How SWOS compute players price / value ?

  • marmotte
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13 years 7 months ago - 13 years 7 months ago #88819 by marmotte
Hello,


I m coding a software (in java) in order to export all team files (those based from 2009 swos synchronated update : synchronated.110mb.com/updates.html) into a database (mysql). It works well but I ve a problem with players prices.
This Whiteulver post (forum.whiteulver.co.cc/index.php?topic=37.0) help me a lot !

In my database I have all the players skills, now I try to understand how the value of the players are computed.

Is someone know how SWOS game compute value of the players ::) ?

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13 years 7 months ago #88844 by Playaveli
I hope you are good at Mathmatics... ;)


Formulae to compute prices:

1. This is the formula that Jeroen van Sluijs uses in his editors.


70K*HE+70K*PA+140K*FI+140K*TA+140K*SH+210K*BC+210K*SP

He uses the same formula for all the different player s positions.




2. This formula is created by Richard Osborne:

((9*(TA-6)^7+9*(SP-6)^7+6*(BC-5)^7+5*(PA-4)^7+4*(HE-2)^7+4*(SH-1)^7+3*(FI-1)^7)/83)+70k

This formula is only for BACK players, and it seems to give similar values to those given by the game.




3. This formula is created by Karol Dzbuk.

((PA+SH+HE+TA+BC+SP+FI)^3.71)

This formula is for all the different player s positions, he used a progressive rising curve, because better players cost unproportionally more (much more!). He considered every ability equally for every position, aiming at a liberal situation, where goal-scoring defenders can be as valuable as superb tackling-defenders. Every coach can decide, which one is good for his team replacing 3.71 for other value.



---
Check: reocities.com/TimesSquare/1115/pcswosen.htm

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13 years 7 months ago #88918 by marmotte
Replied by marmotte on topic Re: How SWOS compute players price / value ?
Thanks for your quick answer, Playaveli :)

So I ve re open my maths books ;D and none of the three formula works for me.
And for goalies, the skills are always egal to 0 , show how do I apply the formulas ?


It seems something is missed in theses formula because when I extract hexadecimals players informations from the team file I ve found 1 byte unