894, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 314, stoppageTimer = 314 [15:47:48:32] Found next frame to render (314)... controls = 0, state = 0 [15:47:48:32] Applying frame 314, state = 0, controls = 0 (player 1) [15:47:48:32] OnGameLoopEnd() [15:47:48:32] ================================================== [15:47:48:32] OnGameLoopStart(), currentFrameNo = 315, currentTick = 8895, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 315, stoppageTimer = 315 [15:47:48:32] Found next frame to render (315)... controls = 0, state = 0 [15:47:48:32] Applying frame 315, state = 0, controls = 0 (player 2) [15:47:48:32] Sending frame 320, controls = 0, state = 0 [15:47:48:32] Rejecting out of range frame: 305. [15:47:48:38] OnGameLoopEnd() [15:47:48:38] ================================================== [15:47:48:38] OnGameLoopStart(), currentFrameNo = 316, currentTick = 8897, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 316, stoppageTimer = 316 [15:47:48:38] Found next frame to render (316)... controls = 0, state = 0 [15:47:48:38] Applying frame 316, state = 0, controls = 0 (player 1) [15:47:48:38] Wasted 1 tick(s) [15:47:48:38] OnGameLoopEnd() [15:47:48:38] ================================================== [15:47:48:38] OnGameLoopStart(), currentFrameNo = 317, currentTick = 8898, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 317, stoppageTimer = 317 [15:47:48:38] Found next frame to render (317)... controls = 0, state = 0 [15:47:48:38] Applying frame 317, state = 0, controls = 0 (player 2) [15:47:48:38] Rejecting out of range frame: 313. [15:47:48:38] OnGameLoopEnd() [15:47:48:38] ================================================== [15:47:48:38] OnGameLoopStart(), currentFrameNo = 318, currentTick = 8899, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 318, stoppageTimer = 318 [15:47:48:38] Found next frame to render (318)... controls = 0, state = 0 [15:47:48:38] Applying frame 318, state = 0, controls = 0 (player 1) [15:47:48:38] Rejecting out of range frame: 309. [15:47:48:38] OnGameLoopEnd() [15:47:48:38] ================================================== [15:47:48:38] OnGameLoopStart(), currentFrameNo = 319, currentTick = 8900, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 319, stoppageTimer = 319 [15:47:48:38] Found next frame to render (319)... controls = 0, state = 0 [15:47:48:38] Applying frame 319, state = 0, controls = 0 (player 2) [15:47:48:38] Sending frame 324, controls = 0, state = 0 [15:47:48:38] Rejecting out of range frame: 309. [15:47:48:43] OnGameLoopEnd() [15:47:48:43] ================================================== [15:47:48:43] OnGameLoopStart(), currentFrameNo = 320, currentTick = 8901, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 320, stoppageTimer = 320 [15:47:48:43] Found next frame to render (320)... controls = 0, state = 0 [15:47:48:43] Applying frame 320, state = 0, controls = 0 (player 1) [15:47:48:43] Rejecting out of range frame: 317. [15:47:48:43] OnGameLoopEnd() [15:47:48:43] ================================================== [15:47:48:43] OnGameLoopStart(), currentFrameNo = 321, currentTick = 8903, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 321, stoppageTimer = 321 [15:47:48:43] Waiting for packet 321 [15:47:48:43] Sending frame 324, controls = 0, state = 0 [15:47:48:43] Found next frame to render (321)... controls = 0, state = 0 [15:47:48:43] Applying frame 321, state = 0, controls = 0 (player 2) [15:47:48:49] Rejecting out of range frame: 317. [15:47:48:49] OnGameLoopEnd() [15:47:48:49] ================================================== [15:47:48:49] OnGameLoopStart(), currentFrameNo = 322, currentTick = 8905, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 322, stoppageTimer = 322 [15:47:48:49] Found next frame to render (322)... controls = 0, state = 0 [15:47:48:49] Applying frame 322, state = 0, controls = 0 (player 1) [15:47:48:49] Rejecting out of range frame: 317. [15:47:48:49] OnGameLoopEnd() [15:47:48:49] ================================================== [15:47:48:49] OnGameLoopStart(), currentFrameNo = 323, currentTick = 8906, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 323, stoppageTimer = 323 [15:47:48:49] Found next frame to render (323)... controls = 0, state = 0 [15:47:48:49] Applying frame 323, state = 0, controls = 0 (player 2) [15:47:48:49] Sending frame 328, controls = 0, state = 0 [15:47:48:49] Rejecting out of range frame: 313. [15:47:48:49] OnGameLoopEnd() [15:47:48:49] ================================================== [15:47:48:49] OnGameLoopStart(), currentFrameNo = 324, currentTick = 8907, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 324, stoppageTimer = 324 [15:47:48:49] Found next frame to render (324)... controls = 0, state = 0 [15:47:48:49] Applying frame 324, state = 0, controls = 0 (player 1) [15:47:48:49] Rejecting out of range frame: 313. [15:47:48:54] OnGameLoopEnd() [15:47:48:54] ================================================== [15:47:48:54] OnGameLoopStart(), currentFrameNo = 325, currentTick = 8908, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 325, stoppageTimer = 325 [15:47:48:54] Waiting for packet 325 [15:47:48:54] Rejecting out of range frame: 321. [15:47:48:54] Sending frame 328, controls = 0, state = 0 [15:47:48:54] Sending frame 324, controls = 0, state = 0 [15:47:48:54] Found next frame to render (325)... controls = 0, state = 0 [15:47:48:54] Applying frame 325, state = 0, controls = 0 (player 2) [15:47:48:54] Wasted 1 tick(s) [15:47:48:54] OnGameLoopEnd() [15:47:48:54] ================================================== [15:47:48:54] OnGameLoopStart(), currentFrameNo = 326, currentTick = 8910, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 326, stoppageTimer = 326 [15:47:48:54] Found next frame to render (326)... controls = 0, state = 0 [15:47:48:54] Applying frame 326, state = 0, controls = 0 (player 1) [15:47:48:54] Rejecting out of range frame: 321. [15:47:48:54] OnGameLoopEnd() [15:47:48:54] ================================================== [15:47:48:54] OnGameLoopStart(), currentFrameNo = 327, currentTick = 8911, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 327, stoppageTimer = 327 [15:47:48:54] Found next frame to render (327)... controls = 0, state = 0 [15:47:48:54] Applying frame 327, state = 0, controls = 0 (player 2) [15:47:48:54] Sending frame 332, controls = 0, state = 0 [15:47:48:54] Rejecting out of range frame: 317. [15:47:48:60] OnGameLoopEnd() [15:47:48:60] ================================================== [15:47:48:60] OnGameLoopStart(), currentFrameNo = 328, currentTick = 8912, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 328, stoppageTimer = 328 [15:47:48:60] Found next frame to render (328)... controls = 0, state = 0 [15:47:48:60] Applying frame 328, state = 0, controls = 0 (player 1) [15:47:48:60] OnGameLoopEnd() [15:47:48:60] ================================================== [15:47:48:60] OnGameLoopStart(), currentFrameNo = 329, currentTick = 8913, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 329, stoppageTimer = 329 [15:47:48:60] Found next frame to render (329)... controls = 0, state = 0 [15:47:48:60] Applying frame 329, state = 0, controls = 0 (player 2) [15:47:48:60] Rejecting out of range frame: 325. [15:47:48:60] OnGameLoopEnd() [15:47:48:60] ================================================== [15:47:48:60] OnGameLoopStart(), currentFrameNo = 330, currentTick = 8914, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 330, stoppageTimer = 330 [15:47:48:60] Found next frame to render (330)... controls = 0, state = 0 [15:47:48:60] Applying frame 330, state = 0, controls = 0 (player 1) [15:47:48:65] OnGameLoopEnd() [15:47:48:65] ================================================== [15:47:48:65] OnGameLoopStart(), currentFrameNo = 331, currentTick = 8916, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 331, stoppageTimer = 331 [15:47:48:65] Found next frame to render (331)... controls = 0, state = 0 [15:47:48:65] Applying frame 331, state = 0, controls = 0 (player 2) [15:47:48:65] Sending frame 336, controls = 0, state = 0 [15:47:48:65] OnGameLoopEnd() [15:47:48:65] ================================================== [15:47:48:65] OnGameLoopStart(), currentFrameNo = 332, currentTick = 8917, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 332, stoppageTimer = 332 [15:47:48:65] Found next frame to render (332)... controls = 0, state = 0 [15:47:48:65] Applying frame 332, state = 0, controls = 0 (player 1) [15:47:48:65] Rejecting out of range frame: 325. [15:47:48:65] OnGameLoopEnd() [15:47:48:65] ================================================== [15:47:48:65] OnGameLoopStart(), currentFrameNo = 333, currentTick = 8918, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 333, stoppageTimer = 333 [15:47:48:65] Waiting for packet 333 [15:47:48:65] Rejecting out of range frame: 321. [15:47:48:65] Sending frame 336, controls = 0, state = 0 [15:47:48:65] Rejecting out of range frame: 329. [15:47:48:65] Sending frame 332, controls = 0, state = 0 [15:47:48:65] Sending frame 328, controls = 0, state = 0 [15:47:48:65] Found next frame to render (333)... controls = 0, state = 0 [15:47:48:65] Applying frame 333, state = 0, controls = 0 (player 2) [15:47:48:65] Wasted 1 tick(s) [15:47:48:71] OnGameLoopEnd() [15:47:48:71] ================================================== [15:47:48:71] OnGameLoopStart(), currentFrameNo = 334, currentTick = 8920, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 334, stoppageTimer = 334 [15:47:48:71] Found next frame to render (334)... controls = 0, state = 0 [15:47:48:71] Applying frame 334, state = 0, controls = 0 (player 1) [15:47:48:71] OnGameLoopEnd() [15:47:48:71] ================================================== [15:47:48:71] OnGameLoopStart(), currentFrameNo = 335, currentTick = 8921, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 335, stoppageTimer = 335 [15:47:48:71] Found next frame to render (335)... controls = 0, state = 0 [15:47:48:71] Applying frame 335, state = 0, controls = 0 (player 2) [15:47:48:71] Sending frame 340, controls = 0, state = 0 [15:47:48:71] Rejecting out of range frame: 325. [15:47:48:71] OnGameLoopEnd() [15:47:48:71] ================================================== [15:47:48:71] OnGameLoopStart(), currentFrameNo = 336, currentTick = 8923, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 336, stoppageTimer = 336 [15:47:48:71] Found next frame to render (336)... controls = 0, state = 0 [15:47:48:71] Applying frame 336, state = 0, controls = 0 (player 1) [15:47:48:76] Wasted 1 tick(s) [15:47:48:76] Rejecting out of range frame: 333. [15:47:48:76] OnGameLoopEnd() [15:47:48:76] ================================================== [15:47:48:76] OnGameLoopStart(), currentFrameNo = 337, currentTick = 8924, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 337, stoppageTimer = 337 [15:47:48:76] Waiting for packet 337 [15:47:48:76] Sending frame 340, controls = 0, state = 0 [15:47:48:76] Found next frame to render (337)... controls = 0, state = 0 [15:47:48:76] Applying frame 337, state = 0, controls = 0 (player 2) [15:47:48:76] Rejecting out of range frame: 333. [15:47:48:76] OnGameLoopEnd() [15:47:48:76] ================================================== [15:47:48:76] OnGameLoopStart(), currentFrameNo = 338, currentTick = 8926, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 338, stoppageTimer = 338 [15:47:48:76] Found next frame to render (338)... controls = 0, state = 0 [15:47:48:76] Applying frame 338, state = 0, controls = 0 (player 1) [15:47:48:76] Rejecting out of range frame: 333. [15:47:48:76] OnGameLoopEnd() [15:47:48:76] ================================================== [15:47:48:76] OnGameLoopStart(), currentFrameNo = 339, currentTick = 8927, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 339, stoppageTimer = 339 [15:47:48:76] Found next frame to render (339)... controls = 0, state = 0 [15:47:48:76] Applying frame 339, state = 0, controls = 0 (player 2) [15:47:48:76] Sending frame 344, controls = 0, state = 0 [15:47:48:76] Rejecting out of range frame: 329. [15:47:48:82] OnGameLoopEnd() [15:47:48:82] ================================================== [15:47:48:82] OnGameLoopStart(), currentFrameNo = 340, currentTick = 8929, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 340, stoppageTimer = 340 [15:47:48:82] Found next frame to render (340)... controls = 0, state = 0 [15:47:48:82] Applying frame 340, state = 0, controls = 0 (player 1) [15:47:48:82] Wasted 1 tick(s) [15:47:48:82] OnGameLoopEnd() [15:47:48:82] ================================================== [15:47:48:82] OnGameLoopStart(), currentFrameNo = 341, currentTick = 8930, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 341, stoppageTimer = 341 [15:47:48:82] Found next frame to render (341)... controls = 0, state = 0 [15:47:48:82] Applying frame 341, state = 0, controls = 0 (player 2) [15:47:48:82] Rejecting out of range frame: 329. [15:47:48:87] OnGameLoopEnd() [15:47:48:87] ================================================== [15:47:48:87] OnGameLoopStart(), currentFrameNo = 342, currentTick = 8931, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 342, stoppageTimer = 342 [15:47:48:87] Found next frame to render (342)... controls = 0, state = 0 [15:47:48:87] Applying frame 342, state = 0, controls = 0 (player 1) [15:47:48:87] Rejecting out of range frame: 337. [15:47:48:87] OnGameLoopEnd() [15:47:48:87] ================================================== [15:47:48:87] OnGameLoopStart(), currentFrameNo = 343, currentTick = 8932, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 343, stoppageTimer = 343 [15:47:48:87] Found next frame to render (343)... controls = 0, state = 0 [15:47:48:87] Applying frame 343, state = 0, controls = 0 (player 2) [15:47:48:87] Sending frame 348, controls = 0, state = 0 [15:47:48:87] Rejecting out of range frame: 333. [15:47:48:87] OnGameLoopEnd() [15:47:48:87] ================================================== [15:47:48:87] OnGameLoopStart(), currentFrameNo = 344, currentTick = 8933, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 344, stoppageTimer = 344 [15:47:48:87] Found next frame to render (344)... controls = 0, state = 0 [15:47:48:87] Applying frame 344, state = 0, controls = 0 (player 1) [15:47:48:87] OnGameLoopEnd() [15:47:48:87] ================================================== [15:47:48:87] OnGameLoopStart(), currentFrameNo = 345, currentTick = 8934, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 345, stoppageTimer = 345 [15:47:48:87] Found next frame to render (345)... controls = 0, state = 0 [15:47:48:87] Applying frame 345, state = 0, controls = 0 (player 2) [15:47:48:87] Rejecting out of range frame: 341. [15:47:48:92] OnGameLoopEnd() [15:47:48:92] ================================================== [15:47:48:92] OnGameLoopStart(), currentFrameNo = 346, currentTick = 8935, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 346, stoppageTimer = 346 [15:47:48:92] Found next frame to render (346)... controls = 0, state = 0 [15:47:48:92] Applying frame 346, state = 0, controls = 0 (player 1) [15:47:48:92] Wasted 1 tick(s) [15:47:48:92] Rejecting out of range frame: 337. [15:47:48:92] OnGameLoopEnd() [15:47:48:92] ================================================== [15:47:48:92] OnGameLoopStart(), currentFrameNo = 347, currentTick = 8937, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 347, stoppageTimer = 347 [15:47:48:92] Found next frame to render (347)... controls = 0, state = 0 [15:47:48:92] Applying frame 347, state = 0, controls = 0 (player 2) [15:47:48:92] Sending frame 352, controls = 0, state = 0 [15:47:48:92] Rejecting out of range frame: 341. [15:47:48:92] OnGameLoopEnd() [15:47:48:92] ================================================== [15:47:48:92] OnGameLoopStart(), currentFrameNo = 348, currentTick = 8938, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 348, stoppageTimer = 348 [15:47:48:92] Found next frame to render (348)... controls = 0, state = 0 [15:47:48:92] Applying frame 348, state = 0, controls = 0 (player 1) [15:47:48:92] Rejecting out of range frame: 337. [15:47:48:98] OnGameLoopEnd() [15:47:48:98] ================================================== [15:47:48:98] OnGameLoopStart(), currentFrameNo = 349, currentTick = 8939, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 349, stoppageTimer = 349 [15:47:48:98] Waiting for packet 349 [15:47:48:98] Sending frame 352, controls = 0, state = 0 [15:47:48:98] Found next frame to render (349)... controls = 0, state = 0 [15:47:48:98] Applying frame 349, state = 0, controls = 0 (player 2) [15:47:48:98] Rejecting out of range frame: 345. [15:47:48:98] OnGameLoopEnd() [15:47:48:98] ================================================== [15:47:48:98] OnGameLoopStart(), currentFrameNo = 350, currentTick = 8941, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 350, stoppageTimer = 350 [15:47:48:98] Found next frame to render (350)... controls = 0, state = 0 [15:47:48:98] Applying frame 350, state = 0, controls = 0 (player 1) [15:47:48:98] Rejecting out of range frame: 345. [15:47:48:98] OnGameLoopEnd() [15:47:48:98] ================================================== [15:47:48:98] OnGameLoopStart(), currentFrameNo = 351, currentTick = 8942, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 351, stoppageTimer = 351 [15:47:49:03] Found next frame to render (351)... controls = 0, state = 0 [15:47:49:03] Applying frame 351, state = 0, controls = 0 (player 2) [15:47:49:03] Wasted 1 tick(s) [15:47:49:03] Sending frame 356, controls = 0, state = 0 [15:47:49:03] Rejecting out of range frame: 341. [15:47:49:03] OnGameLoopEnd() [15:47:49:03] ================================================== [15:47:49:03] OnGameLoopStart(), currentFrameNo = 352, currentTick = 8945, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 352, stoppageTimer = 352 [15:47:49:03] Found next frame to render (352)... controls = 0, state = 0 [15:47:49:03] Applying frame 352, state = 0, controls = 0 (player 1) [15:47:49:03] Rejecting out of range frame: 349. [15:47:49:03] OnGameLoopEnd() [15:47:49:03] ================================================== [15:47:49:03] OnGameLoopStart(), currentFrameNo = 353, currentTick = 8946, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 353, stoppageTimer = 353 [15:47:49:03] Waiting for packet 353 [15:47:49:03] Rejecting out of range frame: 349. [15:47:49:03] Sending frame 356, controls = 0, state = 0 [15:47:49:03] Rejecting out of range frame: 345. [15:47:49:03] Sending frame 352, controls = 0, state = 0 [15:47:49:09] Sending frame 348, controls = 0, state = 0 [15:47:49:09] Found next frame to render (353)... controls = 0, state = 0 [15:47:49:09] Applying frame 353, state = 0, controls = 0 (player 2) [15:47:49:09] Wasted 1 tick(s) [15:47:49:09] OnGameLoopEnd() [15:47:49:09] ================================================== [15:47:49:09] OnGameLoopStart(), currentFrameNo = 354, currentTick = 8949, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 354, stoppageTimer = 354 [15:47:49:09] Found next frame to render (354)... controls = 0, state = 0 [15:47:49:09] Applying frame 354, state = 0, controls = 0 (player 1) [15:47:49:09] Rejecting out of range frame: 349. [15:47:49:09] OnGameLoopEnd() [15:47:49:09] ================================================== [15:47:49:09] OnGameLoopStart(), currentFrameNo = 355, currentTick = 8950, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 355, stoppageTimer = 355 [15:47:49:09] Found next frame to render (355)... controls = 0, state = 0 [15:47:49:09] Applying frame 355, state = 0, controls = 0 (player 2) [15:47:49:09] Sending frame 360, controls = 0, state = 0 [15:47:49:09] Rejecting out of range frame: 353. [15:47:49:14] OnGameLoopEnd() [15:47:49:14] ================================================== [15:47:49:14] OnGameLoopStart(), currentFrameNo = 356, currentTick = 8951, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 356, stoppageTimer = 356 [15:47:49:14] Found next frame to render (356)... controls = 0, state = 0 [15:47:49:14] Applying frame 356, state = 0, controls = 0 (player 1) [15:47:49:14] Rejecting out of range frame: 353. [15:47:49:14] OnGameLoopEnd() [15:47:49:14] ================================================== [15:47:49:14] OnGameLoopStart(), currentFrameNo = 357, currentTick = 8952, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 357, stoppageTimer = 357 [15:47:49:14] Found next frame to render (357)... controls = 0, state = 0 [15:47:49:14] Applying frame 357, state = 0, controls = 0 (player 2) [15:47:49:14] Rejecting out of range frame: 349. [15:47:49:14] OnGameLoopEnd() [15:47:49:14] ================================================== [15:47:49:14] OnGameLoopStart(), currentFrameNo = 358, currentTick = 8953, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 358, stoppageTimer = 358 [15:47:49:14] Found next frame to render (358)... controls = 0, state = 0 [15:47:49:14] Applying frame 358, state = 0, controls = 0 (player 1) [15:47:49:14] Rejecting out of range frame: 357. [15:47:49:20] OnGameLoopEnd() [15:47:49:20] ================================================== [15:47:49:20] OnGameLoopStart(), currentFrameNo = 359, currentTick = 8954, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 359, stoppageTimer = 359 [15:47:49:20] Found next frame to render (359)... controls = 0, state = 0 [15:47:49:20] Applying frame 359, state = 0, controls = 0 (player 2) [15:47:49:20] Wasted 1 tick(s) [15:47:49:20] Sending frame 364, controls = 0, state = 0 [15:47:49:20] OnGameLoopEnd() [15:47:49:20] ================================================== [15:47:49:20] OnGameLoopStart(), currentFrameNo = 360, currentTick = 8956, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 360, stoppageTimer = 360 [15:47:49:20] Found next frame to render (360)... controls = 0, state = 0 [15:47:49:20] Applying frame 360, state = 0, controls = 0 (player 1) [15:47:49:20] OnGameLoopEnd() [15:47:49:20] ================================================== [15:47:49:20] OnGameLoopStart(), currentFrameNo = 361, currentTick = 8957, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 361, stoppageTimer = 361 [15:47:49:20] Found next frame to render (361)... controls = 0, state = 0 [15:47:49:20] Applying frame 361, state = 0, controls = 0 (player 2) [15:47:49:25] OnGameLoopEnd() [15:47:49:25] ================================================== [15:47:49:25] OnGameLoopStart(), currentFrameNo = 362, currentTick = 8958, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 362, stoppageTimer = 362 [15:47:49:25] Found next frame to render (362)... controls = 0, state = 0 [15:47:49:25] Applying frame 362, state = 0, controls = 0 (player 1) [15:47:49:25] Rejecting out of range frame: 361. [15:47:49:25] OnGameLoopEnd() [15:47:49:25] ================================================== [15:47:49:25] OnGameLoopStart(), currentFrameNo = 363, currentTick = 8959, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 363, stoppageTimer = 363 [15:47:49:25] Found next frame to render (363)... controls = 0, state = 0 [15:47:49:25] Applying frame 363, state = 0, controls = 0 (player 2) [15:47:49:25] Sending frame 368, controls = 0, state = 0 [15:47:49:25] Rejecting out of range frame: 357. [15:47:49:25] OnGameLoopEnd() [15:47:49:25] ================================================== [15:47:49:25] OnGameLoopStart(), currentFrameNo = 364, currentTick = 8960, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 364, stoppageTimer = 364 [15:47:49:25] Found next frame to render (364)... controls = 0, state = 0 [15:47:49:25] Applying frame 364, state = 0, controls = 0 (player 1) [15:47:49:25] Rejecting out of range frame: 353. [15:47:49:31] OnGameLoopEnd() [15:47:49:31] ================================================== [15:47:49:31] OnGameLoopStart(), currentFrameNo = 365, currentTick = 8962, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 365, stoppageTimer = 365 [15:47:49:31] Waiting for packet 365 [15:47:49:31] Sending frame 368, controls = 0, state = 0 [15:47:49:31] Found next frame to render (365)... controls = 0, state = 0 [15:47:49:31] Applying frame 365, state = 0, controls = 0 (player 2) [15:47:49:31] OnGameLoopEnd() [15:47:49:31] ================================================== [15:47:49:31] OnGameLoopStart(), currentFrameNo = 366, currentTick = 8963, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 366, stoppageTimer = 366 [15:47:49:31] Found next frame to render (366)... controls = 0, state = 0 [15:47:49:31] Applying frame 366, state = 0, controls = 0 (player 1) [15:47:49:31] OnGameLoopEnd() [15:47:49:31] ================================================== [15:47:49:31] OnGameLoopStart(), currentFrameNo = 367, currentTick = 8964, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 367, stoppageTimer = 367 [15:47:49:31] Found next frame to render (367)... controls = 0, state = 0 [15:47:49:31] Applying frame 367, state = 0, controls = 0 (player 2) [15:47:49:31] Sending frame 372, controls = 0, state = 0 [15:47:49:31] Rejecting out of range frame: 357. [15:47:49:31] OnGameLoopEnd() [15:47:49:31] ================================================== [15:47:49:31] OnGameLoopStart(), currentFrameNo = 368, currentTick = 8965, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 368, stoppageTimer = 368 [15:47:49:31] Found next frame to render (368)... controls = 0, state = 0 [15:47:49:31] Applying frame 368, state = 0, controls = 0 (player 1) [15:47:49:31] Rejecting out of range frame: 365. [15:47:49:36] OnGameLoopEnd() [15:47:49:36] ================================================== [15:47:49:36] OnGameLoopStart(), currentFrameNo = 369, currentTick = 8966, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 369, stoppageTimer = 369 [15:47:49:36] Waiting for packet 369 [15:47:49:36] Rejecting out of range frame: 365. [15:47:49:36] Sending frame 372, controls = 0, state = 0 [15:47:49:36] Rejecting out of range frame: 361. [15:47:49:36] Sending frame 368, controls = 0, state = 0 [15:47:49:36] Sending frame 364, controls = 0, state = 0 [15:47:49:36] Found next frame to render (369)... controls = 0, state = 0 [15:47:49:36] Applying frame 369, state = 0, controls = 0 (player 2) [15:47:49:36] Wasted 1 tick(s) [15:47:49:36] OnGameLoopEnd() [15:47:49:36] ================================================== [15:47:49:36] OnGameLoopStart(), currentFrameNo = 370, currentTick = 8968, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 370, stoppageTimer = 370 [15:47:49:36] Found next frame to render (370)... controls = 0, state = 0 [15:47:49:36] Applying frame 370, state = 0, controls = 0 (player 1) [15:47:49:36] OnGameLoopEnd() [15:47:49:36] ================================================== [15:47:49:36] OnGameLoopStart(), currentFrameNo = 371, currentTick = 8969, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 371, stoppageTimer = 371 [15:47:49:36] Found next frame to render (371)... controls = 0, state = 0 [15:47:49:36] Applying frame 371, state = 0, controls = 0 (player 2) [15:47:49:36] Sending frame 376, controls = 0, state = 0 [15:47:49:42] OnGameLoopEnd() [15:47:49:42] ================================================== [15:47:49:42] OnGameLoopStart(), currentFrameNo = 372, currentTick = 8970, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 372, stoppageTimer = 372 [15:47:49:42] Found next frame to render (372)... controls = 0, state = 0 [15:47:49:42] Applying frame 372, state = 0, controls = 0 (player 1) [15:47:49:42] OnGameLoopEnd() [15:47:49:42] ================================================== [15:47:49:42] OnGameLoopStart(), currentFrameNo = 373, currentTick = 8971, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 373, stoppageTimer = 373 [15:47:49:42] Waiting for packet 373 [15:47:49:42] Sending frame 376, controls = 0, state = 0 [15:47:49:42] Found next frame to render (373)... controls = 0, state = 0 [15:47:49:42] Applying frame 373, state = 0, controls = 0 (player 2) [15:47:49:42] Wasted 1 tick(s) [15:47:49:42] Rejecting out of range frame: 369. [15:47:49:42] OnGameLoopEnd() [15:47:49:47] ================================================== [15:47:49:47] OnGameLoopStart(), currentFrameNo = 374, currentTick = 8974, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 374, stoppageTimer = 374 [15:47:49:47] Found next frame to render (374)... controls = 0, state = 0 [15:47:49:47] Applying frame 374, state = 0, controls = 0 (player 1) [15:47:49:47] OnGameLoopEnd() [15:47:49:47] ================================================== [15:47:49:47] OnGameLoopStart(), currentFrameNo = 375, currentTick = 8976, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 375, stoppageTimer = 375 [15:47:49:47] Found next frame to render (375)... controls = 0, state = 0 [15:47:49:47] Applying frame 375, state = 0, controls = 0 (player 2) [15:47:49:47] Sending frame 380, controls = 0, state = 0 [15:47:49:47] OnGameLoopEnd() [15:47:49:47] ================================================== [15:47:49:47] OnGameLoopStart(), currentFrameNo = 376, currentTick = 8977, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 376, stoppageTimer = 376 [15:47:49:47] Found next frame to render (376)... controls = 0, state = 0 [15:47:49:47] Applying frame 376, state = 0, controls = 0 (player 1) [15:47:49:47] Rejecting out of range frame: 373. [15:47:49:53] OnGameLoopEnd() [15:47:49:53] ================================================== [15:47:49:53] OnGameLoopStart(), currentFrameNo = 377, currentTick = 8978, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 377, stoppageTimer = 377 [15:47:49:53] Found next frame to render (377)... controls = 0, state = 0 [15:47:49:53] Applying frame 377, state = 0, controls = 0 (player 2) [15:47:49:53] Rejecting out of range frame: 365. [15:47:49:53] OnGameLoopEnd() [15:47:49:53] ================================================== [15:47:49:53] OnGameLoopStart(), currentFrameNo = 378, currentTick = 8979, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 378, stoppageTimer = 378 [15:47:49:53] Found next frame to render (378)... controls = 0, state = 0 [15:47:49:53] Applying frame 378, state = 0, controls = 0 (player 1) [15:47:49:53] Rejecting out of range frame: 377. [15:47:49:53] OnGameLoopEnd() [15:47:49:53] ================================================== [15:47:49:53] OnGameLoopStart(), currentFrameNo = 379, currentTick = 8980, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 379, stoppageTimer = 379 [15:47:49:53] Found next frame to render (379)... controls = 0, state = 0 [15:47:49:53] Applying frame 379, state = 0, controls = 0 (player 2) [15:47:49:53] Sending frame 384, controls = 0, state = 0 [15:47:49:53] Rejecting out of range frame: 369. [15:47:49:58] OnGameLoopEnd() [15:47:49:58] ================================================== [15:47:49:58] OnGameLoopStart(), currentFrameNo = 380, currentTick = 8982, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 380, stoppageTimer = 380 [15:47:49:58] Found next frame to render (380)... controls = 0, state = 0 [15:47:49:58] Applying frame 380, state = 0, controls = 0 (player 1) [15:47:49:58] Wasted 1 tick(s) [15:47:49:58] OnGameLoopEnd() [15:47:49:58] ================================================== [15:47:49:58] OnGameLoopStart(), currentFrameNo = 381, currentTick = 8983, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 381, stoppageTimer = 381 [15:47:49:58] Found next frame to render (381)... controls = 0, state = 0 [15:47:49:58] Applying frame 381, state = 0, controls = 0 (player 2) [15:47:49:58] Rejecting out of range frame: 373. [15:47:49:58] OnGameLoopEnd() [15:47:49:58] ================================================== [15:47:49:58] OnGameLoopStart(), currentFrameNo = 382, currentTick = 8984, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 382, stoppageTimer = 382 [15:47:49:58] Found next frame to render (382)... controls = 0, state = 0 [15:47:49:58] Applying frame 382, state = 0, controls = 0 (player 1) [15:47:49:58] Rejecting out of range frame: 381. [15:47:49:64] OnGameLoopEnd() [15:47:49:64] ================================================== [15:47:49:64] OnGameLoopStart(), currentFrameNo = 383, currentTick = 8985, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 383, stoppageTimer = 383 [15:47:49:64] Found next frame to render (383)... controls = 0, state = 0 [15:47:49:64] Applying frame 383, state = 0, controls = 0 (player 2) [15:47:49:64] Sending frame 388, controls = 0, state = 0 [15:47:49:64] Rejecting out of range frame: 373. [15:47:49:64] OnGameLoopEnd() [15:47:49:64] ================================================== [15:47:49:64] OnGameLoopStart(), currentFrameNo = 384, currentTick = 8986, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 384, stoppageTimer = 384 [15:47:49:64] Found next frame to render (384)... controls = 0, state = 0 [15:47:49:64] Applying frame 384, state = 0, controls = 0 (player 1) [15:47:49:64] Rejecting out of range frame: 377. [15:47:49:64] OnGameLoopEnd() [15:47:49:64] ================================================== [15:47:49:64] OnGameLoopStart(), currentFrameNo = 385, currentTick = 8987, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 385, stoppageTimer = 385 [15:47:49:64] Waiting for packet 385 [15:47:49:64] Rejecting out of range frame: 369. [15:47:49:64] Sending frame 388, controls = 0, state = 0 [15:47:49:64] Sending frame 384, controls = 0, state = 0 [15:47:49:64] Found next frame to render (385)... controls = 0, state = 0 [15:47:49:64] Applying frame 385, state = 0, controls = 0 (player 2) [15:47:49:64] Wasted 1 tick(s) [15:47:49:69] OnGameLoopEnd() [15:47:49:69] ================================================== [15:47:49:69] OnGameLoopStart(), currentFrameNo = 386, currentTick = 8989, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 386, stoppageTimer = 386 [15:47:49:69] Found next frame to render (386)... controls = 0, state = 0 [15:47:49:69] Applying frame 386, state = 0, controls = 0 (player 1) [15:47:49:69] OnGameLoopEnd() [15:47:49:69] ================================================== [15:47:49:69] OnGameLoopStart(), currentFrameNo = 387, currentTick = 8990, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 387, stoppageTimer = 387 [15:47:49:69] Found next frame to render (387)... controls = 0, state = 0 [15:47:49:69] Applying frame 387, state = 0, controls = 0 (player 2) [15:47:49:69] Sending frame 392, controls = 0, state = 0 [15:47:49:69] Rejecting out of range frame: 381. [15:47:49:69] OnGameLoopEnd() [15:47:49:69] ================================================== [15:47:49:69] OnGameLoopStart(), currentFrameNo = 388, currentTick = 8991, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 388, stoppageTimer = 388 [15:47:49:69] Found next frame to render (388)... controls = 0, state = 0 [15:47:49:69] Applying frame 388, state = 0, controls = 0 (player 1) [15:47:49:69] Rejecting out of range frame: 385. [15:47:49:69] OnGameLoopEnd() [15:47:49:69] ================================================== [15:47:49:69] OnGameLoopStart(), currentFrameNo = 389, currentTick = 8992, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 389, stoppageTimer = 389 [15:47:49:69] Waiting for packet 389 [15:47:49:69] Rejecting out of range frame: 377. [15:47:49:69] Sending frame 392, controls = 0, state = 0 [15:47:49:69] Rejecting out of range frame: 385. [15:47:49:69] Sending frame 388, controls = 0, state = 0 [15:47:49:75] Sending frame 384, controls = 0, state = 0 [15:47:49:75] Found next frame to render (389)... controls = 0, state = 0 [15:47:49:75] Applying frame 389, state = 0, controls = 0 (player 2) [15:47:49:75] Wasted 1 tick(s) [15:47:49:75] OnGameLoopEnd() [15:47:49:75] ================================================== [15:47:49:75] OnGameLoopStart(), currentFrameNo = 390, currentTick = 8994, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 390, stoppageTimer = 390 [15:47:49:75] Found next frame to render (390)... controls = 0, state = 0 [15:47:49:75] Applying frame 390, state = 0, controls = 0 (player 1) [15:47:49:75] OnGameLoopEnd() [15:47:49:75] ================================================== [15:47:49:75] OnGameLoopStart(), currentFrameNo = 391, currentTick = 8995, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 391, stoppageTimer = 391 [15:47:49:75] Found next frame to render (391)... controls = 0, state = 0 [15:47:49:75] Applying frame 391, state = 0, controls = 0 (player 2) [15:47:49:75] Sending frame 396, controls = 0, state = 0 [15:47:49:75] OnGameLoopEnd() [15:47:49:75] ================================================== [15:47:49:75] OnGameLoopStart(), currentFrameNo = 392, currentTick = 8996, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 392, stoppageTimer = 392 [15:47:49:75] Found next frame to render (392)... controls = 0, state = 0 [15:47:49:75] Applying frame 392, state = 0, controls = 0 (player 1) [15:47:49:80] OnGameLoopEnd() [15:47:49:80] ================================================== [15:47:49:80] OnGameLoopStart(), currentFrameNo = 393, currentTick = 8997, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 393, stoppageTimer = 393 [15:47:49:80] Waiting for packet 393 [15:47:49:80] Rejecting out of range frame: 389. [15:47:49:80] Sending frame 396, controls = 0, state = 0 [15:47:49:80] Rejecting out of range frame: 385. [15:47:49:80] Sending frame 392, controls = 0, state = 0 [15:47:49:80] Rejecting out of range frame: 381. [15:47:49:80] Sending frame 388, controls = 0, state = 0 [15:47:49:80] Sending frame 396, controls = 0, state = 0 [15:47:49:80] Found next frame to render (393)... controls = 0, state = 0 [15:47:49:80] Applying frame 393, state = 0, controls = 0 (player 2) [15:47:49:80] Wasted 1 tick(s) [15:47:49:80] OnGameLoopEnd() [15:47:49:80] ================================================== [15:47:49:80] OnGameLoopStart(), currentFrameNo = 394, currentTick = 8999, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 394, stoppageTimer = 394 [15:47:49:80] Found next frame to render (394)... controls = 0, state = 0 [15:47:49:80] Applying frame 394, state = 0, controls = 0 (player 1) [15:47:49:80] OnGameLoopEnd() [15:47:49:80] ================================================== [15:47:49:80] OnGameLoopStart(), currentFrameNo = 395, currentTick = 9000, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 395, stoppageTimer = 395 [15:47:49:80] Found next frame to render (395)... controls = 0, state = 0 [15:47:49:80] Applying frame 395, state = 0, controls = 0 (player 2) [15:47:49:86] Sending frame 400, controls = 0, state = 0 [15:47:49:86] Rejecting out of range frame: 389. [15:47:49:86] OnGameLoopEnd() [15:47:49:86] ================================================== [15:47:49:86] OnGameLoopStart(), currentFrameNo = 396, currentTick = 9002, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 396, stoppageTimer = 396 [15:47:49:86] Found next frame to render (396)... controls = 0, state = 0 [15:47:49:86] Applying frame 396, state = 0, controls = 0 (player 1) [15:47:49:86] Wasted 1 tick(s) [15:47:49:86] Rejecting out of range frame: 393. [15:47:49:86] OnGameLoopEnd() [15:47:49:86] ================================================== [15:47:49:86] OnGameLoopStart(), currentFrameNo = 397, currentTick = 9003, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 397, stoppageTimer = 397 [15:47:49:86] Waiting for packet 397 [15:47:49:86] Rejecting out of range frame: 385. [15:47:49:86] Sending frame 400, controls = 0, state = 0 [15:47:49:86] Sending frame 396, controls = 0, state = 0 [15:47:49:86] Found next frame to render (397)... controls = 0, state = 0 [15:47:49:91] Applying frame 397, state = 0, controls = 0 (player 2) [15:47:49:91] Wasted 1 tick(s) [15:47:49:91] OnGameLoopEnd() [15:47:49:91] ================================================== [15:47:49:91] OnGameLoopStart(), currentFrameNo = 398, currentTick = 9004, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 398, stoppageTimer = 398 [15:47:49:91] Found next frame to render (398)... controls = 0, state = 0 [15:47:49:91] Applying frame 398, state = 0, controls = 0 (player 1) [15:47:49:91] Wasted 1 tick(s) [15:47:49:91] Rejecting out of range frame: 389. [15:47:49:91] OnGameLoopEnd() [15:47:49:91] ================================================== [15:47:49:91] OnGameLoopStart(), currentFrameNo = 399, currentTick = 9007, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 399, stoppageTimer = 399 [15:47:49:91] Found next frame to render (399)... controls = 0, state = 0 [15:47:49:91] Applying frame 399, state = 0, controls = 0 (player 2) [15:47:49:91] Sending frame 404, controls = 0, state = 0 [15:47:49:97] OnGameLoopEnd() [15:47:49:97] ================================================== [15:47:49:97] OnGameLoopStart(), currentFrameNo = 400, currentTick = 9008, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 400, stoppageTimer = 400 [15:47:49:97] Found next frame to render (400)... controls = 0, state = 0 [15:47:49:97] Applying frame 400, state = 0, controls = 0 (player 1) [15:47:49:97] Wasted 1 tick(s) [15:47:49:97] Rejecting out of range frame: 393. [15:47:49:97] OnGameLoopEnd() [15:47:49:97] ================================================== [15:47:49:97] OnGameLoopStart(), currentFrameNo = 401, currentTick = 9010, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 401, stoppageTimer = 401 [15:47:49:97] Found next frame to render (401)... controls = 0, state = 0 [15:47:49:97] Applying frame 401, state = 0, controls = 0 (player 2) [15:47:49:97] OnGameLoopEnd() [15:47:49:97] ================================================== [15:47:49:97] OnGameLoopStart(), currentFrameNo = 402, currentTick = 9011, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 402, stoppageTimer = 402 [15:47:49:97] Found next frame to render (402)... controls = 0, state = 0 [15:47:49:97] Applying frame 402, state = 0, controls = 0 (player 1) [15:47:49:97] Rejecting out of range frame: 401. [15:47:50:02] OnGameLoopEnd() [15:47:50:02] ================================================== [15:47:50:02] OnGameLoopStart(), currentFrameNo = 403, currentTick = 9012, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 403, stoppageTimer = 403 [15:47:50:02] Found next frame to render (403)... controls = 0, state = 0 [15:47:50:02] Applying frame 403, state = 0, controls = 0 (player 2) [15:47:50:02] Sending frame 408, controls = 0, state = 0 [15:47:50:02] OnGameLoopEnd() [15:47:50:02] ================================================== [15:47:50:02] OnGameLoopStart(), currentFrameNo = 404, currentTick = 9013, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 404, stoppageTimer = 404 [15:47:50:02] Found next frame to render (404)... controls = 0, state = 0 [15:47:50:02] Applying frame 404, state = 0, controls = 0 (player 1) [15:47:50:02] Wasted 1 tick(s) [15:47:50:02] Rejecting out of range frame: 401. [15:47:50:02] OnGameLoopEnd() [15:47:50:02] ================================================== [15:47:50:02] OnGameLoopStart(), currentFrameNo = 405, currentTick = 9015, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 405, stoppageTimer = 405 [15:47:50:02] Found next frame to render (405)... controls = 0, state = 0 [15:47:50:02] Applying frame 405, state = 0, controls = 0 (player 2) [15:47:50:02] Rejecting out of range frame: 397. [15:47:50:08] OnGameLoopEnd() [15:47:50:08] ================================================== [15:47:50:08] OnGameLoopStart(), currentFrameNo = 406, currentTick = 9016, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 406, stoppageTimer = 406 [15:47:50:08] Found next frame to render (406)... controls = 0, state = 0 [15:47:50:08] Applying frame 406, state = 0, controls = 0 (player 1) [15:47:50:08] Rejecting out of range frame: 405. [15:47:50:08] OnGameLoopEnd() [15:47:50:08] ================================================== [15:47:50:08] OnGameLoopStart(), currentFrameNo = 407, currentTick = 9017, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 407, stoppageTimer = 407 [15:47:50:08] Found next frame to render (407)... controls = 0, state = 0 [15:47:50:08] Applying frame 407, state = 0, controls = 0 (player 2) [15:47:50:08] Sending frame 412, controls = 0, state = 0 [15:47:50:08] Rejecting out of range frame: 397. [15:47:50:08] OnGameLoopEnd() [15:47:50:08] ================================================== [15:47:50:08] OnGameLoopStart(), currentFrameNo = 408, currentTick = 9018, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 408, stoppageTimer = 408 [15:47:50:08] Found next frame to render (408)... controls = 0, state = 0 [15:47:50:08] Applying frame 408, state = 0, controls = 0 (player 1) [15:47:50:08] OnGameLoopEnd() [15:47:50:08] ================================================== [15:47:50:08] OnGameLoopStart(), currentFrameNo = 409, currentTick = 9019, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 409, stoppageTimer = 409 [15:47:50:08] Found next frame to render (409)... controls = 0, state = 0 [15:47:50:08] Applying frame 409, state = 0, controls = 0 (player 2) [15:47:50:08] Rejecting out of range frame: 393. [15:47:50:13] OnGameLoopEnd() [15:47:50:13] ================================================== [15:47:50:13] OnGameLoopStart(), currentFrameNo = 410, currentTick = 9020, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 410, stoppageTimer = 410 [15:47:50:13] Found next frame to render (410)... controls = 0, state = 0 [15:47:50:13] Applying frame 410, state = 0, controls = 0 (player 1) [15:47:50:13] Wasted 1 tick(s) [15:47:50:13] Rejecting out of range frame: 397. [15:47:50:13] OnGameLoopEnd() [15:47:50:13] ================================================== [15:47:50:13] OnGameLoopStart(), currentFrameNo = 411, currentTick = 9022, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 411, stoppageTimer = 411 [15:47:50:13] Found next frame to render (411)... controls = 0, state = 0 [15:47:50:13] Applying frame 411, state = 0, controls = 0 (player 2) [15:47:50:13] Sending frame 416, controls = 0, state = 0 [15:47:50:13] OnGameLoopEnd() [15:47:50:13] ================================================== [15:47:50:13] OnGameLoopStart(), currentFrameNo = 412, currentTick = 9023, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 412, stoppageTimer = 412 [15:47:50:13] Found next frame to render (412)... controls = 0, state = 0 [15:47:50:13] Applying frame 412, state = 0, controls = 0 (player 1) [15:47:50:13] Rejecting out of range frame: 409. [15:47:50:19] OnGameLoopEnd() [15:47:50:19] ================================================== [15:47:50:19] OnGameLoopStart(), currentFrameNo = 413, currentTick = 9024, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 413, stoppageTimer = 413 [15:47:50:19] Found next frame to render (413)... controls = 0, state = 0 [15:47:50:19] Applying frame 413, state = 0, controls = 0 (player 2) [15:47:50:19] Rejecting out of range frame: 405. [15:47:50:19] OnGameLoopEnd() [15:47:50:19] ================================================== [15:47:50:19] OnGameLoopStart(), currentFrameNo = 414, currentTick = 9025, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 414, stoppageTimer = 414 [15:47:50:19] Found next frame to render (414)... controls = 0, state = 0 [15:47:50:19] Applying frame 414, state = 0, controls = 0 (player 1) [15:47:50:19] Rejecting out of range frame: 401. [15:47:50:19] OnGameLoopEnd() [15:47:50:19] ================================================== [15:47:50:19] OnGameLoopStart(), currentFrameNo = 415, currentTick = 9026, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 415, stoppageTimer = 415 [15:47:50:19] Found next frame to render (415)... controls = 0, state = 0 [15:47:50:19] Applying frame 415, state = 0, controls = 0 (player 2) [15:47:50:19] Wasted 1 tick(s) [15:47:50:19] Sending frame 420, controls = 0, state = 0 [15:47:50:19] Rejecting out of range frame: 413. [15:47:50:24] OnGameLoopEnd() [15:47:50:24] ================================================== [15:47:50:24] OnGameLoopStart(), currentFrameNo = 416, currentTick = 9028, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 416, stoppageTimer = 416 [15:47:50:24] Found next frame to render (416)... controls = 0, state = 0 [15:47:50:24] Applying frame 416, state = 0, controls = 0 (player 1) [15:47:50:24] OnGameLoopEnd() [15:47:50:24] ================================================== [15:47:50:24] OnGameLoopStart(), currentFrameNo = 417, currentTick = 9029, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 417, stoppageTimer = 417 [15:47:50:24] Found next frame to render (417)... controls = 0, state = 0 [15:47:50:24] Applying frame 417, state = 0, controls = 0 (player 2) [15:47:50:24] Rejecting out of range frame: 409. [15:47:50:24] OnGameLoopEnd() [15:47:50:24] ================================================== [15:47:50:24] OnGameLoopStart(), currentFrameNo = 418, currentTick = 9030, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 418, stoppageTimer = 418 [15:47:50:24] Found next frame to render (418)... controls = 0, state = 0 [15:47:50:24] Applying frame 418, state = 0, controls = 0 (player 1) [15:47:50:24] Rejecting out of range frame: 405. [15:47:50:30] OnGameLoopEnd() [15:47:50:30] ================================================== [15:47:50:30] OnGameLoopStart(), currentFrameNo = 419, currentTick = 9031, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 419, stoppageTimer = 419 [15:47:50:30] Found next frame to render (419)... controls = 0, state = 0 [15:47:50:30] Applying frame 419, state = 0, controls = 0 (player 2) [15:47:50:30] Sending frame 424, controls = 0, state = 0 [15:47:50:30] OnGameLoopEnd() [15:47:50:30] ================================================== [15:47:50:30] OnGameLoopStart(), currentFrameNo = 420, currentTick = 9032, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 420, stoppageTimer = 420 [15:47:50:30] Found next frame to render (420)... controls = 0, state = 0 [15:47:50:30] Applying frame 420, state = 0, controls = 0 (player 1) [15:47:50:30] Rejecting out of range frame: 409. [15:47:50:30] OnGameLoopEnd() [15:47:50:30] ================================================== [15:47:50:30] OnGameLoopStart(), currentFrameNo = 421, currentTick = 9034, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 421, stoppageTimer = 421 [15:47:50:35] Waiting for packet 421 [15:47:50:35] Rejecting out of range frame: 417. [15:47:50:35] Sending frame 424, controls = 0, state = 0 [15:47:50:35] Sending frame 420, controls = 0, state = 0 [15:47:50:35] Found next frame to render (421)... controls = 0, state = 0 [15:47:50:35] Applying frame 421, state = 0, controls = 0 (player 2) [15:47:50:35] Wasted 1 tick(s) [15:47:50:35] Rejecting out of range frame: 417. [15:47:50:35] OnGameLoopEnd() [15:47:50:35] ================================================== [15:47:50:35] OnGameLoopStart(), currentFrameNo = 422, currentTick = 9036, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 422, stoppageTimer = 422 [15:47:50:35] Found next frame to render (422)... controls = 0, state = 0 [15:47:50:35] Applying frame 422, state = 0, controls = 0 (player 1) [15:47:50:35] Rejecting out of range frame: 413. [15:47:50:35] OnGameLoopEnd() [15:47:50:35] ================================================== [15:47:50:35] OnGameLoopStart(), currentFrameNo = 423, currentTick = 9037, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 423, stoppageTimer = 423 [15:47:50:35] Found next frame to render (423)... controls = 0, state = 0 [15:47:50:35] Applying frame 423, state = 0, controls = 0 (player 2) [15:47:50:35] Sending frame 428, controls = 0, state = 0 [15:47:50:35] Rejecting out of range frame: 417. [15:47:50:35] OnGameLoopEnd() [15:47:50:35] ================================================== [15:47:50:35] OnGameLoopStart(), currentFrameNo = 424, currentTick = 9038, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 424, stoppageTimer = 424 [15:47:50:35] Found next frame to render (424)... controls = 0, state = 0 [15:47:50:35] Applying frame 424, state = 0, controls = 0 (player 1) [15:47:50:35] Rejecting out of range frame: 413. [15:47:50:41] OnGameLoopEnd() [15:47:50:41] ================================================== [15:47:50:41] OnGameLoopStart(), currentFrameNo = 425, currentTick = 9040, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 425, stoppageTimer = 425 [15:47:50:41] Waiting for packet 425 [15:47:50:41] Rejecting out of range frame: 421. [15:47:50:41] Sending frame 428, controls = 0, state = 0 [15:47:50:41] Sending frame 424, controls = 0, state = 0 [15:47:50:41] Found next frame to render (425)... controls = 0, state = 0 [15:47:50:41] Applying frame 425, state = 0, controls = 0 (player 2) [15:47:50:41] Wasted 1 tick(s) [15:47:50:41] OnGameLoopEnd() [15:47:50:41] ================================================== [15:47:50:41] OnGameLoopStart(), currentFrameNo = 426, currentTick = 9041, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 426, stoppageTimer = 426 [15:47:50:41] Found next frame to render (426)... controls = 0, state = 0 [15:47:50:41] Applying frame 426, state = 0, controls = 0 (player 1) [15:47:50:41] Wasted 1 tick(s) [15:47:50:41] OnGameLoopEnd() [15:47:50:41] ================================================== [15:47:50:41] OnGameLoopStart(), currentFrameNo = 427, currentTick = 9042, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 427, stoppageTimer = 427 [15:47:50:41] Found next frame to render (427)... controls = 0, state = 0 [15:47:50:41] Applying frame 427, state = 0, controls = 0 (player 2) [15:47:50:41] Sending frame 432, controls = 0, state = 0 [15:47:50:46] Rejecting out of range frame: 421. [15:47:50:46] OnGameLoopEnd() [15:47:50:46] ================================================== [15:47:50:46] OnGameLoopStart(), currentFrameNo = 428, currentTick = 9043, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 428, stoppageTimer = 428 [15:47:50:46] Found next frame to render (428)... controls = 0, state = 0 [15:47:50:46] Applying frame 428, state = 0, controls = 0 (player 1) [15:47:50:46] Rejecting out of range frame: 417. [15:47:50:46] OnGameLoopEnd() [15:47:50:46] ================================================== [15:47:50:46] OnGameLoopStart(), currentFrameNo = 429, currentTick = 9044, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 429, stoppageTimer = 429 [15:47:50:46] Waiting for packet 429 [15:47:50:46] Sending frame 432, controls = 0, state = 0 [15:47:50:46] Found next frame to render (429)... controls = 0, state = 0 [15:47:50:46] Applying frame 429, state = 0, controls = 0 (player 2) [15:47:50:46] Rejecting out of range frame: 425. [15:47:50:46] OnGameLoopEnd() [15:47:50:46] ================================================== [15:47:50:46] OnGameLoopStart(), currentFrameNo = 430, currentTick = 9046, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 430, stoppageTimer = 430 [15:47:50:46] Found next frame to render (430)... controls = 0, state = 0 [15:47:50:46] Applying frame 430, state = 0, controls = 0 (player 1) [15:47:50:52] Rejecting out of range frame: 421. [15:47:50:52] OnGameLoopEnd() [15:47:50:52] ================================================== [15:47:50:52] OnGameLoopStart(), currentFrameNo = 431, currentTick = 9047, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 431, stoppageTimer = 431 [15:47:50:52] Found next frame to render (431)... controls = 0, state = 0 [15:47:50:52] Applying frame 431, state = 0, controls = 0 (player 2) [15:47:50:52] Sending frame 436, controls = 0, state = 0 [15:47:50:52] OnGameLoopEnd() [15:47:50:52] ================================================== [15:47:50:52] OnGameLoopStart(), currentFrameNo = 432, currentTick = 9048, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 432, stoppageTimer = 432 [15:47:50:52] Found next frame to render (432)... controls = 0, state = 0 [15:47:50:52] Applying frame 432, state = 0, controls = 0 (player 1) [15:47:50:52] Rejecting out of range frame: 429. [15:47:50:52] OnGameLoopEnd() [15:47:50:52] ================================================== [15:47:50:52] OnGameLoopStart(), currentFrameNo = 433, currentTick = 9049, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 433, stoppageTimer = 433 [15:47:50:52] Found next frame to render (433)... controls = 0, state = 0 [15:47:50:52] Applying frame 433, state = 0, controls = 0 (player 2) [15:47:50:52] Rejecting out of range frame: 425. [15:47:50:52] OnGameLoopEnd() [15:47:50:52] ================================================== [15:47:50:52] OnGameLoopStart(), currentFrameNo = 434, currentTick = 9050, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 434, stoppageTimer = 434 [15:47:50:52] Found next frame to render (434)... controls = 0, state = 0 [15:47:50:52] Applying frame 434, state = 0, controls = 0 (player 1) [15:47:50:57] OnGameLoopEnd() [15:47:50:57] ================================================== [15:47:50:57] OnGameLoopStart(), currentFrameNo = 435, currentTick = 9051, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 435, stoppageTimer = 435 [15:47:50:57] Found next frame to render (435)... controls = 0, state = 0 [15:47:50:57] Applying frame 435, state = 0, controls = 0 (player 2) [15:47:50:57] Sending frame 440, controls = 0, state = 0 [15:47:50:57] Rejecting out of range frame: 425. [15:47:50:57] OnGameLoopEnd() [15:47:50:57] ================================================== [15:47:50:57] OnGameLoopStart(), currentFrameNo = 436, currentTick = 9053, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 436, stoppageTimer = 436 [15:47:50:57] Found next frame to render (436)... controls = 0, state = 0 [15:47:50:57] Applying frame 436, state = 0, controls = 0 (player 1) [15:47:50:63] Wasted 1 tick(s) [15:47:50:63] Rejecting out of range frame: 433. [15:47:50:63] OnGameLoopEnd() [15:47:50:63] ================================================== [15:47:50:63] OnGameLoopStart(), currentFrameNo = 437, currentTick = 9054, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 437, stoppageTimer = 437 [15:47:50:63] Waiting for packet 437 [15:47:50:63] Sending frame 440, controls = 0, state = 0 [15:47:50:63] Found next frame to render (437)... controls = 0, state = 0 [15:47:50:63] Applying frame 437, state = 0, controls = 0 (player 2) [15:47:50:63] Rejecting out of range frame: 433. [15:47:50:63] OnGameLoopEnd() [15:47:50:63] ================================================== [15:47:50:63] OnGameLoopStart(), currentFrameNo = 438, currentTick = 9056, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 438, stoppageTimer = 438 [15:47:50:63] Found next frame to render (438)... controls = 0, state = 0 [15:47:50:63] Applying frame 438, state = 0, controls = 0 (player 1) [15:47:50:63] Rejecting out of range frame: 429. [15:47:50:63] OnGameLoopEnd() [15:47:50:63] ================================================== [15:47:50:63] OnGameLoopStart(), currentFrameNo = 439, currentTick = 9057, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 439, stoppageTimer = 439 [15:47:50:63] Found next frame to render (439)... controls = 0, state = 0 [15:47:50:63] Applying frame 439, state = 0, controls = 0 (player 2) [15:47:50:63] Sending frame 444, controls = 0, state = 0 [15:47:50:63] Rejecting out of range frame: 433. [15:47:50:68] OnGameLoopEnd() [15:47:50:68] ================================================== [15:47:50:68] OnGameLoopStart(), currentFrameNo = 440, currentTick = 9059, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 440, stoppageTimer = 440 [15:47:50:68] Found next frame to render (440)... controls = 0, state = 0 [15:47:50:68] Applying frame 440, state = 0, controls = 0 (player 1) [15:47:50:68] Wasted 1 tick(s) [15:47:50:68] Rejecting out of range frame: 429. [15:47:50:68] OnGameLoopEnd() [15:47:50:68] ================================================== [15:47:50:68] OnGameLoopStart(), currentFrameNo = 441, currentTick = 9060, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 441, stoppageTimer = 441 [15:47:50:68] Waiting for packet 441 [15:47:50:68] Rejecting out of range frame: 437. [15:47:50:68] Sending frame 444, controls = 0, state = 0 [15:47:50:68] Sending frame 440, controls = 0, state = 0 [15:47:50:68] Found next frame to render (441)... controls = 0, state = 0 [15:47:50:68] Applying frame 441, state = 0, controls = 0 (player 2) [15:47:50:68] Wasted 1 tick(s) [15:47:50:68] OnGameLoopEnd() [15:47:50:68] ================================================== [15:47:50:68] OnGameLoopStart(), currentFrameNo = 442, currentTick = 9061, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 442, stoppageTimer = 442 [15:47:50:74] Found next frame to render (442)... controls = 0, state = 0 [15:47:50:74] Applying frame 442, state = 0, controls = 0 (player 1) [15:47:50:74] Wasted 1 tick(s) [15:47:50:74] Rejecting out of range frame: 437. [15:47:50:74] OnGameLoopEnd() [15:47:50:74] ================================================== [15:47:50:74] OnGameLoopStart(), currentFrameNo = 443, currentTick = 9063, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 443, stoppageTimer = 443 [15:47:50:74] Found next frame to render (443)... controls = 0, state = 0 [15:47:50:74] Applying frame 443, state = 0, controls = 0 (player 2) [15:47:50:74] Sending frame 448, controls = 0, state = 0 [15:47:50:74] Rejecting out of range frame: 433. [15:47:50:74] OnGameLoopEnd() [15:47:50:74] ================================================== [15:47:50:74] OnGameLoopStart(), currentFrameNo = 444, currentTick = 9064, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 444, stoppageTimer = 444 [15:47:50:74] Found next frame to render (444)... controls = 0, state = 0 [15:47:50:74] Applying frame 444, state = 0, controls = 0 (player 1) [15:47:50:74] Wasted 1 tick(s) [15:47:50:74] OnGameLoopEnd() [15:47:50:74] ================================================== [15:47:50:74] OnGameLoopStart(), currentFrameNo = 445, currentTick = 9065, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 445, stoppageTimer = 445 [15:47:50:74] Found next frame to render (445)... controls = 0, state = 0 [15:47:50:74] Applying frame 445, state = 0, controls = 0 (player 2) [15:47:50:74] Rejecting out of range frame: 437. [15:47:50:79] OnGameLoopEnd() [15:47:50:79] ================================================== [15:47:50:79] OnGameLoopStart(), currentFrameNo = 446, currentTick = 9066, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 446, stoppageTimer = 446 [15:47:50:79] Found next frame to render (446)... controls = 0, state = 0 [15:47:50:79] Applying frame 446, state = 0, controls = 0 (player 1) [15:47:50:79] OnGameLoopEnd() [15:47:50:79] ================================================== [15:47:50:79] OnGameLoopStart(), currentFrameNo = 447, currentTick = 9067, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 447, stoppageTimer = 447 [15:47:50:79] Found next frame to render (447)... controls = 0, state = 0 [15:47:50:79] Applying frame 447, state = 0, controls = 0 (player 2) [15:47:50:79] Sending frame 452, controls = 0, state = 0 [15:47:50:79] Rejecting out of range frame: 445. [15:47:50:79] OnGameLoopEnd() [15:47:50:79] ================================================== [15:47:50:79] OnGameLoopStart(), currentFrameNo = 448, currentTick = 9068, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 448, stoppageTimer = 448 [15:47:50:79] Found next frame to render (448)... controls = 0, state = 0 [15:47:50:79] Applying frame 448, state = 0, controls = 0 (player 1) [15:47:50:79] Rejecting out of range frame: 441. [15:47:50:79] OnGameLoopEnd() [15:47:50:79] ================================================== [15:47:50:79] OnGameLoopStart(), currentFrameNo = 449, currentTick = 9069, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 449, stoppageTimer = 449 [15:47:50:79] Found next frame to render (449)... controls = 0, state = 0 [15:47:50:79] Applying frame 449, state = 0, controls = 0 (player 2) [15:47:50:79] Rejecting out of range frame: 441. [15:47:50:85] OnGameLoopEnd() [15:47:50:85] ================================================== [15:47:50:85] OnGameLoopStart(), currentFrameNo = 450, currentTick = 9070, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 450, stoppageTimer = 450 [15:47:50:85] Found next frame to render (450)... controls = 0, state = 0 [15:47:50:85] Applying frame 450, state = 0, controls = 0 (player 1) [15:47:50:85] Wasted 1 tick(s) [15:47:50:85] Rejecting out of range frame: 441. [15:47:50:85] OnGameLoopEnd() [15:47:50:85] ================================================== [15:47:50:85] OnGameLoopStart(), currentFrameNo = 451, currentTick = 9072, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 451, stoppageTimer = 451 [15:47:50:85] Found next frame to render (451)... controls = 0, state = 0 [15:47:50:85] Applying frame 451, state = 0, controls = 0 (player 2) [15:47:50:85] Sending frame 456, controls = 0, state = 0 [15:47:50:85] Rejecting out of range frame: 449. [15:47:50:85] OnGameLoopEnd() [15:47:50:85] ================================================== [15:47:50:85] OnGameLoopStart(), currentFrameNo = 452, currentTick = 9073, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 452, stoppageTimer = 452 [15:47:50:85] Found next frame to render (452)... controls = 0, state = 0 [15:47:50:85] Applying frame 452, state = 0, controls = 0 (player 1) [15:47:50:85] Rejecting out of range frame: 449. [15:47:50:90] OnGameLoopEnd() [15:47:50:90] ================================================== [15:47:50:90] OnGameLoopStart(), currentFrameNo = 453, currentTick = 9074, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 453, stoppageTimer = 453 [15:47:50:90] Waiting for packet 453 [15:47:50:90] Sending frame 456, controls = 0, state = 0 [15:47:50:90] Found next frame to render (453)... controls = 0, state = 0 [15:47:50:90] Applying frame 453, state = 0, controls = 0 (player 2) [15:47:50:90] Rejecting out of range frame: 445. [15:47:50:90] OnGameLoopEnd() [15:47:50:90] ================================================== [15:47:50:90] OnGameLoopStart(), currentFrameNo = 454, currentTick = 9076, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 454, stoppageTimer = 454 [15:47:50:90] Found next frame to render (454)... controls = 0, state = 0 [15:47:50:90] Applying frame 454, state = 0, controls = 0 (player 1) [15:47:50:96] OnGameLoopEnd() [15:47:50:96] ================================================== [15:47:50:96] OnGameLoopStart(), currentFrameNo = 455, currentTick = 9078, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 455, stoppageTimer = 455 [15:47:50:96] Found next frame to render (455)... controls = 0, state = 0 [15:47:50:96] Applying frame 455, state = 0, controls = 0 (player 2) [15:47:50:96] Sending frame 460, controls = 0, state = 0 [15:47:50:96] Rejecting out of range frame: 453. [15:47:50:96] OnGameLoopEnd() [15:47:50:96] ================================================== [15:47:50:96] OnGameLoopStart(), currentFrameNo = 456, currentTick = 9079, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 456, stoppageTimer = 456 [15:47:50:96] Found next frame to render (456)... controls = 0, state = 0 [15:47:50:96] Applying frame 456, state = 0, controls = 0 (player 1) [15:47:50:96] OnGameLoopEnd() [15:47:50:96] ================================================== [15:47:50:96] OnGameLoopStart(), currentFrameNo = 457, currentTick = 9080, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 457, stoppageTimer = 457 [15:47:50:96] Found next frame to render (457)... controls = 0, state = 0 [15:47:50:96] Applying frame 457, state = 0, controls = 0 (player 2) [15:47:51:01] OnGameLoopEnd() [15:47:51:01] ================================================== [15:47:51:01] OnGameLoopStart(), currentFrameNo = 458, currentTick = 9081, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 458, stoppageTimer = 458 [15:47:51:01] Found next frame to render (458)... controls = 0, state = 0 [15:47:51:01] Applying frame 458, state = 0, controls = 0 (player 1) [15:47:51:01] OnGameLoopEnd() [15:47:51:01] ================================================== [15:47:51:01] OnGameLoopStart(), currentFrameNo = 459, currentTick = 9082, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 459, stoppageTimer = 459 [15:47:51:01] Found next frame to render (459)... controls = 0, state = 0 [15:47:51:01] Applying frame 459, state = 0, controls = 0 (player 2) [15:47:51:01] Sending frame 464, controls = 0, state = 0 [15:47:51:01] OnGameLoopEnd() [15:47:51:01] ================================================== [15:47:51:01] OnGameLoopStart(), currentFrameNo = 460, currentTick = 9084, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 460, stoppageTimer = 460 [15:47:51:01] Found next frame to render (460)... controls = 0, state = 0 [15:47:51:07] Applying frame 460, state = 0, controls = 0 (player 1) [15:47:51:07] Wasted 1 tick(s) [15:47:51:07] Rejecting out of range frame: 457. [15:47:51:07] OnGameLoopEnd() [15:47:51:07] ================================================== [15:47:51:07] OnGameLoopStart(), currentFrameNo = 461, currentTick = 9086, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 461, stoppageTimer = 461 [15:47:51:07] Found next frame to render (461)... controls = 0, state = 0 [15:47:51:07] Applying frame 461, state = 0, controls = 0 (player 2) [15:47:51:07] Rejecting out of range frame: 453. [15:47:51:07] OnGameLoopEnd() [15:47:51:07] ================================================== [15:47:51:07] OnGameLoopStart(), currentFrameNo = 462, currentTick = 9087, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 462, stoppageTimer = 462 [15:47:51:07] Found next frame to render (462)... controls = 0, state = 0 [15:47:51:07] Applying frame 462, state = 0, controls = 0 (player 1) [15:47:51:07] Rejecting out of range frame: 461. [15:47:51:07] OnGameLoopEnd() [15:47:51:07] ================================================== [15:47:51:07] OnGameLoopStart(), currentFrameNo = 463, currentTick = 9088, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 463, stoppageTimer = 463 [15:47:51:07] Found next frame to render (463)... controls = 0, state = 0 [15:47:51:07] Applying frame 463, state = 0, controls = 0 (player 2) [15:47:51:07] Sending frame 468, controls = 0, state = 0 [15:47:51:07] Rejecting out of range frame: 453. [15:47:51:12] OnGameLoopEnd() [15:47:51:12] ================================================== [15:47:51:12] OnGameLoopStart(), currentFrameNo = 464, currentTick = 9089, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 464, stoppageTimer = 464 [15:47:51:12] Found next frame to render (464)... controls = 0, state = 0 [15:47:51:12] Applying frame 464, state = 0, controls = 0 (player 1) [15:47:51:12] Rejecting out of range frame: 457. [15:47:51:12] OnGameLoopEnd() [15:47:51:12] ================================================== [15:47:51:12] OnGameLoopStart(), currentFrameNo = 465, currentTick = 9091, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 465, stoppageTimer = 465 [15:47:51:12] Waiting for packet 465 [15:47:51:12] Sending frame 468, controls = 0, state = 0 [15:47:51:12] Found next frame to render (465)... controls = 0, state = 0 [15:47:51:12] Applying frame 465, state = 0, controls = 0 (player 2) [15:47:51:12] Rejecting out of range frame: 449. [15:47:51:18] OnGameLoopEnd() [15:47:51:18] ================================================== [15:47:51:18] OnGameLoopStart(), currentFrameNo = 466, currentTick = 9093, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 466, stoppageTimer = 466 [15:47:51:18] Found next frame to render (466)... controls = 0, state = 0 [15:47:51:18] Applying frame 466, state = 0, controls = 0 (player 1) [15:47:51:18] OnGameLoopEnd() [15:47:51:18] ================================================== [15:47:51:18] OnGameLoopStart(), currentFrameNo = 467, currentTick = 9094, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 467, stoppageTimer = 467 [15:47:51:18] Found next frame to render (467)... controls = 0, state = 0 [15:47:51:18] Applying frame 467, state = 0, controls = 0 (player 2) [15:47:51:18] Sending frame 472, controls = 0, state = 0 [15:47:51:18] Rejecting out of range frame: 457. [15:47:51:18] OnGameLoopEnd() [15:47:51:18] ================================================== [15:47:51:18] OnGameLoopStart(), currentFrameNo = 468, currentTick = 9095, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 468, stoppageTimer = 468 [15:47:51:18] Found next frame to render (468)... controls = 0, state = 0 [15:47:51:18] Applying frame 468, state = 0, controls = 0 (player 1) [15:47:51:18] Rejecting out of range frame: 465. [15:47:51:18] OnGameLoopEnd() [15:47:51:18] ================================================== [15:47:51:18] OnGameLoopStart(), currentFrameNo = 469, currentTick = 9096, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 469, stoppageTimer = 469 [15:47:51:18] Waiting for packet 469 [15:47:51:18] Rejecting out of range frame: 461. [15:47:51:18] Sending frame 472, controls = 0, state = 0 [15:47:51:18] Rejecting out of range frame: 465. [15:47:51:23] Sending frame 468, controls = 0, state = 0 [15:47:51:23] Sending frame 464, controls = 0, state = 0 [15:47:51:23] Found next frame to render (469)... controls = 0, state = 0 [15:47:51:23] Applying frame 469, state = 0, controls = 0 (player 2) [15:47:51:23] Wasted 1 tick(s) [15:47:51:23] OnGameLoopEnd() [15:47:51:23] ================================================== [15:47:51:23] OnGameLoopStart(), currentFrameNo = 470, currentTick = 9098, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 470, stoppageTimer = 470 [15:47:51:23] Found next frame to render (470)... controls = 0, state = 0 [15:47:51:23] Applying frame 470, state = 0, controls = 0 (player 1) [15:47:51:23] Rejecting out of range frame: 469. [15:47:51:23] OnGameLoopEnd() [15:47:51:23] ================================================== [15:47:51:23] OnGameLoopStart(), currentFrameNo = 471, currentTick = 9099, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 471, stoppageTimer = 471 [15:47:51:23] Found next frame to render (471)... controls = 0, state = 0 [15:47:51:23] Applying frame 471, state = 0, controls = 0 (player 2) [15:47:51:23] Sending frame 476, controls = 0, state = 0 [15:47:51:23] Rejecting out of range frame: 465. [15:47:51:23] OnGameLoopEnd() [15:47:51:23] ================================================== [15:47:51:23] OnGameLoopStart(), currentFrameNo = 472, currentTick = 9100, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 472, stoppageTimer = 472 [15:47:51:23] Found next frame to render (472)... controls = 0, state = 0 [15:47:51:23] Applying frame 472, state = 0, controls = 0 (player 1) [15:47:51:23] Rejecting out of range frame: 461. [15:47:51:29] OnGameLoopEnd() [15:47:51:29] ================================================== [15:47:51:29] OnGameLoopStart(), currentFrameNo = 473, currentTick = 9101, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 473, stoppageTimer = 473 [15:47:51:29] Waiting for packet 473 [15:47:51:29] Sending frame 476, controls = 0, state = 0 [15:47:51:29] Found next frame to render (473)... controls = 0, state = 0 [15:47:51:29] Applying frame 473, state = 0, controls = 0 (player 2) [15:47:51:29] OnGameLoopEnd() [15:47:51:29] ================================================== [15:47:51:29] OnGameLoopStart(), currentFrameNo = 474, currentTick = 9102, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 474, stoppageTimer = 474 [15:47:51:29] Found next frame to render (474)... controls = 0, state = 0 [15:47:51:29] Applying frame 474, state = 0, controls = 0 (player 1) [15:47:51:34] OnGameLoopEnd() [15:47:51:34] ================================================== [15:47:51:34] OnGameLoopStart(), currentFrameNo = 475, currentTick = 9104, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 475, stoppageTimer = 475 [15:47:51:34] Found next frame to render (475)... controls = 0, state = 0 [15:47:51:34] Applying frame 475, state = 0, controls = 0 (player 2) [15:47:51:34] Sending frame 480, controls = 0, state = 0 [15:47:51:34] Rejecting out of range frame: 469. [15:47:51:34] OnGameLoopEnd() [15:47:51:34] ================================================== [15:47:51:34] OnGameLoopStart(), currentFrameNo = 476, currentTick = 9105, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 476, stoppageTimer = 476 [15:47:51:34] Found next frame to render (476)... controls = 0, state = 0 [15:47:51:34] Applying frame 476, state = 0, controls = 0 (player 1) [15:47:51:34] Rejecting out of range frame: 465. [15:47:51:34] OnGameLoopEnd() [15:47:51:34] ================================================== [15:47:51:34] OnGameLoopStart(), currentFrameNo = 477, currentTick = 9106, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 477, stoppageTimer = 477 [15:47:51:34] Waiting for packet 477 [15:47:51:34] Sending frame 480, controls = 0, state = 0 [15:47:51:34] Found next frame to render (477)... controls = 0, state = 0 [15:47:51:34] Applying frame 477, state = 0, controls = 0 (player 2) [15:47:51:34] Rejecting out of range frame: 473. [15:47:51:40] OnGameLoopEnd() [15:47:51:40] ================================================== [15:47:51:40] OnGameLoopStart(), currentFrameNo = 478, currentTick = 9108, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 478, stoppageTimer = 478 [15:47:51:40] Found next frame to render (478)... controls = 0, state = 0 [15:47:51:40] Applying frame 478, state = 0, controls = 0 (player 1) [15:47:51:40] OnGameLoopEnd() [15:47:51:40] ================================================== [15:47:51:40] OnGameLoopStart(), currentFrameNo = 479, currentTick = 9109, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 479, stoppageTimer = 479 [15:47:51:40] Found next frame to render (479)... controls = 0, state = 0 [15:47:51:40] Applying frame 479, state = 0, controls = 0 (player 2) [15:47:51:40] Sending frame 484, controls = 0, state = 0 [15:47:51:40] Rejecting out of range frame: 469. [15:47:51:40] OnGameLoopEnd() [15:47:51:40] ================================================== [15:47:51:40] OnGameLoopStart(), currentFrameNo = 480, currentTick = 9111, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 480, stoppageTimer = 480 [15:47:51:40] Found next frame to render (480)... controls = 0, state = 0 [15:47:51:45] Applying frame 480, state = 0, controls = 0 (player 1) [15:47:51:45] Wasted 1 tick(s) [15:47:51:45] OnGameLoopEnd() [15:47:51:45] ================================================== [15:47:51:45] OnGameLoopStart(), currentFrameNo = 481, currentTick = 9112, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 481, stoppageTimer = 481 [15:47:51:45] Found next frame to render (481)... controls = 0, state = 0 [15:47:51:45] Applying frame 481, state = 0, controls = 0 (player 2) [15:47:51:45] Rejecting out of range frame: 477. [15:47:51:45] OnGameLoopEnd() [15:47:51:45] ================================================== [15:47:51:45] OnGameLoopStart(), currentFrameNo = 482, currentTick = 9113, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 482, stoppageTimer = 482 [15:47:51:45] Found next frame to render (482)... controls = 0, state = 0 [15:47:51:45] Applying frame 482, state = 0, controls = 0 (player 1) [15:47:51:45] Rejecting out of range frame: 473. [15:47:51:45] OnGameLoopEnd() [15:47:51:45] ================================================== [15:47:51:45] OnGameLoopStart(), currentFrameNo = 483, currentTick = 9114, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 483, stoppageTimer = 483 [15:47:51:45] Found next frame to render (483)... controls = 0, state = 0 [15:47:51:45] Applying frame 483, state = 0, controls = 0 (player 2) [15:47:51:45] Sending frame 488, controls = 0, state = 0 [15:47:51:45] Rejecting out of range frame: 473. [15:47:51:45] OnGameLoopEnd() [15:47:51:45] ================================================== [15:47:51:45] OnGameLoopStart(), currentFrameNo = 484, currentTick = 9115, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 484, stoppageTimer = 484 [15:47:51:45] Found next frame to render (484)... controls = 0, state = 0 [15:47:51:45] Applying frame 484, state = 0, controls = 0 (player 1) [15:47:51:45] Rejecting out of range frame: 481. [15:47:51:51] OnGameLoopEnd() [15:47:51:51] ================================================== [15:47:51:51] OnGameLoopStart(), currentFrameNo = 485, currentTick = 9117, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 485, stoppageTimer = 485 [15:47:51:51] Waiting for packet 485 [15:47:51:51] Sending frame 488, controls = 0, state = 0 [15:47:51:51] Found next frame to render (485)... controls = 0, state = 0 [15:47:51:51] Applying frame 485, state = 0, controls = 0 (player 2) [15:47:51:51] Rejecting out of range frame: 481. [15:47:51:51] OnGameLoopEnd() [15:47:51:51] ================================================== [15:47:51:51] OnGameLoopStart(), currentFrameNo = 486, currentTick = 9119, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 486, stoppageTimer = 486 [15:47:51:51] Found next frame to render (486)... controls = 0, state = 0 [15:47:51:51] Applying frame 486, state = 0, controls = 0 (player 1) [15:47:51:51] Rejecting out of range frame: 481. [15:47:51:56] OnGameLoopEnd() [15:47:51:56] ================================================== [15:47:51:56] OnGameLoopStart(), currentFrameNo = 487, currentTick = 9120, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 487, stoppageTimer = 487 [15:47:51:56] Found next frame to render (487)... controls = 0, state = 0 [15:47:51:56] Applying frame 487, state = 0, controls = 0 (player 2) [15:47:51:56] Sending frame 492, controls = 0, state = 0 [15:47:51:56] Rejecting out of range frame: 477. [15:47:51:56] OnGameLoopEnd() [15:47:51:56] ================================================== [15:47:51:56] OnGameLoopStart(), currentFrameNo = 488, currentTick = 9121, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 488, stoppageTimer = 488 [15:47:51:56] Found next frame to render (488)... controls = 0, state = 0 [15:47:51:56] Applying frame 488, state = 0, controls = 0 (player 1) [15:47:51:56] OnGameLoopEnd() [15:47:51:56] ================================================== [15:47:51:56] OnGameLoopStart(), currentFrameNo = 489, currentTick = 9122, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 489, stoppageTimer = 489 [15:47:51:56] Found next frame to render (489)... controls = 0, state = 0 [15:47:51:56] Applying frame 489, state = 0, controls = 0 (player 2) [15:47:51:56] Rejecting out of range frame: 477. [15:47:51:56] OnGameLoopEnd() [15:47:51:56] ================================================== [15:47:51:56] OnGameLoopStart(), currentFrameNo = 490, currentTick = 9123, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 490, stoppageTimer = 490 [15:47:51:62] Found next frame to render (490)... controls = 0, state = 0 [15:47:51:62] Applying frame 490, state = 0, controls = 0 (player 1) [15:47:51:62] Wasted 1 tick(s) [15:47:51:62] Rejecting out of range frame: 489. [15:47:51:62] OnGameLoopEnd() [15:47:51:62] ================================================== [15:47:51:62] OnGameLoopStart(), currentFrameNo = 491, currentTick = 9125, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 491, stoppageTimer = 491 [15:47:51:62] Found next frame to render (491)... controls = 0, state = 0 [15:47:51:62] Applying frame 491, state = 0, controls = 0 (player 2) [15:47:51:62] Sending frame 496, controls = 0, state = 0 [15:47:51:62] Rejecting out of range frame: 485. [15:47:51:62] OnGameLoopEnd() [15:47:51:62] ================================================== [15:47:51:62] OnGameLoopStart(), currentFrameNo = 492, currentTick = 9126, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 492, stoppageTimer = 492 [15:47:51:62] Found next frame to render (492)... controls = 0, state = 0 [15:47:51:62] Applying frame 492, state = 0, controls = 0 (player 1) [15:47:51:62] Rejecting out of range frame: 481. [15:47:51:67] OnGameLoopEnd() [15:47:51:67] ================================================== [15:47:51:67] OnGameLoopStart(), currentFrameNo = 493, currentTick = 9127, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 493, stoppageTimer = 493 [15:47:51:67] Waiting for packet 493 [15:47:51:67] Sending frame 496, controls = 0, state = 0 [15:47:51:67] Found next frame to render (493)... controls = 0, state = 0 [15:47:51:67] Applying frame 493, state = 0, controls = 0 (player 2) [15:47:51:67] Rejecting out of range frame: 485. [15:47:51:67] OnGameLoopEnd() [15:47:51:67] ================================================== [15:47:51:67] OnGameLoopStart(), currentFrameNo = 494, currentTick = 9129, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 494, stoppageTimer = 494 [15:47:51:67] Found next frame to render (494)... controls = 0, state = 0 [15:47:51:67] Applying frame 494, state = 0, controls = 0 (player 1) [15:47:51:67] Rejecting out of range frame: 489. [15:47:51:67] OnGameLoopEnd() [15:47:51:67] ================================================== [15:47:51:67] OnGameLoopStart(), currentFrameNo = 495, currentTick = 9130, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 495, stoppageTimer = 495 [15:47:51:73] Found next frame to render (495)... controls = 0, state = 0 [15:47:51:73] Applying frame 495, state = 0, controls = 0 (player 2) [15:47:51:73] Wasted 1 tick(s) [15:47:51:73] Sending frame 500, controls = 0, state = 0 [15:47:51:73] Rejecting out of range frame: 485. [15:47:51:73] OnGameLoopEnd() [15:47:51:73] ================================================== [15:47:51:73] OnGameLoopStart(), currentFrameNo = 496, currentTick = 9132, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 496, stoppageTimer = 496 [15:47:51:73] Found next frame to render (496)... controls = 0, state = 0 [15:47:51:73] Applying frame 496, state = 0, controls = 0 (player 1) [15:47:51:73] OnGameLoopEnd() [15:47:51:73] ================================================== [15:47:51:73] OnGameLoopStart(), currentFrameNo = 497, currentTick = 9133, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 497, stoppageTimer = 497 [15:47:51:73] Found next frame to render (497)... controls = 0, state = 0 [15:47:51:73] Applying frame 497, state = 0, controls = 0 (player 2) [15:47:51:73] Rejecting out of range frame: 493. [15:47:51:73] OnGameLoopEnd() [15:47:51:73] ================================================== [15:47:51:73] OnGameLoopStart(), currentFrameNo = 498, currentTick = 9134, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 498, stoppageTimer = 498 [15:47:51:73] Found next frame to render (498)... controls = 0, state = 0 [15:47:51:73] Applying frame 498, state = 0, controls = 0 (player 1) [15:47:51:78] OnGameLoopEnd() [15:47:51:78] ================================================== [15:47:51:78] OnGameLoopStart(), currentFrameNo = 499, currentTick = 9135, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 499, stoppageTimer = 499 [15:47:51:78] Found next frame to render (499)... controls = 0, state = 0 [15:47:51:78] Applying frame 499, state = 0, controls = 0 (player 2) [15:47:51:78] Sending frame 504, controls = 0, state = 0 [15:47:51:78] Rejecting out of range frame: 489. [15:47:51:78] OnGameLoopEnd() [15:47:51:78] ================================================== [15:47:51:78] OnGameLoopStart(), currentFrameNo = 500, currentTick = 9137, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 500, stoppageTimer = 500 [15:47:51:78] Found next frame to render (500)... controls = 0, state = 0 [15:47:51:78] Applying frame 500, state = 0, controls = 0 (player 1) [15:47:51:78] Wasted 1 tick(s) [15:47:51:78] OnGameLoopEnd() [15:47:51:78] ================================================== [15:47:51:78] OnGameLoopStart(), currentFrameNo = 501, currentTick = 9138, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 501, stoppageTimer = 501 [15:47:51:78] Found next frame to render (501)... controls = 0, state = 0 [15:47:51:78] Applying frame 501, state = 0, controls = 0 (player 2) [15:47:51:78] Rejecting out of range frame: 493. [15:47:51:84] OnGameLoopEnd() [15:47:51:84] ================================================== [15:47:51:84] OnGameLoopStart(), currentFrameNo = 502, currentTick = 9139, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 502, stoppageTimer = 502 [15:47:51:84] Found next frame to render (502)... controls = 0, state = 0 [15:47:51:84] Applying frame 502, state = 0, controls = 0 (player 1) [15:47:51:84] Rejecting out of range frame: 497. [15:47:51:84] OnGameLoopEnd() [15:47:51:84] ================================================== [15:47:51:84] OnGameLoopStart(), currentFrameNo = 503, currentTick = 9140, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 503, stoppageTimer = 503 [15:47:51:84] Found next frame to render (503)... controls = 0, state = 0 [15:47:51:84] Applying frame 503, state = 0, controls = 0 (player 2) [15:47:51:84] Sending frame 508, controls = 0, state = 0 [15:47:51:84] OnGameLoopEnd() [15:47:51:84] ================================================== [15:47:51:84] OnGameLoopStart(), currentFrameNo = 504, currentTick = 9141, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 504, stoppageTimer = 504 [15:47:51:84] Found next frame to render (504)... controls = 0, state = 0 [15:47:51:84] Applying frame 504, state = 0, controls = 0 (player 1) [15:47:51:84] Rejecting out of range frame: 501. [15:47:51:89] OnGameLoopEnd() [15:47:51:89] ================================================== [15:47:51:89] OnGameLoopStart(), currentFrameNo = 505, currentTick = 9143, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 505, stoppageTimer = 505 [15:47:51:89] Waiting for packet 505 [15:47:51:89] Rejecting out of range frame: 493. [15:47:51:89] Sending frame 508, controls = 0, state = 0 [15:47:51:89] Rejecting out of range frame: 501. [15:47:51:89] Sending frame 504, controls = 0, state = 0 [15:47:51:89] Sending frame 500, controls = 0, state = 0 [15:47:51:89] Found next frame to render (505)... controls = 0, state = 0 [15:47:51:89] Applying frame 505, state = 0, controls = 0 (player 2) [15:47:51:89] Wasted 1 tick(s) [15:47:51:89] Rejecting out of range frame: 497. [15:47:51:89] OnGameLoopEnd() [15:47:51:89] ================================================== [15:47:51:89] OnGameLoopStart(), currentFrameNo = 506, currentTick = 9145, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 506, stoppageTimer = 506 [15:47:51:89] Found next frame to render (506)... controls = 0, state = 0 [15:47:51:89] Applying frame 506, state = 0, controls = 0 (player 1) [15:47:51:89] OnGameLoopEnd() [15:47:51:89] ================================================== [15:47:51:89] OnGameLoopStart(), currentFrameNo = 507, currentTick = 9146, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 507, stoppageTimer = 507 [15:47:51:89] Found next frame to render (507)... controls = 0, state = 0 [15:47:51:89] Applying frame 507, state = 0, controls = 0 (player 2) [15:47:51:95] Sending frame 512, controls = 0, state = 0 [15:47:51:95] Rejecting out of range frame: 501. [15:47:51:95] OnGameLoopEnd() [15:47:51:95] ================================================== [15:47:51:95] OnGameLoopStart(), currentFrameNo = 508, currentTick = 9147, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 508, stoppageTimer = 508 [15:47:51:95] Found next frame to render (508)... controls = 0, state = 0 [15:47:51:95] Applying frame 508, state = 0, controls = 0 (player 1) [15:47:51:95] Rejecting out of range frame: 497. [15:47:51:95] OnGameLoopEnd() [15:47:51:95] ================================================== [15:47:51:95] OnGameLoopStart(), currentFrameNo = 509, currentTick = 9148, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 509, stoppageTimer = 509 [15:47:51:95] Waiting for packet 509 [15:47:51:95] Sending frame 512, controls = 0, state = 0 [15:47:51:95] Found next frame to render (509)... controls = 0, state = 0 [15:47:51:95] Applying frame 509, state = 0, controls = 0 (player 2) [15:47:51:95] Rejecting out of range frame: 505. [15:47:51:95] OnGameLoopEnd() [15:47:51:95] ================================================== [15:47:51:95] OnGameLoopStart(), currentFrameNo = 510, currentTick = 9150, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 510, stoppageTimer = 510 [15:47:51:95] Found next frame to render (510)... controls = 0, state = 0 [15:47:51:95] Applying frame 510, state = 0, controls = 0 (player 1) [15:47:52:00] Rejecting out of range frame: 505. [15:47:52:00] OnGameLoopEnd() [15:47:52:00] ================================================== [15:47:52:00] OnGameLoopStart(), currentFrameNo = 511, currentTick = 9151, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 511, stoppageTimer = 511 [15:47:52:00] Found next frame to render (511)... controls = 0, state = 0 [15:47:52:00] Applying frame 511, state = 0, controls = 0 (player 2) [15:47:52:00] Sending frame 516, controls = 0, state = 0 [15:47:52:00] Rejecting out of range frame: 501. [15:47:52:00] OnGameLoopEnd() [15:47:52:00] ================================================== [15:47:52:00] OnGameLoopStart(), currentFrameNo = 512, currentTick = 9152, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 512, stoppageTimer = 512 [15:47:52:00] Found next frame to render (512)... controls = 0, state = 0 [15:47:52:00] Applying frame 512, state = 0, controls = 0 (player 1) [15:47:52:00] OnGameLoopEnd() [15:47:52:00] ================================================== [15:47:52:00] OnGameLoopStart(), currentFrameNo = 513, currentTick = 9153, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 513, stoppageTimer = 513 [15:47:52:00] Found next frame to render (513)... controls = 0, state = 0 [15:47:52:00] Applying frame 513, state = 0, controls = 0 (player 2) [15:47:52:00] Rejecting out of range frame: 509. [15:47:52:06] OnGameLoopEnd() [15:47:52:06] ================================================== [15:47:52:06] OnGameLoopStart(), currentFrameNo = 514, currentTick = 9154, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 514, stoppageTimer = 514 [15:47:52:06] Found next frame to render (514)... controls = 0, state = 0 [15:47:52:06] Applying frame 514, state = 0, controls = 0 (player 1) [15:47:52:06] OnGameLoopEnd() [15:47:52:06] ================================================== [15:47:52:06] OnGameLoopStart(), currentFrameNo = 515, currentTick = 9156, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 515, stoppageTimer = 515 [15:47:52:06] Found next frame to render (515)... controls = 0, state = 0 [15:47:52:06] Applying frame 515, state = 0, controls = 0 (player 2) [15:47:52:06] Sending frame 520, controls = 0, state = 0 [15:47:52:06] Rejecting out of range frame: 505. [15:47:52:06] OnGameLoopEnd() [15:47:52:06] ================================================== [15:47:52:06] OnGameLoopStart(), currentFrameNo = 516, currentTick = 9157, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 516, stoppageTimer = 516 [15:47:52:06] Found next frame to render (516)... controls = 0, state = 0 [15:47:52:06] Applying frame 516, state = 0, controls = 0 (player 1) [15:47:52:11] OnGameLoopEnd() [15:47:52:11] ================================================== [15:47:52:11] OnGameLoopStart(), currentFrameNo = 517, currentTick = 9158, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 517, stoppageTimer = 517 [15:47:52:11] Found next frame to render (517)... controls = 0, state = 0 [15:47:52:11] Applying frame 517, state = 0, controls = 0 (player 2) [15:47:52:11] Rejecting out of range frame: 513. [15:47:52:11] OnGameLoopEnd() [15:47:52:11] ================================================== [15:47:52:11] OnGameLoopStart(), currentFrameNo = 518, currentTick = 9159, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 518, stoppageTimer = 518 [15:47:52:11] Found next frame to render (518)... controls = 0, state = 0 [15:47:52:11] Applying frame 518, state = 0, controls = 0 (player 1) [15:47:52:11] Rejecting out of range frame: 509. [15:47:52:11] OnGameLoopEnd() [15:47:52:11] ================================================== [15:47:52:11] OnGameLoopStart(), currentFrameNo = 519, currentTick = 9160, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 519, stoppageTimer = 519 [15:47:52:11] Found next frame to render (519)... controls = 0, state = 0 [15:47:52:11] Applying frame 519, state = 0, controls = 0 (player 2) [15:47:52:11] Sending frame 524, controls = 0, state = 0 [15:47:52:11] OnGameLoopEnd() [15:47:52:11] ================================================== [15:47:52:11] OnGameLoopStart(), currentFrameNo = 520, currentTick = 9161, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 520, stoppageTimer = 520 [15:47:52:11] Found next frame to render (520)... controls = 0, state = 0 [15:47:52:11] Applying frame 520, state = 0, controls = 0 (player 1) [15:47:52:11] Rejecting out of range frame: 509. [15:47:52:17] OnGameLoopEnd() [15:47:52:17] ================================================== [15:47:52:17] OnGameLoopStart(), currentFrameNo = 521, currentTick = 9163, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 521, stoppageTimer = 521 [15:47:52:17] Waiting for packet 521 [15:47:52:17] Rejecting out of range frame: 517. [15:47:52:17] Sending frame 524, controls = 0, state = 0 [15:47:52:17] Sending frame 520, controls = 0, state = 0 [15:47:52:17] Found next frame to render (521)... controls = 0, state = 0 [15:47:52:17] Applying frame 521, state = 0, controls = 0 (player 2) [15:47:52:17] Wasted 1 tick(s) [15:47:52:17] Rejecting out of range frame: 517. [15:47:52:17] OnGameLoopEnd() [15:47:52:17] ================================================== [15:47:52:17] OnGameLoopStart(), currentFrameNo = 522, currentTick = 9165, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 522, stoppageTimer = 522 [15:47:52:17] Found next frame to render (522)... controls = 0, state = 0 [15:47:52:17] Applying frame 522, state = 0, controls = 0 (player 1) [15:47:52:22] Wasted 1 tick(s) [15:47:52:22] Rejecting out of range frame: 517. [15:47:52:22] OnGameLoopEnd() [15:47:52:22] ================================================== [15:47:52:22] OnGameLoopStart(), currentFrameNo = 523, currentTick = 9166, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 523, stoppageTimer = 523 [15:47:52:22] Found next frame to render (523)... controls = 0, state = 0 [15:47:52:22] Applying frame 523, state = 0, controls = 0 (player 2) [15:47:52:22] Sending frame 528, controls = 0, state = 0 [15:47:52:22] Rejecting out of range frame: 513. [15:47:52:22] OnGameLoopEnd() [15:47:52:22] ================================================== [15:47:52:22] OnGameLoopStart(), currentFrameNo = 524, currentTick = 9167, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 524, stoppageTimer = 524 [15:47:52:22] Found next frame to render (524)... controls = 0, state = 0 [15:47:52:22] Applying frame 524, state = 0, controls = 0 (player 1) [15:47:52:22] OnGameLoopEnd() [15:47:52:22] ================================================== [15:47:52:22] OnGameLoopStart(), currentFrameNo = 525, currentTick = 9169, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 525, stoppageTimer = 525 [15:47:52:22] Found next frame to render (525)... controls = 0, state = 0 [15:47:52:22] Applying frame 525, state = 0, controls = 0 (player 2) [15:47:52:28] Rejecting out of range frame: 521. [15:47:52:28] OnGameLoopEnd() [15:47:52:28] ================================================== [15:47:52:28] OnGameLoopStart(), currentFrameNo = 526, currentTick = 9172, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 526, stoppageTimer = 526 [15:47:52:28] Found next frame to render (526)... controls = 0, state = 0 [15:47:52:28] Applying frame 526, state = 0, controls = 0 (player 1) [15:47:52:28] Wasted 1 tick(s) [15:47:52:33] Rejecting out of range frame: 517. [15:47:52:33] OnGameLoopEnd() [15:47:52:33] ================================================== [15:47:52:33] OnGameLoopStart(), currentFrameNo = 527, currentTick = 9175, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 527, stoppageTimer = 527 [15:47:52:33] Found next frame to render (527)... controls = 0, state = 0 [15:47:52:33] Applying frame 527, state = 0, controls = 0 (player 2) [15:47:52:33] Wasted 1 tick(s) [15:47:52:39] Sending frame 532, controls = 0, state = 0 [15:47:52:39] Rejecting out of range frame: 525. [15:47:52:39] OnGameLoopEnd() [15:47:52:39] ================================================== [15:47:52:39] OnGameLoopStart(), currentFrameNo = 528, currentTick = 9178, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 528, stoppageTimer = 528 [15:47:52:39] Found next frame to render (528)... controls = 0, state = 0 [15:47:52:39] Applying frame 528, state = 0, controls = 0 (player 1) [15:47:52:39] Wasted 1 tick(s) [15:47:52:39] Rejecting out of range frame: 525. [15:47:52:44] OnGameLoopEnd() [15:47:52:44] ================================================== [15:47:52:44] OnGameLoopStart(), currentFrameNo = 529, currentTick = 9181, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 529, stoppageTimer = 529 [15:47:52:44] Waiting for packet 529 [15:47:52:44] Frame 532 is out of range of hash history. [15:47:52:44] Sending frame 532, controls = 0, state = 0 [15:47:52:44] Rejecting out of range frame: 521. [15:47:52:44] Sending frame 528, controls = 0, state = 0 [15:47:52:44] Frame 532 is out of range of hash history. [15:47:52:44] Sending frame 524, controls = 0, state = 0 [15:47:52:44] Frame 532 is out of range of hash history. [15:47:52:44] Sending frame 532, controls = 0, state = 0 [15:47:52:44] Found next frame to render (529)... controls = 0, state = 0 [15:47:52:44] Applying frame 529, state = 0, controls = 0 (player 2) [15:47:52:44] Wasted 2 tick(s) [15:47:52:50] OnGameLoopEnd() [15:47:52:50] ================================================== [15:47:52:50] OnGameLoopStart(), currentFrameNo = 530, currentTick = 9185, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 530, stoppageTimer = 530 [15:47:52:50] Found next frame to render (530)... controls = 0, state = 0 [15:47:52:50] Applying frame 530, state = 0, controls = 0 (player 1) [15:47:52:50] Wasted 1 tick(s) [15:47:52:50] Frame 533 is out of range of hash history. [15:47:52:50] OnGameLoopEnd() [15:47:52:50] ================================================== [15:47:52:50] OnGameLoopStart(), currentFrameNo = 531, currentTick = 9188, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 531, stoppageTimer = 531 [15:47:52:55] Found next frame to render (531)... controls = 0, state = 0 [15:47:52:55] Applying frame 531, state = 0, controls = 0 (player 2) [15:47:52:55] Wasted 1 tick(s) [15:47:52:55] Sending frame 536, controls = 0, state = 0 [15:47:52:55] OnGameLoopEnd() [15:47:52:55] ================================================== [15:47:52:55] OnGameLoopStart(), currentFrameNo = 532, currentTick = 9191, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 532, stoppageTimer = 532 [15:47:52:55] Found next frame to render (532)... controls = 0, state = 0 [15:47:52:55] Applying frame 532, state = 0, controls = 0 (player 1) [15:47:52:55] Wasted 1 tick(s) [15:47:52:60] Frame 536 is out of range of hash history. [15:47:52:60] OnGameLoopEnd() [15:47:52:60] ================================================== [15:47:52:60] OnGameLoopStart(), currentFrameNo = 533, currentTick = 9194, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 533, stoppageTimer = 533 [15:47:52:60] Found next frame to render (533)... controls = 0, state = 0 [15:47:52:60] Applying frame 533, state = 0, controls = 0 (player 2) [15:47:52:60] Wasted 1 tick(s) [15:47:52:60] Frame 536 is out of range of hash history. [15:47:52:66] OnGameLoopEnd() [15:47:52:66] ================================================== [15:47:52:66] OnGameLoopStart(), currentFrameNo = 534, currentTick = 9197, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 534, stoppageTimer = 534 [15:47:52:66] Found next frame to render (534)... controls = 0, state = 0 [15:47:52:66] Applying frame 534, state = 0, controls = 0 (player 1) [15:47:52:66] Wasted 1 tick(s) [15:47:52:66] Rejecting out of range frame: 529. [15:47:52:66] OnGameLoopEnd() [15:47:52:66] ================================================== [15:47:52:66] OnGameLoopStart(), currentFrameNo = 535, currentTick = 9200, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 535, stoppageTimer = 535 [15:47:52:71] Found next frame to render (535)... controls = 0, state = 0 [15:47:52:71] Applying frame 535, state = 0, controls = 0 (player 2) [15:47:52:71] Wasted 1 tick(s) [15:47:52:71] Sending frame 540, controls = 0, state = 0 [15:47:52:71] Frame 537 is out of range of hash history. [15:47:52:77] OnGameLoopEnd() [15:47:52:77] ================================================== [15:47:52:77] OnGameLoopStart(), currentFrameNo = 536, currentTick = 9204, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 536, stoppageTimer = 536 [15:47:52:77] Found next frame to render (536)... controls = 0, state = 0 [15:47:52:77] Applying frame 536, state = 0, controls = 0 (player 1) [15:47:52:77] Rejecting out of range frame: 529. [15:47:52:77] OnGameLoopEnd() [15:47:52:77] ================================================== [15:47:52:77] OnGameLoopStart(), currentFrameNo = 537, currentTick = 9207, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 537, stoppageTimer = 537 [15:47:52:77] Found next frame to render (537)... controls = 0, state = 0 [15:47:52:77] Applying frame 537, state = 0, controls = 0 (player 2) [15:47:52:77] Wasted 1 tick(s) [15:47:52:82] Frame 540 is out of range of hash history. [15:47:52:82] OnGameLoopEnd() [15:47:52:82] ================================================== [15:47:52:82] OnGameLoopStart(), currentFrameNo = 538, currentTick = 9209, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 538, stoppageTimer = 538 [15:47:52:82] Found next frame to render (538)... controls = 0, state = 0 [15:47:52:82] Applying frame 538, state = 0, controls = 0 (player 1) [15:47:52:82] Rejecting out of range frame: 533. [15:47:52:88] OnGameLoopEnd() [15:47:52:88] ================================================== [15:47:52:88] OnGameLoopStart(), currentFrameNo = 539, currentTick = 9213, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 539, stoppageTimer = 539 [15:47:52:88] Found next frame to render (539)... controls = 0, state = 0 [15:47:52:88] Applying frame 539, state = 0, controls = 0 (player 2) [15:47:52:88] Wasted 1 tick(s) [15:47:52:88] Sending frame 544, controls = 0, state = 0 [15:47:52:88] Comparing to current hashes. [15:47:52:93] OnGameLoopEnd() [15:47:52:93] ================================================== [15:47:52:93] OnGameLoopStart(), currentFrameNo = 540, currentTick = 9216, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 540, stoppageTimer = 540 [15:47:52:93] Found next frame to render (540)... controls = 0, state = 0 [15:47:52:93] Applying frame 540, state = 0, controls = 0 (player 1) [15:47:52:93] Comparing to current hashes. [15:47:52:93] OnGameLoopEnd() [15:47:52:93] ================================================== [15:47:52:93] OnGameLoopStart(), currentFrameNo = 541, currentTick = 9218, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 541, stoppageTimer = 541 [15:47:52:93] Found next frame to render (541)... controls = 0, state = 0 [15:47:52:93] Applying frame 541, state = 0, controls = 0 (player 2) [15:47:52:93] Wasted 1 tick(s) [15:47:52:99] Rejecting out of range frame: 537. [15:47:52:99] OnGameLoopEnd() [15:47:52:99] ================================================== [15:47:52:99] OnGameLoopStart(), currentFrameNo = 542, currentTick = 9221, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 542, stoppageTimer = 542 [15:47:52:99] Found next frame to render (542)... controls = 0, state = 0 [15:47:52:99] Applying frame 542, state = 0, controls = 0 (player 1) [15:47:52:99] Frame 544 is out of range of hash history. [15:47:53:04] OnGameLoopEnd() [15:47:53:04] ================================================== [15:47:53:04] OnGameLoopStart(), currentFrameNo = 543, currentTick = 9225, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 543, stoppageTimer = 543 [15:47:53:04] Found next frame to render (543)... controls = 0, state = 0 [15:47:53:04] Applying frame 543, state = 0, controls = 0 (player 2) [15:47:53:04] Wasted 1 tick(s) [15:47:53:04] Sending frame 548, controls = 0, state = 0 [15:47:53:04] Comparing to current hashes. [15:47:53:10] OnGameLoopEnd() [15:47:53:10] ================================================== [15:47:53:10] OnGameLoopStart(), currentFrameNo = 544, currentTick = 9228, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 544, stoppageTimer = 544 [15:47:53:10] Found next frame to render (544)... controls = 0, state = 0 [15:47:53:10] Applying frame 544, state = 0, controls = 0 (player 1) [15:47:53:10] Frame 548 is out of range of hash history. [15:47:53:10] OnGameLoopEnd() [15:47:53:10] ================================================== [15:47:53:10] OnGameLoopStart(), currentFrameNo = 545, currentTick = 9230, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 545, stoppageTimer = 545 [15:47:53:15] Found next frame to render (545)... controls = 0, state = 0 [15:47:53:15] Applying frame 545, state = 0, controls = 0 (player 2) [15:47:53:15] Wasted 1 tick(s) [15:47:53:15] OnGameLoopEnd() [15:47:53:15] ================================================== [15:47:53:15] OnGameLoopStart(), currentFrameNo = 546, currentTick = 9234, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 546, stoppageTimer = 546 [15:47:53:15] Found next frame to render (546)... controls = 0, state = 0 [15:47:53:15] Applying frame 546, state = 0, controls = 0 (player 1) [15:47:53:15] Wasted 1 tick(s) [15:47:53:21] Frame 548 is out of range of hash history. [15:47:53:21] OnGameLoopEnd() [15:47:53:21] ================================================== [15:47:53:21] OnGameLoopStart(), currentFrameNo = 547, currentTick = 9236, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 547, stoppageTimer = 547 [15:47:53:21] Found next frame to render (547)... controls = 0, state = 0 [15:47:53:21] Applying frame 547, state = 0, controls = 0 (player 2) [15:47:53:21] Wasted 1 tick(s) [15:47:53:21] Sending frame 552, controls = 0x4, state = 0 [15:47:53:21] Frame 549 is out of range of hash history. [15:47:53:26] OnGameLoopEnd() [15:47:53:26] ================================================== [15:47:53:26] OnGameLoopStart(), currentFrameNo = 548, currentTick = 9239, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 548, stoppageTimer = 548 [15:47:53:26] Found next frame to render (548)... controls = 0, state = 0 [15:47:53:26] Applying frame 548, state = 0, controls = 0 (player 1) [15:47:53:26] Wasted 1 tick(s) [15:47:53:26] Frame 552 is out of range of hash history. [15:47:53:26] OnGameLoopEnd() [15:47:53:26] ================================================== [15:47:53:26] OnGameLoopStart(), currentFrameNo = 549, currentTick = 9242, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 549, stoppageTimer = 549 [15:47:53:26] Found next frame to render (549)... controls = 0, state = 0 [15:47:53:26] Applying frame 549, state = 0, controls = 0 (player 2) [15:47:53:32] Frame 552 is out of range of hash history. [15:47:53:32] OnGameLoopEnd() [15:47:53:32] ================================================== [15:47:53:32] OnGameLoopStart(), currentFrameNo = 550, currentTick = 9246, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 550, stoppageTimer = 550 [15:47:53:32] Found next frame to render (550)... controls = 0, state = 0 [15:47:53:32] Applying frame 550, state = 0, controls = 0 (player 1) [15:47:53:32] Wasted 1 tick(s) [15:47:53:37] Frame 552 is out of range of hash history. [15:47:53:37] OnGameLoopEnd() [15:47:53:37] ================================================== [15:47:53:37] OnGameLoopStart(), currentFrameNo = 551, currentTick = 9248, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 551, stoppageTimer = 551 [15:47:53:37] Found next frame to render (551)... controls = 0, state = 0 [15:47:53:37] Applying frame 551, state = 0, controls = 0 (player 2) [15:47:53:37] Sending frame 556, controls = 0x4, state = 0 [15:47:53:37] Frame 553 is out of range of hash history. [15:47:53:43] OnGameLoopEnd() [15:47:53:43] ================================================== [15:47:53:43] OnGameLoopStart(), currentFrameNo = 552, currentTick = 9251, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 552, stoppageTimer = 552 [15:47:53:43] Found next frame to render (552)... controls = 0x4, state = 0 [15:47:53:43] Applying frame 552, state = 0, controls = 0x4 (player 1) [15:47:53:43] Wasted 1 tick(s) [15:47:53:43] Rejecting out of range frame: 545. [15:47:53:48] OnGameLoopEnd() [15:47:53:48] ================================================== [15:47:53:48] OnGameLoopStart(), currentFrameNo = 553, currentTick = 9254, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 553, stoppageTimer = 553 [15:47:53:48] Found next frame to render (553)... controls = 0, state = 0 [15:47:53:48] Applying frame 553, state = 0, controls = 0 (player 2) [15:47:53:48] Rejecting out of range frame: 549. [15:47:53:48] OnGameLoopEnd() [15:47:53:48] ================================================== [15:47:53:48] OnGameLoopStart(), currentFrameNo = 554, currentTick = 9255, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 554, stoppageTimer = 554 [15:47:53:48] Found next frame to render (554)... controls = 0x4, state = 0 [15:47:53:48] Applying frame 554, state = 0, controls = 0x4 (player 1) [15:47:53:48] Rejecting out of range frame: 553. [15:47:53:48] OnGameLoopEnd() [15:47:53:48] ================================================== [15:47:53:48] OnGameLoopStart(), currentFrameNo = 555, currentTick = 9256, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 555, stoppageTimer = 555 [15:47:53:48] Found next frame to render (555)... controls = 0, state = 0 [15:47:53:48] Applying frame 555, state = 0, controls = 0 (player 2) [15:47:53:48] Sending frame 560, controls = 0x4, state = 0 [15:47:53:48] Comparing to current hashes. [15:47:53:48] OnGameLoopEnd() [15:47:53:48] ================================================== [15:47:53:48] OnGameLoopStart(), currentFrameNo = 556, currentTick = 9257, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 556, stoppageTimer = 556 [15:47:53:48] Found next frame to render (556)... controls = 0x4, state = 0 [15:47:53:48] Applying frame 556, state = 0, controls = 0x4 (player 1) [15:47:53:48] Rejecting out of range frame: 541. [15:47:53:54] OnGameLoopEnd() [15:47:53:54] ================================================== [15:47:53:54] OnGameLoopStart(), currentFrameNo = 557, currentTick = 9258, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 557, stoppageTimer = 557 [15:47:53:54] Found next frame to render (557)... controls = 0, state = 0 [15:47:53:54] Applying frame 557, state = 0, controls = 0 (player 2) [15:47:53:54] Rejecting out of range frame: 537. [15:47:53:54] OnGameLoopEnd() [15:47:53:54] ================================================== [15:47:53:54] OnGameLoopStart(), currentFrameNo = 558, currentTick = 9259, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 558, stoppageTimer = 558 [15:47:53:54] Found next frame to render (558)... controls = 0x4, state = 0 [15:47:53:54] Applying frame 558, state = 0, controls = 0x4 (player 1) [15:47:53:54] Rejecting out of range frame: 541. [15:47:53:54] OnGameLoopEnd() [15:47:53:54] ================================================== [15:47:53:54] OnGameLoopStart(), currentFrameNo = 559, currentTick = 9260, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 559, stoppageTimer = 559 [15:47:53:54] Found next frame to render (559)... controls = 0, state = 0 [15:47:53:54] Applying frame 559, state = 0, controls = 0 (player 2) [15:47:53:54] Wasted 1 tick(s) [15:47:53:54] Sending frame 564, controls = 0x4, state = 0 [15:47:53:59] OnGameLoopEnd() [15:47:53:59] ================================================== [15:47:53:59] OnGameLoopStart(), currentFrameNo = 560, currentTick = 9262, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 560, stoppageTimer = 560 [15:47:53:59] Found next frame to render (560)... controls = 0x4, state = 0 [15:47:53:59] Applying frame 560, state = 0, controls = 0x4 (player 1) [15:47:53:59] Rejecting out of range frame: 513. [15:47:53:59] OnGameLoopEnd() [15:47:53:59] ================================================== [15:47:53:59] OnGameLoopStart(), currentFrameNo = 561, currentTick = 9263, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 561, stoppageTimer = 561 [15:47:53:59] Found next frame to render (561)... controls = 0, state = 0 [15:47:53:59] Applying frame 561, state = 0, controls = 0 (player 2) [15:47:53:59] Rejecting out of range frame: 521. [15:47:53:59] OnGameLoopEnd() [15:47:53:59] ================================================== [15:47:53:59] OnGameLoopStart(), currentFrameNo = 562, currentTick = 9264, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 562, stoppageTimer = 562 [15:47:53:59] Found next frame to render (562)... controls = 0x4, state = 0 [15:47:53:59] Applying frame 562, state = 0, controls = 0x4 (player 1) [15:47:53:59] Rejecting out of range frame: 525. [15:47:53:59] OnGameLoopEnd() [15:47:53:59] ================================================== [15:47:53:59] OnGameLoopStart(), currentFrameNo = 563, currentTick = 9265, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 563, stoppageTimer = 563 [15:47:53:59] Found next frame to render (563)... controls = 0, state = 0 [15:47:53:59] Applying frame 563, state = 0, controls = 0 (player 2) [15:47:53:59] Sending frame 568, controls = 0x4, state = 0 [15:47:53:59] Rejecting out of range frame: 561. [15:47:53:65] OnGameLoopEnd() [15:47:53:65] ================================================== [15:47:53:65] OnGameLoopStart(), currentFrameNo = 564, currentTick = 9267, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 564, stoppageTimer = 564 [15:47:53:65] Found next frame to render (564)... controls = 0x4, state = 0 [15:47:53:65] Applying frame 564, state = 0, controls = 0x4 (player 1) [15:47:53:65] Wasted 1 tick(s) [15:47:53:65] Rejecting out of range frame: 557. [15:47:53:65] OnGameLoopEnd() [15:47:53:65] ================================================== [15:47:53:65] OnGameLoopStart(), currentFrameNo = 565, currentTick = 9268, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 565, stoppageTimer = 565 [15:47:53:65] Waiting for packet 565 [15:47:53:65] Rejecting out of range frame: 553. [15:47:53:65] Sending frame 568, controls = 0x4, state = 0 [15:47:53:65] Sending frame 564, controls = 0x4, state = 0 [15:47:53:65] Sending frame 560, controls = 0x4, state = 0 [15:47:53:65] Sending frame 568, controls = 0x4, state = 0 [15:47:53:76] Rejecting out of range frame: 561. [15:47:53:76] Found next frame to render (565)... controls = 0, state = 0 [15:47:53:76] Applying frame 565, state = 0, controls = 0 (player 2) [15:47:53:76] Wasted 8 tick(s) [15:47:53:81] OnGameLoopEnd() [15:47:53:81] ================================================== [15:47:53:81] OnGameLoopStart(), currentFrameNo = 566, currentTick = 9277, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 566, stoppageTimer = 566 [15:47:53:81] Found next frame to render (566)... controls = 0x4, state = 0 [15:47:53:81] Applying frame 566, state = 0, controls = 0x4 (player 1) [15:47:53:81] OnGameLoopEnd() [15:47:53:81] ================================================== [15:47:53:81] OnGameLoopStart(), currentFrameNo = 567, currentTick = 9278, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 567, stoppageTimer = 567 [15:47:53:81] Found next frame to render (567)... controls = 0, state = 0 [15:47:53:81] Applying frame 567, state = 0, controls = 0 (player 2) [15:47:53:81] Sending frame 572, controls = 0x4, state = 0 [15:47:53:81] OnGameLoopEnd() [15:47:53:81] ================================================== [15:47:53:87] OnGameLoopStart(), currentFrameNo = 568, currentTick = 9281, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 568, stoppageTimer = 568 [15:47:53:87] Found next frame to render (568)... controls = 0x4, state = 0 [15:47:53:87] Applying frame 568, state = 0, controls = 0x4 (player 1) [15:47:53:87] Wasted 1 tick(s) [15:47:53:87] OnGameLoopEnd() [15:47:53:87] ================================================== [15:47:53:87] OnGameLoopStart(), currentFrameNo = 569, currentTick = 9282, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 569, stoppageTimer = 569 [15:47:53:87] Waiting for packet 569 [15:47:53:87] Sending frame 572, controls = 0x4, state = 0 [15:47:53:87] Sending frame 568, controls = 0x4, state = 0 [15:47:53:87] Sending frame 564, controls = 0x4, state = 0 [15:47:53:98] Sending frame 572, controls = 0x4, state = 0 [15:47:53:98] Found next frame to render (569)... controls = 0, state = 0 [15:47:53:98] Applying frame 569, state = 0, controls = 0 (player 2) [15:47:53:98] Wasted 7 tick(s) [15:47:53:98] OnGameLoopEnd() [15:47:53:98] ================================================== [15:47:53:98] OnGameLoopStart(), currentFrameNo = 570, currentTick = 9290, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 570, stoppageTimer = 570 [15:47:53:98] Found next frame to render (570)... controls = 0x4, state = 0 [15:47:53:98] Applying frame 570, state = 0, controls = 0x4 (player 1) [15:47:53:98] Rejecting out of range frame: 565. [15:47:53:98] OnGameLoopEnd() [15:47:53:98] ================================================== [15:47:53:98] OnGameLoopStart(), currentFrameNo = 571, currentTick = 9291, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 571, stoppageTimer = 571 [15:47:53:98] Found next frame to render (571)... controls = 0, state = 0 [15:47:53:98] Applying frame 571, state = 0, controls = 0 (player 2) [15:47:53:98] Sending frame 576, controls = 0x4, state = 0 [15:47:53:98] Rejecting out of range frame: 561. [15:47:53:98] OnGameLoopEnd() [15:47:53:98] ================================================== [15:47:53:98] OnGameLoopStart(), currentFrameNo = 572, currentTick = 9292, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 572, stoppageTimer = 572 [15:47:53:98] Found next frame to render (572)... controls = 0x4, state = 0 [15:47:53:98] Applying frame 572, state = 0, controls = 0x4 (player 1) [15:47:54:03] OnGameLoopEnd() [15:47:54:03] ================================================== [15:47:54:03] OnGameLoopStart(), currentFrameNo = 573, currentTick = 9294, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 573, stoppageTimer = 573 [15:47:54:03] Found next frame to render (573)... controls = 0, state = 0 [15:47:54:03] Applying frame 573, state = 0, controls = 0 (player 2) [15:47:54:03] OnGameLoopEnd() [15:47:54:03] ================================================== [15:47:54:03] OnGameLoopStart(), currentFrameNo = 574, currentTick = 9295, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 574, stoppageTimer = 574 [15:47:54:03] Found next frame to render (574)... controls = 0x4, state = 0 [15:47:54:03] Applying frame 574, state = 0, controls = 0x4 (player 1) [15:47:54:03] OnGameLoopEnd() [15:47:54:03] ================================================== [15:47:54:03] OnGameLoopStart(), currentFrameNo = 575, currentTick = 9296, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 575, stoppageTimer = 575 [15:47:54:03] Found next frame to render (575)... controls = 0, state = 0 [15:47:54:03] Applying frame 575, state = 0, controls = 0 (player 2) [15:47:54:03] Sending frame 580, controls = 0x4, state = 0 [15:47:54:09] OnGameLoopEnd() [15:47:54:09] ================================================== [15:47:54:09] OnGameLoopStart(), currentFrameNo = 576, currentTick = 9297, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 576, stoppageTimer = 576 [15:47:54:09] Found next frame to render (576)... controls = 0x4, state = 0 [15:47:54:09] Applying frame 576, state = 0, controls = 0x4 (player 1) [15:47:54:09] OnGameLoopEnd() [15:47:54:09] ================================================== [15:47:54:09] OnGameLoopStart(), currentFrameNo = 577, currentTick = 9298, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 577, stoppageTimer = 577 [15:47:54:09] Waiting for packet 577 [15:47:54:09] Sending frame 580, controls = 0x4, state = 0 [15:47:54:09] Sending frame 576, controls = 0x4, state = 0 [15:47:54:09] Sending frame 572, controls = 0x4, state = 0 [15:47:54:14] Found next frame to render (577)... controls = 0, state = 0 [15:47:54:14] Applying frame 577, state = 0, controls = 0 (player 2) [15:47:54:14] Wasted 5 tick(s) [15:47:54:20] OnGameLoopEnd() [15:47:54:20] ================================================== [15:47:54:20] OnGameLoopStart(), currentFrameNo = 578, currentTick = 9304, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 578, stoppageTimer = 578 [15:47:54:20] Found next frame to render (578)... controls = 0x4, state = 0 [15:47:54:20] Applying frame 578, state = 0, controls = 0x4 (player 1) [15:47:54:20] Wasted 1 tick(s) [15:47:54:20] Rejecting out of range frame: 573. [15:47:54:20] OnGameLoopEnd() [15:47:54:20] ================================================== [15:47:54:20] OnGameLoopStart(), currentFrameNo = 579, currentTick = 9306, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 579, stoppageTimer = 579 [15:47:54:20] Found next frame to render (579)... controls = 0, state = 0 [15:47:54:20] Applying frame 579, state = 0, controls = 0 (player 2) [15:47:54:20] Sending frame 584, controls = 0x4, state = 0 [15:47:54:20] Rejecting out of range frame: 569. [15:47:54:20] OnGameLoopEnd() [15:47:54:20] ================================================== [15:47:54:20] OnGameLoopStart(), currentFrameNo = 580, currentTick = 9307, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 580, stoppageTimer = 580 [15:47:54:20] Found next frame to render (580)... controls = 0x4, state = 0 [15:47:54:20] Applying frame 580, state = 0, controls = 0x4 (player 1) [15:47:54:25] Wasted 1 tick(s) [15:47:54:25] Rejecting out of range frame: 577. [15:47:54:25] OnGameLoopEnd() [15:47:54:25] ================================================== [15:47:54:25] OnGameLoopStart(), currentFrameNo = 581, currentTick = 9309, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 581, stoppageTimer = 581 [15:47:54:25] Waiting for packet 581 [15:47:54:25] Sending frame 584, controls = 0x4, state = 0 [15:47:54:25] Found next frame to render (581)... controls = 0, state = 0 [15:47:54:25] Applying frame 581, state = 0, controls = 0 (player 2) [15:47:54:25] OnGameLoopEnd() [15:47:54:25] ================================================== [15:47:54:25] OnGameLoopStart(), currentFrameNo = 582, currentTick = 9310, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 582, stoppageTimer = 582 [15:47:54:25] Found next frame to render (582)... controls = 0x4, state = 0 [15:47:54:25] Applying frame 582, state = 0, controls = 0x4 (player 1) [15:47:54:25] OnGameLoopEnd() [15:47:54:25] ================================================== [15:47:54:25] OnGameLoopStart(), currentFrameNo = 583, currentTick = 9311, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 583, stoppageTimer = 583 [15:47:54:25] Found next frame to render (583)... controls = 0, state = 0 [15:47:54:25] Applying frame 583, state = 0, controls = 0 (player 2) [15:47:54:25] Sending frame 588, controls = 0x5, state = 0 [15:47:54:31] OnGameLoopEnd() [15:47:54:31] ================================================== [15:47:54:31] OnGameLoopStart(), currentFrameNo = 584, currentTick = 9312, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 584, stoppageTimer = 584 [15:47:54:31] Found next frame to render (584)... controls = 0x4, state = 0 [15:47:54:31] Applying frame 584, state = 0, controls = 0x4 (player 1) [15:47:54:31] OnGameLoopEnd() [15:47:54:31] ================================================== [15:47:54:31] OnGameLoopStart(), currentFrameNo = 585, currentTick = 9313, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 585, stoppageTimer = 585 [15:47:54:31] Waiting for packet 585 [15:47:54:31] Sending frame 588, controls = 0x5, state = 0 [15:47:54:31] Sending frame 584, controls = 0x4, state = 0 [15:47:54:31] Sending frame 580, controls = 0x4, state = 0 [15:47:54:31] Sending frame 588, controls = 0x5, state = 0 [15:47:54:36] Rejecting out of range frame: 581. [15:47:54:36] Rejecting out of range frame: 577. [15:47:54:36] Rejecting out of range frame: 573. [15:47:54:36] Found next frame to render (585)... controls = 0, state = 0 [15:47:54:36] Applying frame 585, state = 0, controls = 0 (player 2) [15:47:54:36] Wasted 5 tick(s) [15:47:54:36] OnGameLoopEnd() [15:47:54:36] ================================================== [15:47:54:36] OnGameLoopStart(), currentFrameNo = 586, currentTick = 9319, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 586, stoppageTimer = 586 [15:47:54:36] Found next frame to render (586)... controls = 0x4, state = 0 [15:47:54:36] Applying frame 586, state = 0, controls = 0x4 (player 1) [15:47:54:42] OnGameLoopEnd() [15:47:54:42] ================================================== [15:47:54:42] OnGameLoopStart(), currentFrameNo = 587, currentTick = 9322, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 587, stoppageTimer = 587 [15:47:54:42] Found next frame to render (587)... controls = 0, state = 0 [15:47:54:42] Applying frame 587, state = 0, controls = 0 (player 2) [15:47:54:42] Sending frame 592, controls = 0x5, state = 0 [15:47:54:42] OnGameLoopEnd() [15:47:54:42] ================================================== [15:47:54:42] OnGameLoopStart(), currentFrameNo = 588, currentTick = 9323, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 588, stoppageTimer = 588 [15:47:54:42] Found next frame to render (588)... controls = 0x5, state = 0 [15:47:54:42] Applying frame 588, state = 0, controls = 0x5 (player 1) [15:47:54:47] OnGameLoopEnd() [15:47:54:47] ================================================== [15:47:54:47] OnGameLoopStart(), currentFrameNo = 589, currentTick = 9324, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 589, stoppageTimer = 589 [15:47:54:47] Waiting for packet 589 [15:47:54:47] Sending frame 592, controls = 0x5, state = 0 [15:47:54:47] Sending frame 588, controls = 0x5, state = 0 [15:47:54:47] Sending frame 584, controls = 0x4, state = 0 [15:47:54:47] Found next frame to render (589)... controls = 0, state = 0 [15:47:54:47] Applying frame 589, state = 0, controls = 0 (player 2) [15:47:54:47] Wasted 1 tick(s) [15:47:54:47] OnGameLoopEnd() [15:47:54:47] ================================================== [15:47:54:47] OnGameLoopStart(), currentFrameNo = 590, currentTick = 9326, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 590, stoppageTimer = 590 [15:47:54:47] Found next frame to render (590)... controls = 0x5, state = 0 [15:47:54:47] Applying frame 590, state = 0, controls = 0x5 (player 1) [15:47:54:47] Rejecting out of range frame: 585. [15:47:54:53] OnGameLoopEnd() [15:47:54:53] ================================================== [15:47:54:53] OnGameLoopStart(), currentFrameNo = 591, currentTick = 9327, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 591, stoppageTimer = 591 [15:47:54:53] Found next frame to render (591)... controls = 0, state = 0 [15:47:54:53] Applying frame 591, state = 0, controls = 0 (player 2) [15:47:54:53] Sending frame 596, controls = 0x5, state = 0 [15:47:54:53] OnGameLoopEnd() [15:47:54:53] ================================================== [15:47:54:53] OnGameLoopStart(), currentFrameNo = 592, currentTick = 9328, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 592, stoppageTimer = 592 [15:47:54:53] Found next frame to render (592)... controls = 0x5, state = 0 [15:47:54:53] Applying frame 592, state = 0, controls = 0x5 (player 1) [15:47:54:53] Wasted 1 tick(s) [15:47:54:53] OnGameLoopEnd() [15:47:54:53] ================================================== [15:47:54:53] OnGameLoopStart(), currentFrameNo = 593, currentTick = 9329, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 593, stoppageTimer = 593 [15:47:54:53] Found next frame to render (593)... controls = 0, state = 0 [15:47:54:53] Applying frame 593, state = 0, controls = 0 (player 2) [15:47:54:53] OnGameLoopEnd() [15:47:54:53] ================================================== [15:47:54:53] OnGameLoopStart(), currentFrameNo = 594, currentTick = 9330, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 594, stoppageTimer = 594 [15:47:54:53] Found next frame to render (594)... controls = 0x5, state = 0 [15:47:54:53] Applying frame 594, state = 0, controls = 0x5 (player 1) [15:47:54:58] OnGameLoopEnd() [15:47:54:58] ================================================== [15:47:54:58] OnGameLoopStart(), currentFrameNo = 595, currentTick = 9331, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 595, stoppageTimer = 595 [15:47:54:58] Found next frame to render (595)... controls = 0, state = 0 [15:47:54:58] Applying frame 595, state = 0, controls = 0 (player 2) [15:47:54:58] Sending frame 600, controls = 0x5, state = 0 [15:47:54:58] OnGameLoopEnd() [15:47:54:58] ================================================== [15:47:54:58] OnGameLoopStart(), currentFrameNo = 596, currentTick = 9332, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 596, stoppageTimer = 596 [15:47:54:58] Found next frame to render (596)... controls = 0x5, state = 0 [15:47:54:58] Applying frame 596, state = 0, controls = 0x5 (player 1) [15:47:54:58] OnGameLoopEnd() [15:47:54:58] ================================================== [15:47:54:58] OnGameLoopStart(), currentFrameNo = 597, currentTick = 9334, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 597, stoppageTimer = 597 [15:47:54:58] Waiting for packet 597 [15:47:54:58] Sending frame 600, controls = 0x5, state = 0 [15:47:54:58] Sending frame 596, controls = 0x5, state = 0 [15:47:54:58] Sending frame 592, controls = 0x5, state = 0 [15:47:54:64] Sending frame 600, controls = 0x5, state = 0 [15:47:54:64] Rejecting out of range frame: 593. [15:47:54:64] Rejecting out of range frame: 585. [15:47:54:69] Rejecting out of range frame: 589. [15:47:54:69] Rejecting out of range frame: 593. [15:47:54:69] Found next frame to render (597)... controls = 0, state = 0 [15:47:54:69] Applying frame 597, state = 0, controls = 0 (player 2) [15:47:54:69] Wasted 5 tick(s) [15:47:54:69] OnGameLoopEnd() [15:47:54:69] ================================================== [15:47:54:69] OnGameLoopStart(), currentFrameNo = 598, currentTick = 9342, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 598, stoppageTimer = 598 [15:47:54:69] Found next frame to render (598)... controls = 0x5, state = 0 [15:47:54:69] Applying frame 598, state = 0, controls = 0x5 (player 1) [15:47:54:69] Wasted 1 tick(s) [15:47:54:75] OnGameLoopEnd() [15:47:54:75] ================================================== [15:47:54:75] OnGameLoopStart(), currentFrameNo = 599, currentTick = 9343, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 599, stoppageTimer = 599 [15:47:54:75] Found next frame to render (599)... controls = 0, state = 0 [15:47:54:75] Applying frame 599, state = 0, controls = 0 (player 2) [15:47:54:75] Sending frame 604, controls = 0x5, state = 0 [15:47:54:75] OnGameLoopEnd() [15:47:54:75] ================================================== [15:47:54:75] OnGameLoopStart(), currentFrameNo = 600, currentTick = 9344, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 600, stoppageTimer = 600 [15:47:54:75] Found next frame to render (600)... controls = 0x5, state = 0 [15:47:54:75] Applying frame 600, state = 0, controls = 0x5 (player 1) [15:47:54:75] OnGameLoopEnd() [15:47:54:75] ================================================== [15:47:54:75] OnGameLoopStart(), currentFrameNo = 601, currentTick = 9345, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 601, stoppageTimer = 601 [15:47:54:75] Waiting for packet 601 [15:47:54:75] Sending frame 604, controls = 0x5, state = 0 [15:47:54:75] Sending frame 600, controls = 0x5, state = 0 [15:47:54:75] Sending frame 596, controls = 0x5, state = 0 [15:47:54:86] Found next frame to render (601)... controls = 0, state = 0 [15:47:54:86] Applying frame 601, state = 0, controls = 0 (player 2) [15:47:54:86] Wasted 6 tick(s) [15:47:54:86] OnGameLoopEnd() [15:47:54:86] ================================================== [15:47:54:86] OnGameLoopStart(), currentFrameNo = 602, currentTick = 9352, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 602, stoppageTimer = 602 [15:47:54:86] Found next frame to render (602)... controls = 0x5, state = 0 [15:47:54:86] Applying frame 602, state = 0, controls = 0x5 (player 1) [15:47:54:86] Rejecting out of range frame: 601. [15:47:54:86] OnGameLoopEnd() [15:47:54:86] ================================================== [15:47:54:86] OnGameLoopStart(), currentFrameNo = 603, currentTick = 9353, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 603, stoppageTimer = 603 [15:47:54:86] Found next frame to render (603)... controls = 0, state = 0 [15:47:54:86] Applying frame 603, state = 0, controls = 0 (player 2) [15:47:54:86] Sending frame 608, controls = 0x5, state = 0 [15:47:54:86] Rejecting out of range frame: 597. [15:47:54:91] OnGameLoopEnd() [15:47:54:91] ================================================== [15:47:54:91] OnGameLoopStart(), currentFrameNo = 604, currentTick = 9355, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 604, stoppageTimer = 604 [15:47:54:91] Found next frame to render (604)... controls = 0x5, state = 0 [15:47:54:91] Applying frame 604, state = 0, controls = 0x5 (player 1) [15:47:54:91] Wasted 1 tick(s) [15:47:54:91] Rejecting out of range frame: 593. [15:47:54:91] OnGameLoopEnd() [15:47:54:91] ================================================== [15:47:54:91] OnGameLoopStart(), currentFrameNo = 605, currentTick = 9357, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 605, stoppageTimer = 605 [15:47:54:91] Waiting for packet 605 [15:47:54:91] Rejecting out of range frame: 601. [15:47:54:91] Sending frame 608, controls = 0x5, state = 0 [15:47:54:91] Sending frame 604, controls = 0x5, state = 0 [15:47:54:91] Found next frame to render (605)... controls = 0, state = 0 [15:47:54:97] Applying frame 605, state = 0, controls = 0 (player 2) [15:47:54:97] Wasted 1 tick(s) [15:47:54:97] OnGameLoopEnd() [15:47:54:97] ================================================== [15:47:54:97] OnGameLoopStart(), currentFrameNo = 606, currentTick = 9358, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 606, stoppageTimer = 606 [15:47:54:97] Found next frame to render (606)... controls = 0x5, state = 0 [15:47:54:97] Applying frame 606, state = 0, controls = 0x5 (player 1) [15:47:54:97] Wasted 1 tick(s) [15:47:54:97] OnGameLoopEnd() [15:47:54:97] ================================================== [15:47:54:97] OnGameLoopStart(), currentFrameNo = 607, currentTick = 9359, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 607, stoppageTimer = 607 [15:47:54:97] Found next frame to render (607)... controls = 0, state = 0 [15:47:54:97] Applying frame 607, state = 0, controls = 0 (player 2) [15:47:54:97] Sending frame 612, controls = 0x5, state = 0 [15:47:54:97] OnGameLoopEnd() [15:47:54:97] ================================================== [15:47:54:97] OnGameLoopStart(), currentFrameNo = 608, currentTick = 9361, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 608, stoppageTimer = 608 [15:47:54:97] Found next frame to render (608)... controls = 0x5, state = 0 [15:47:54:97] Applying frame 608, state = 0, controls = 0x5 (player 1) [15:47:54:97] Wasted 1 tick(s) [15:47:55:02] OnGameLoopEnd() [15:47:55:02] ================================================== [15:47:55:02] OnGameLoopStart(), currentFrameNo = 609, currentTick = 9362, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 609, stoppageTimer = 609 [15:47:55:02] Waiting for packet 609 [15:47:55:02] Sending frame 612, controls = 0x5, state = 0 [15:47:55:02] Sending frame 608, controls = 0x5, state = 0 [15:47:55:02] Sending frame 604, controls = 0x5, state = 0 [15:47:55:02] Sending frame 612, controls = 0x5, state = 0 [15:47:55:02] Found next frame to render (609)... controls = 0, state = 0 [15:47:55:02] Applying frame 609, state = 0, controls = 0 (player 2) [15:47:55:02] Wasted 2 tick(s) [15:47:55:02] OnGameLoopEnd() [15:47:55:02] ================================================== [15:47:55:02] OnGameLoopStart(), currentFrameNo = 610, currentTick = 9365, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 610, stoppageTimer = 610 [15:47:55:08] Found next frame to render (610)... controls = 0x5, state = 0 [15:47:55:08] Applying frame 610, state = 0, controls = 0x5 (player 1) [15:47:55:08] Wasted 1 tick(s) [15:47:55:08] Rejecting out of range frame: 609. [15:47:55:08] OnGameLoopEnd() [15:47:55:08] ================================================== [15:47:55:08] OnGameLoopStart(), currentFrameNo = 611, currentTick = 9368, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 611, stoppageTimer = 611 [15:47:55:08] Found next frame to render (611)... controls = 0, state = 0 [15:47:55:08] Applying frame 611, state = 0, controls = 0 (player 2) [15:47:55:08] Sending frame 616, controls = 0x5, state = 0 [15:47:55:08] Rejecting out of range frame: 605. [15:47:55:08] OnGameLoopEnd() [15:47:55:08] ================================================== [15:47:55:08] OnGameLoopStart(), currentFrameNo = 612, currentTick = 9369, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 612, stoppageTimer = 612 [15:47:55:08] Found next frame to render (612)... controls = 0x5, state = 0 [15:47:55:08] Applying frame 612, state = 0, controls = 0x5 (player 1) [15:47:55:08] Rejecting out of range frame: 601. [15:47:55:13] OnGameLoopEnd() [15:47:55:13] ================================================== [15:47:55:13] OnGameLoopStart(), currentFrameNo = 613, currentTick = 9370, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 613, stoppageTimer = 613 [15:47:55:13] Waiting for packet 613 [15:47:55:13] Sending frame 616, controls = 0x5, state = 0 [15:47:55:13] Found next frame to render (613)... controls = 0, state = 0 [15:47:55:13] Applying frame 613, state = 0, controls = 0 (player 2) [15:47:55:13] OnGameLoopEnd() [15:47:55:13] ================================================== [15:47:55:13] OnGameLoopStart(), currentFrameNo = 614, currentTick = 9371, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 614, stoppageTimer = 614 [15:47:55:13] Found next frame to render (614)... controls = 0x5, state = 0 [15:47:55:13] Applying frame 614, state = 0, controls = 0x5 (player 1) [15:47:55:13] OnGameLoopEnd() [15:47:55:13] ================================================== [15:47:55:13] OnGameLoopStart(), currentFrameNo = 615, currentTick = 9372, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 615, stoppageTimer = 615 [15:47:55:13] Found next frame to render (615)... controls = 0, state = 0 [15:47:55:13] Applying frame 615, state = 0, controls = 0 (player 2) [15:47:55:13] Sending frame 620, controls = 0x5, state = 0 [15:47:55:13] OnGameLoopEnd() [15:47:55:13] ================================================== [15:47:55:13] OnGameLoopStart(), currentFrameNo = 616, currentTick = 9373, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 616, stoppageTimer = 616 [15:47:55:13] Found next frame to render (616)... controls = 0x5, state = 0 [15:47:55:13] Applying frame 616, state = 0, controls = 0x5 (player 1) [15:47:55:19] OnGameLoopEnd() [15:47:55:19] ================================================== [15:47:55:19] OnGameLoopStart(), currentFrameNo = 617, currentTick = 9375, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 617, stoppageTimer = 617 [15:47:55:19] Waiting for packet 617 [15:47:55:19] Sending frame 620, controls = 0x5, state = 0 [15:47:55:19] Sending frame 616, controls = 0x5, state = 0 [15:47:55:19] Sending frame 612, controls = 0x5, state = 0 [15:47:55:24] Rejecting out of range frame: 613. [15:47:55:24] Rejecting out of range frame: 609. [15:47:55:24] Rejecting out of range frame: 605. [15:47:55:24] Rejecting out of range frame: 613. [15:47:55:24] Found next frame to render (617)... controls = 0, state = 0 [15:47:55:24] Applying frame 617, state = 0, controls = 0 (player 2) [15:47:55:24] Wasted 5 tick(s) [15:47:55:30] OnGameLoopEnd() [15:47:55:30] ================================================== [15:47:55:30] OnGameLoopStart(), currentFrameNo = 618, currentTick = 9381, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 618, stoppageTimer = 618 [15:47:55:30] Found next frame to render (618)... controls = 0x5, state = 0 [15:47:55:30] Applying frame 618, state = 0, controls = 0x5 (player 1) [15:47:55:30] Wasted 1 tick(s) [15:47:55:30] OnGameLoopEnd() [15:47:55:30] ================================================== [15:47:55:30] OnGameLoopStart(), currentFrameNo = 619, currentTick = 9382, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 619, stoppageTimer = 619 [15:47:55:30] Found next frame to render (619)... controls = 0, state = 0 [15:47:55:30] Applying frame 619, state = 0, controls = 0 (player 2) [15:47:55:30] Sending frame 624, controls = 0x5, state = 0 [15:47:55:30] OnGameLoopEnd() [15:47:55:30] ================================================== [15:47:55:30] OnGameLoopStart(), currentFrameNo = 620, currentTick = 9383, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 620, stoppageTimer = 620 [15:47:55:30] Found next frame to render (620)... controls = 0x5, state = 0 [15:47:55:30] Applying frame 620, state = 0, controls = 0x5 (player 1) [15:47:55:30] OnGameLoopEnd() [15:47:55:30] ================================================== [15:47:55:30] OnGameLoopStart(), currentFrameNo = 621, currentTick = 9384, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 621, stoppageTimer = 621 [15:47:55:30] Waiting for packet 621 [15:47:55:30] Sending frame 624, controls = 0x5, state = 0 [15:47:55:30] Found next frame to render (621)... controls = 0, state = 0 [15:47:55:30] Applying frame 621, state = 0, controls = 0 (player 2) [15:47:55:35] Wasted 1 tick(s) [15:47:55:35] OnGameLoopEnd() [15:47:55:35] ================================================== [15:47:55:35] OnGameLoopStart(), currentFrameNo = 622, currentTick = 9385, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 622, stoppageTimer = 622 [15:47:55:35] Found next frame to render (622)... controls = 0x5, state = 0 [15:47:55:35] Applying frame 622, state = 0, controls = 0x5 (player 1) [15:47:55:35] OnGameLoopEnd() [15:47:55:35] ================================================== [15:47:55:35] OnGameLoopStart(), currentFrameNo = 623, currentTick = 9386, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 623, stoppageTimer = 623 [15:47:55:35] Found next frame to render (623)... controls = 0, state = 0 [15:47:55:35] Applying frame 623, state = 0, controls = 0 (player 2) [15:47:55:35] Sending frame 628, controls = 0x5, state = 0 [15:47:55:35] OnGameLoopEnd() [15:47:55:35] ================================================== [15:47:55:41] OnGameLoopStart(), currentFrameNo = 624, currentTick = 9389, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 624, stoppageTimer = 624 [15:47:55:41] Found next frame to render (624)... controls = 0x5, state = 0 [15:47:55:41] Applying frame 624, state = 0, controls = 0x5 (player 1) [15:47:55:41] Wasted 1 tick(s) [15:47:55:41] OnGameLoopEnd() [15:47:55:41] ================================================== [15:47:55:41] OnGameLoopStart(), currentFrameNo = 625, currentTick = 9390, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 625, stoppageTimer = 625 [15:47:55:41] Found next frame to render (625)... controls = 0, state = 0 [15:47:55:41] Applying frame 625, state = 0, controls = 0 (player 2) [15:47:55:41] OnGameLoopEnd() [15:47:55:41] ================================================== [15:47:55:41] OnGameLoopStart(), currentFrameNo = 626, currentTick = 9391, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 626, stoppageTimer = 626 [15:47:55:41] Found next frame to render (626)... controls = 0x5, state = 0 [15:47:55:41] Applying frame 626, state = 0, controls = 0x5 (player 1) [15:47:55:41] OnGameLoopEnd() [15:47:55:41] ================================================== [15:47:55:41] OnGameLoopStart(), currentFrameNo = 627, currentTick = 9392, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 627, stoppageTimer = 627 [15:47:55:41] Found next frame to render (627)... controls = 0, state = 0 [15:47:55:41] Applying frame 627, state = 0, controls = 0 (player 2) [15:47:55:41] Sending frame 632, controls = 0x5, state = 0 [15:47:55:46] Rejecting out of range frame: 625. [15:47:55:46] OnGameLoopEnd() [15:47:55:46] ================================================== [15:47:55:46] OnGameLoopStart(), currentFrameNo = 628, currentTick = 9393, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 628, stoppageTimer = 628 [15:47:55:46] Found next frame to render (628)... controls = 0x5, state = 0 [15:47:55:46] Applying frame 628, state = 0, controls = 0x5 (player 1) [15:47:55:46] Rejecting out of range frame: 621. [15:47:55:46] OnGameLoopEnd() [15:47:55:46] ================================================== [15:47:55:46] OnGameLoopStart(), currentFrameNo = 629, currentTick = 9395, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 629, stoppageTimer = 629 [15:47:55:46] Waiting for packet 629 [15:47:55:46] Sending frame 632, controls = 0x5, state = 0 [15:47:55:46] Found next frame to render (629)... controls = 0, state = 0 [15:47:55:46] Applying frame 629, state = 0, controls = 0 (player 2) [15:47:55:46] Rejecting out of range frame: 617. [15:47:55:46] OnGameLoopEnd() [15:47:55:52] ================================================== [15:47:55:52] OnGameLoopStart(), currentFrameNo = 630, currentTick = 9397, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 630, stoppageTimer = 630 [15:47:55:52] Found next frame to render (630)... controls = 0x5, state = 0 [15:47:55:52] Applying frame 630, state = 0, controls = 0x5 (player 1) [15:47:55:52] OnGameLoopEnd() [15:47:55:52] ================================================== [15:47:55:52] OnGameLoopStart(), currentFrameNo = 631, currentTick = 9398, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 631, stoppageTimer = 631 [15:47:55:52] Found next frame to render (631)... controls = 0, state = 0 [15:47:55:52] Applying frame 631, state = 0, controls = 0 (player 2) [15:47:55:52] Sending frame 636, controls = 0x5, state = 0 [15:47:55:52] OnGameLoopEnd() [15:47:55:52] ================================================== [15:47:55:52] OnGameLoopStart(), currentFrameNo = 632, currentTick = 9399, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 632, stoppageTimer = 632 [15:47:55:52] Found next frame to render (632)... controls = 0x5, state = 0 [15:47:55:52] Applying frame 632, state = 0, controls = 0x5 (player 1) [15:47:55:52] Rejecting out of range frame: 629. [15:47:55:57] OnGameLoopEnd() [15:47:55:57] ================================================== [15:47:55:57] OnGameLoopStart(), currentFrameNo = 633, currentTick = 9400, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 633, stoppageTimer = 633 [15:47:55:57] Waiting for packet 633 [15:47:55:57] Rejecting out of range frame: 625. [15:47:55:57] Sending frame 636, controls = 0x5, state = 0 [15:47:55:57] Sending frame 632, controls = 0x5, state = 0 [15:47:55:57] Found next frame to render (633)... controls = 0, state = 0 [15:47:55:57] Applying frame 633, state = 0, controls = 0 (player 2) [15:47:55:57] Wasted 1 tick(s) [15:47:55:57] Rejecting out of range frame: 621. [15:47:55:57] OnGameLoopEnd() [15:47:55:57] ================================================== [15:47:55:57] OnGameLoopStart(), currentFrameNo = 634, currentTick = 9402, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 634, stoppageTimer = 634 [15:47:55:57] Found next frame to render (634)... controls = 0x5, state = 0 [15:47:55:57] Applying frame 634, state = 0, controls = 0x5 (player 1) [15:47:55:57] Rejecting out of range frame: 629. [15:47:55:57] OnGameLoopEnd() [15:47:55:57] ================================================== [15:47:55:57] OnGameLoopStart(), currentFrameNo = 635, currentTick = 9403, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 635, stoppageTimer = 635 [15:47:55:57] Found next frame to render (635)... controls = 0, state = 0 [15:47:55:57] Applying frame 635, state = 0, controls = 0 (player 2) [15:47:55:57] Sending frame 640, controls = 0x4, state = 0 [15:47:55:63] OnGameLoopEnd() [15:47:55:63] ================================================== [15:47:55:63] OnGameLoopStart(), currentFrameNo = 636, currentTick = 9404, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 636, stoppageTimer = 636 [15:47:55:63] Found next frame to render (636)... controls = 0x5, state = 0 [15:47:55:63] Applying frame 636, state = 0, controls = 0x5 (player 1) [15:47:55:63] Rejecting out of range frame: 633. [15:47:55:63] OnGameLoopEnd() [15:47:55:63] ================================================== [15:47:55:63] OnGameLoopStart(), currentFrameNo = 637, currentTick = 9405, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 637, stoppageTimer = 637 [15:47:55:63] Found next frame to render (637)... controls = 0, state = 0 [15:47:55:63] Applying frame 637, state = 0, controls = 0 (player 2) [15:47:55:63] Rejecting out of range frame: 629. [15:47:55:63] OnGameLoopEnd() [15:47:55:63] ================================================== [15:47:55:63] OnGameLoopStart(), currentFrameNo = 638, currentTick = 9406, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 638, stoppageTimer = 638 [15:47:55:63] Found next frame to render (638)... controls = 0x5, state = 0 [15:47:55:63] Applying frame 638, state = 0, controls = 0x5 (player 1) [15:47:55:63] Rejecting out of range frame: 625. [15:47:55:63] OnGameLoopEnd() [15:47:55:63] ================================================== [15:47:55:63] OnGameLoopStart(), currentFrameNo = 639, currentTick = 9407, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 639, stoppageTimer = 639 [15:47:55:68] Found next frame to render (639)... controls = 0, state = 0 [15:47:55:68] Applying frame 639, state = 0, controls = 0 (player 2) [15:47:55:68] Wasted 1 tick(s) [15:47:55:68] Sending frame 644, controls = 0x24, state = 0 [15:47:55:68] Rejecting out of range frame: 633. [15:47:55:68] OnGameLoopEnd() [15:47:55:68] ================================================== [15:47:55:68] OnGameLoopStart(), currentFrameNo = 640, currentTick = 9410, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 640, stoppageTimer = 640 [15:47:55:68] Found next frame to render (640)... controls = 0x4, state = 0 [15:47:55:68] Applying frame 640, state = 0, controls = 0x4 (player 1) [15:47:55:68] Rejecting out of range frame: 629. [15:47:55:68] OnGameLoopEnd() [15:47:55:68] ================================================== [15:47:55:68] OnGameLoopStart(), currentFrameNo = 641, currentTick = 9411, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 641, stoppageTimer = 641 [15:47:55:68] Waiting for packet 641 [15:47:55:68] Sending frame 644, controls = 0x24, state = 0 [15:47:55:68] Found next frame to render (641)... controls = 0, state = 0 [15:47:55:68] Applying frame 641, state = 0, controls = 0 (player 2) [15:47:55:74] Rejecting out of range frame: 637. [15:47:55:74] OnGameLoopEnd() [15:47:55:74] ================================================== [15:47:55:74] OnGameLoopStart(), currentFrameNo = 642, currentTick = 9413, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 642, stoppageTimer = 642 [15:47:55:74] Found next frame to render (642)... controls = 0x4, state = 0 [15:47:55:74] Applying frame 642, state = 0, controls = 0x4 (player 1) [15:47:55:74] OnGameLoopEnd() [15:47:55:74] ================================================== [15:47:55:74] OnGameLoopStart(), currentFrameNo = 643, currentTick = 9415, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 643, stoppageTimer = 643 [15:47:55:74] Found next frame to render (643)... controls = 0, state = 0 [15:47:55:74] Applying frame 643, state = 0, controls = 0 (player 2) [15:47:55:74] Sending frame 648, controls = 0x4, state = 0 [15:47:55:79] OnGameLoopEnd() [15:47:55:79] ================================================== [15:47:55:79] OnGameLoopStart(), currentFrameNo = 644, currentTick = 9416, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 644, stoppageTimer = 644 [15:47:55:79] Found next frame to render (644)... controls = 0x24, state = 0 [15:47:55:79] Applying frame 644, state = 0, controls = 0x24 (player 1) [15:47:55:79] Rejecting out of range frame: 641. [15:47:55:79] OnGameLoopEnd() [15:47:55:79] ================================================== [15:47:55:79] OnGameLoopStart(), currentFrameNo = 645, currentTick = 9417, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 645, stoppageTimer = 645 [15:47:55:79] Found next frame to render (645)... controls = 0, state = 0 [15:47:55:79] Applying frame 645, state = 0, controls = 0 (player 2) [15:47:55:79] Rejecting out of range frame: 637. [15:47:55:79] OnGameLoopEnd() [15:47:55:79] ================================================== [15:47:55:79] OnGameLoopStart(), currentFrameNo = 646, currentTick = 9418, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 646, stoppageTimer = 646 [15:47:55:79] Found next frame to render (646)... controls = 0x24, state = 0 [15:47:55:79] Applying frame 646, state = 0, controls = 0x24 (player 1) [15:47:55:79] OnGameLoopEnd() [15:47:55:79] ================================================== [15:47:55:79] OnGameLoopStart(), currentFrameNo = 647, currentTick = 9419, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 647, stoppageTimer = 647 [15:47:55:79] Found next frame to render (647)... controls = 0, state = 0 [15:47:55:79] Applying frame 647, state = 0, controls = 0 (player 2) [15:47:55:79] Sending frame 652, controls = 0x4, state = 0 [15:47:55:85] OnGameLoopEnd() [15:47:55:85] ================================================== [15:47:55:85] OnGameLoopStart(), currentFrameNo = 648, currentTick = 9420, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 648, stoppageTimer = 648 [15:47:55:85] Found next frame to render (648)... controls = 0x4, state = 0 [15:47:55:85] Applying frame 648, state = 0, controls = 0x4 (player 1) [15:47:55:85] Rejecting out of range frame: 645. [15:47:55:85] OnGameLoopEnd() [15:47:55:85] ================================================== [15:47:55:85] OnGameLoopStart(), currentFrameNo = 649, currentTick = 9422, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 649, stoppageTimer = 649 [15:47:55:85] Found next frame to render (649)... controls = 0, state = 0 [15:47:55:85] Applying frame 649, state = 0, controls = 0 (player 2) [15:47:55:85] Rejecting out of range frame: 641. [15:47:55:85] OnGameLoopEnd() [15:47:55:85] ================================================== [15:47:55:85] OnGameLoopStart(), currentFrameNo = 650, currentTick = 9423, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 650, stoppageTimer = 650 [15:47:55:85] Found next frame to render (650)... controls = 0x4, state = 0 [15:47:55:85] Applying frame 650, state = 0, controls = 0x4 (player 1) [15:47:55:85] Rejecting out of range frame: 649. [15:47:55:90] OnGameLoopEnd() [15:47:55:90] ================================================== [15:47:55:90] OnGameLoopStart(), currentFrameNo = 651, currentTick = 9424, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 651, stoppageTimer = 651 [15:47:55:90] Found next frame to render (651)... controls = 0, state = 0 [15:47:55:90] Applying frame 651, state = 0, controls = 0 (player 2) [15:47:55:90] Sending frame 656, controls = 0x4, state = 0 [15:47:55:90] Rejecting out of range frame: 649. [15:47:55:90] OnGameLoopEnd() [15:47:55:90] ================================================== [15:47:55:90] OnGameLoopStart(), currentFrameNo = 652, currentTick = 9425, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 652, stoppageTimer = 652 [15:47:55:90] Found next frame to render (652)... controls = 0x4, state = 0 [15:47:55:90] Applying frame 652, state = 0, controls = 0x4 (player 1) [15:47:55:90] Rejecting out of range frame: 645. [15:47:55:90] OnGameLoopEnd() [15:47:55:90] ================================================== [15:47:55:90] OnGameLoopStart(), currentFrameNo = 653, currentTick = 9426, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 653, stoppageTimer = 653 [15:47:55:90] Waiting for packet 653 [15:47:55:90] Rejecting out of range frame: 637. [15:47:55:90] Sending frame 656, controls = 0x4, state = 0 [15:47:55:90] Rejecting out of range frame: 641. [15:47:55:90] Sending frame 652, controls = 0x4, state = 0 [15:47:55:96] Sending frame 648, controls = 0x4, state = 0 [15:47:55:96] Found next frame to render (653)... controls = 0, state = 0 [15:47:55:96] Applying frame 653, state = 0, controls = 0 (player 2) [15:47:55:96] Wasted 1 tick(s) [15:47:55:96] OnGameLoopEnd() [15:47:55:96] ================================================== [15:47:55:96] OnGameLoopStart(), currentFrameNo = 654, currentTick = 9429, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 654, stoppageTimer = 654 [15:47:55:96] Found next frame to render (654)... controls = 0x4, state = 0 [15:47:55:96] Applying frame 654, state = 0, controls = 0x4 (player 1) [15:47:55:96] OnGameLoopEnd() [15:47:55:96] ================================================== [15:47:55:96] OnGameLoopStart(), currentFrameNo = 655, currentTick = 9430, teamPlayingUp = 1, paused = 0, showingStats = 0, teamSwitchCounter = 655, stoppageTimer = 655 [15:47:55:96] Found next frame to render (655)... controls = 0, state = 0 [15:47:55:96] Applying frame 655, state = 0, controls = 0 (player 2) [15:47:55:96] Sending frame 660, controls = 0x4, state = 0 [15:47:56:01] Packet received (657), hash mismatch for frame 653 [15:47:56:01] Saved hashes: 0xacd16e21 and 0x7da66064 [15:47:56:01] Received hashes: 0xf40b3c60 and 0x7da66064 [15:47:56:01] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 0037ebfe 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 0037ec0e 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 08 00 7....?1...7..... 0037ec1e 4c 35 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 L51..51......... 0037ec2e 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 01 ................ 0037ec3e 01 00 00 00 00 00 00 00 28 36 31 00 00 00 00 00 ........(61..... 0037ec4e 00 00 00 00 00 00 00 00 01 00 01 00 00 00 01 00 ................ 0037ec5e 01 00 43 01 c1 01 16 00 28 36 31 00 00 00 00 00 ..C.....(61..... 0037ec6e ff ff 00 00 00 00 03 00 00 00 00 00 00 00 00 00 ................ 0037ec7e 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0037ec8e 00 . [15:47:56:01] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 0037ec8f fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 0037ec9f 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 08 00 7....?1...7..... 0037ecaf e2 3a 31 00 74 3a 31 00 00 00 00 00 ff ff ff ff .:1.t:1......... 0037ecbf 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0037eccf 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0037ecdf 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 00 ................ 0037ecef 01 00 41 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..A............. 0037ecff ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 0037ed0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0037ed1f 00 . [15:47:56:01] State from last 20 frames: -------------------------- [15:47:56:01] *** Dumping saved teams for frame 636 [15:47:56:01] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ac060 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ac070 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 09 00 7....?1...7..... 003ac080 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 07 00 (61..51......... 003ac090 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 ................ 003ac0a0 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac0b0 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ac0c0 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ac0d0 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ac0e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac0f0 00 . [15:47:56:07] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ac0f1 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ac101 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 09 00 7....?1...7..... 003ac111 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ac121 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac131 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac141 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003ac151 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ac161 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ac171 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac181 00 . [15:47:56:07] *** Dumping saved teams for frame 637 [15:47:56:07] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ac190 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ac1a0 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 0a 00 7....?1...7..... 003ac1b0 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 07 00 (61..51......... 003ac1c0 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 ................ 003ac1d0 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac1e0 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ac1f0 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ac200 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ac210 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac220 00 . [15:47:56:12] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ac221 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ac231 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 09 00 7....?1...7..... 003ac241 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ac251 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac261 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac271 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003ac281 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ac291 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ac2a1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac2b1 00 . [15:47:56:12] *** Dumping saved teams for frame 638 [15:47:56:12] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ac2c0 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ac2d0 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 0a 00 7....?1...7..... 003ac2e0 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 07 00 (61..51......... 003ac2f0 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 ................ 003ac300 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac310 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ac320 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ac330 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ac340 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac350 00 . [15:47:56:18] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ac351 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ac361 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 0a 00 7....?1...7..... 003ac371 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ac381 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac391 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac3a1 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003ac3b1 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ac3c1 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ac3d1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac3e1 00 . [15:47:56:18] *** Dumping saved teams for frame 639 [15:47:56:18] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ac3f0 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ac400 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 00 00 7....?1...7..... 003ac410 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 07 00 (61..51......... 003ac420 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 ................ 003ac430 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac440 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ac450 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ac460 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ac470 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac480 00 . [15:47:56:23] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ac481 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ac491 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 0a 00 7....?1...7..... 003ac4a1 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ac4b1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac4c1 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac4d1 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003ac4e1 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ac4f1 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ac501 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac511 00 . [15:47:56:23] *** Dumping saved teams for frame 640 [15:47:56:23] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003aad60 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003aad70 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 00 00 7....?1...7..... 003aad80 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 07 00 (61..51......... 003aad90 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 ................ 003aada0 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aadb0 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003aadc0 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003aadd0 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003aade0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aadf0 00 . [15:47:56:28] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003aadf1 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003aae01 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 00 00 7....?1...7..... 003aae11 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003aae21 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aae31 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aae41 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003aae51 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003aae61 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003aae71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aae81 00 . [15:47:56:28] *** Dumping saved teams for frame 641 [15:47:56:28] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003aae90 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003aaea0 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 01 00 7....?1...7..... 003aaeb0 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 (61..51......... 003aaec0 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 ................ 003aaed0 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aaee0 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003aaef0 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003aaf00 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003aaf10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aaf20 00 . [15:47:56:28] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003aaf21 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003aaf31 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 00 00 7....?1...7..... 003aaf41 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003aaf51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aaf61 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aaf71 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003aaf81 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003aaf91 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003aafa1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aafb1 00 . [15:47:56:34] *** Dumping saved teams for frame 642 [15:47:56:34] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003aafc0 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003aafd0 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 01 00 7....?1...7..... 003aafe0 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 (61..51......... 003aaff0 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 ................ 003ab000 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab010 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ab020 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab030 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab040 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab050 00 . [15:47:56:34] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab051 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ab061 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 01 00 7....?1...7..... 003ab071 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ab081 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab091 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab0a1 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003ab0b1 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab0c1 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab0d1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab0e1 00 . [15:47:56:39] *** Dumping saved teams for frame 643 [15:47:56:39] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab0f0 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ab100 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 02 00 7....?1...7..... 003ab110 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 (61..51......... 003ab120 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 ................ 003ab130 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab140 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ab150 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab160 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab170 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab180 00 . [15:47:56:39] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab181 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ab191 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 01 00 7....?1...7..... 003ab1a1 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ab1b1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab1c1 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab1d1 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003ab1e1 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab1f1 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab201 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab211 00 . [15:47:56:45] *** Dumping saved teams for frame 644 [15:47:56:45] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab220 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ab230 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 02 00 7....?1...7..... 003ab240 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 (61..51......... 003ab250 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 ................ 003ab260 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab270 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ab280 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab290 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab2a0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab2b0 00 . [15:47:56:45] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab2b1 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ab2c1 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 02 00 7....?1...7..... 003ab2d1 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ab2e1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab2f1 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab301 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003ab311 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab321 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab331 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab341 00 . [15:47:56:45] *** Dumping saved teams for frame 645 [15:47:56:45] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab350 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ab360 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 03 00 7....?1...7..... 003ab370 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 (61..51......... 003ab380 00 00 ff 01 00 00 01 00 00 00 00 00 00 01 00 00 ................ 003ab390 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab3a0 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ab3b0 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab3c0 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab3d0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab3e0 00 . [15:47:56:50] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab3e1 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ab3f1 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 02 00 7....?1...7..... 003ab401 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ab411 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab421 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab431 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003ab441 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab451 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab461 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab471 00 . [15:47:56:50] *** Dumping saved teams for frame 646 [15:47:56:50] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab480 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ab490 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 03 00 7....?1...7..... 003ab4a0 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 (61..51......... 003ab4b0 00 00 ff 01 00 00 01 00 00 00 00 00 00 01 00 00 ................ 003ab4c0 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab4d0 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ab4e0 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab4f0 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab500 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab510 00 . [15:47:56:56] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab511 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ab521 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 03 00 7....?1...7..... 003ab531 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ab541 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab551 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab561 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003ab571 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab581 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab591 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab5a1 00 . [15:47:56:56] *** Dumping saved teams for frame 647 [15:47:56:56] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab5b0 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ab5c0 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 04 00 7....?1...7..... 003ab5d0 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 (61..51......... 003ab5e0 00 00 ff 00 00 00 02 00 00 00 00 00 00 01 00 00 ................ 003ab5f0 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab600 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ab610 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab620 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab630 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab640 00 . [15:47:56:61] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab641 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ab651 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 03 00 7....?1...7..... 003ab661 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ab671 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab681 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab691 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003ab6a1 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab6b1 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab6c1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab6d1 00 . [15:47:56:61] *** Dumping saved teams for frame 648 [15:47:56:61] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab6e0 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ab6f0 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 04 00 7....?1...7..... 003ab700 28 36 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 (61..51......... 003ab710 00 00 ff 00 00 00 02 00 00 00 00 00 00 01 00 00 ................ 003ab720 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab730 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ab740 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab750 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab760 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab770 00 . [15:47:56:67] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab771 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ab781 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 04 00 7....?1...7..... 003ab791 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ab7a1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab7b1 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab7c1 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 00 00 ................ 003ab7d1 00 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab7e1 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab7f1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab801 00 . [15:47:56:67] *** Dumping saved teams for frame 649 [15:47:56:67] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab810 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ab820 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 05 00 7....?1...7..... 003ab830 00 00 00 00 ba 35 31 00 00 00 00 00 06 00 06 00 .....51......... 003ab840 ff 00 00 00 00 00 00 00 06 00 00 00 00 01 00 00 ................ 003ab850 01 00 00 00 00 00 00 00 28 36 31 00 00 00 00 00 ........(61..... 003ab860 00 00 00 00 ff 00 ff 00 01 00 01 00 00 00 01 00 ................ 003ab870 01 00 50 01 c1 01 19 00 28 36 31 00 00 00 00 00 ..P.....(61..... 003ab880 ff ff 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab890 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab8a0 00 . [15:47:56:72] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab8a1 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ab8b1 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 04 00 7....?1...7..... 003ab8c1 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ................ 003ab8d1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab8e1 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab8f1 00 00 00 00 ff 00 ff 00 00 00 00 00 00 00 01 00 ................ 003ab901 01 00 50 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..P............. 003ab911 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ab921 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab931 00 . [15:47:56:72] *** Dumping saved teams for frame 650 [15:47:56:72] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab940 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003ab950 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 05 00 7....?1...7..... 003ab960 00 00 00 00 ba 35 31 00 00 00 00 00 06 00 06 00 .....51......... 003ab970 ff 00 00 00 00 00 00 00 06 00 00 00 00 01 00 00 ................ 003ab980 01 00 00 00 00 00 00 00 28 36 31 00 00 00 00 00 ........(61..... 003ab990 00 00 00 00 ff 00 ff 00 01 00 01 00 00 00 01 00 ................ 003ab9a0 01 00 50 01 c1 01 19 00 28 36 31 00 00 00 00 00 ..P.....(61..... 003ab9b0 ff ff 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab9c0 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ab9d0 00 . [15:47:56:72] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003ab9d1 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003ab9e1 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 05 00 7....?1...7..... 003ab9f1 e2 3a 31 00 74 3a 31 00 00 00 00 00 ff ff ff ff .:1.t:1......... 003aba01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aba11 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aba21 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 00 ................ 003aba31 01 00 4d 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..M............. 003aba41 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003aba51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003aba61 00 . [15:47:56:78] *** Dumping saved teams for frame 651 [15:47:56:78] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003aba70 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003aba80 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 06 00 7....?1...7..... 003aba90 4c 35 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 L51..51......... 003abaa0 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 01 ................ 003abab0 01 00 00 00 00 00 00 00 28 36 31 00 00 00 00 00 ........(61..... 003abac0 00 00 00 00 00 00 00 00 01 00 01 00 00 00 01 00 ................ 003abad0 01 00 4b 01 c1 01 18 00 28 36 31 00 00 00 00 00 ..K.....(61..... 003abae0 ff ff 00 00 00 00 01 00 00 00 00 00 00 00 00 00 ................ 003abaf0 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abb00 00 . [15:47:56:78] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003abb01 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003abb11 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 05 00 7....?1...7..... 003abb21 e2 3a 31 00 74 3a 31 00 00 00 00 00 ff ff ff ff .:1.t:1......... 003abb31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abb41 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abb51 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 00 ................ 003abb61 01 00 4d 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..M............. 003abb71 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003abb81 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abb91 00 . [15:47:56:83] *** Dumping saved teams for frame 652 [15:47:56:83] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003abba0 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003abbb0 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 06 00 7....?1...7..... 003abbc0 4c 35 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 L51..51......... 003abbd0 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 01 ................ 003abbe0 01 00 00 00 00 00 00 00 28 36 31 00 00 00 00 00 ........(61..... 003abbf0 00 00 00 00 00 00 00 00 01 00 01 00 00 00 01 00 ................ 003abc00 01 00 4b 01 c1 01 18 00 28 36 31 00 00 00 00 00 ..K.....(61..... 003abc10 ff ff 00 00 00 00 01 00 00 00 00 00 00 00 00 00 ................ 003abc20 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abc30 00 . [15:47:56:83] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003abc31 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003abc41 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 06 00 7....?1...7..... 003abc51 e2 3a 31 00 74 3a 31 00 00 00 00 00 ff ff ff ff .:1.t:1......... 003abc61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abc71 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abc81 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 00 ................ 003abc91 01 00 49 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..I............. 003abca1 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003abcb1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abcc1 00 . [15:47:56:89] *** Dumping saved teams for frame 653 [15:47:56:89] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003abcd0 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003abce0 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 07 00 7....?1...7..... 003abcf0 4c 35 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 L51..51......... 003abd00 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 01 ................ 003abd10 01 00 00 00 00 00 00 00 28 36 31 00 00 00 00 00 ........(61..... 003abd20 00 00 00 00 00 00 00 00 01 00 01 00 00 00 01 00 ................ 003abd30 01 00 47 01 c1 01 17 00 28 36 31 00 00 00 00 00 ..G.....(61..... 003abd40 ff ff 00 00 00 00 02 00 00 00 00 00 00 00 00 00 ................ 003abd50 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abd60 00 . [15:47:56:89] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003abd61 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003abd71 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 06 00 7....?1...7..... 003abd81 e2 3a 31 00 74 3a 31 00 00 00 00 00 ff ff ff ff .:1.t:1......... 003abd91 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abda1 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abdb1 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 00 ................ 003abdc1 01 00 49 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..I............. 003abdd1 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003abde1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abdf1 00 . [15:47:56:89] *** Dumping saved teams for frame 654 [15:47:56:89] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003abe00 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003abe10 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 07 00 7....?1...7..... 003abe20 4c 35 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 L51..51......... 003abe30 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 01 ................ 003abe40 01 00 00 00 00 00 00 00 28 36 31 00 00 00 00 00 ........(61..... 003abe50 00 00 00 00 00 00 00 00 01 00 01 00 00 00 01 00 ................ 003abe60 01 00 47 01 c1 01 17 00 28 36 31 00 00 00 00 00 ..G.....(61..... 003abe70 ff ff 00 00 00 00 02 00 00 00 00 00 00 00 00 00 ................ 003abe80 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abe90 00 . [15:47:56:94] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003abe91 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003abea1 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 07 00 7....?1...7..... 003abeb1 e2 3a 31 00 74 3a 31 00 00 00 00 00 ff ff ff ff .:1.t:1......... 003abec1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abed1 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abee1 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 00 ................ 003abef1 01 00 45 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..E............. 003abf01 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003abf11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abf21 00 . [15:47:57:00] *** Dumping saved teams for frame 655 [15:47:57:00] Hex dump of left team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003abf30 8f ec 37 00 01 00 00 00 00 00 b6 4d 31 00 e2 eb ..7........M1... 003abf40 37 00 01 00 9c 3f 31 00 f8 f3 37 00 09 00 08 00 7....?1...7..... 003abf50 4c 35 31 00 ba 35 31 00 00 00 00 00 06 00 06 00 L51..51......... 003abf60 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 01 ................ 003abf70 01 00 00 00 00 00 00 00 28 36 31 00 00 00 00 00 ........(61..... 003abf80 00 00 00 00 00 00 00 00 01 00 01 00 00 00 01 00 ................ 003abf90 01 00 43 01 c1 01 16 00 28 36 31 00 00 00 00 00 ..C.....(61..... 003abfa0 ff ff 00 00 00 00 03 00 00 00 00 00 00 00 00 00 ................ 003abfb0 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003abfc0 00 . [15:47:57:00] Hex dump of right team, size = 145 Address Hexadecimal values Printable -------------- ----------------------------------------------- ---------------- 003abfc1 fe eb 37 00 02 00 00 00 00 00 5e 54 31 00 f0 eb ..7.......^T1... 003abfd1 37 00 02 00 c8 3f 31 00 f8 f3 37 00 03 00 07 00 7....?1...7..... 003abfe1 e2 3a 31 00 74 3a 31 00 00 00 00 00 ff ff ff ff .:1.t:1......... 003abff1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac001 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac011 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 00 ................ 003ac021 01 00 45 01 c1 01 00 00 00 00 00 00 00 00 00 00 ..E............. 003ac031 ff ff 00 00 00 00 ff ff 00 00 00 00 00 00 00 00 ................ 003ac041 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 003ac051 00 . [15:47:57:00] Assertion failed! At mpgame.c:186 [15:47:57:00] Canceling all packets... [15:47:57:00] Closed socket: 0x240 [15:47:57:00] Releasing low memory, ptr is 0x761f0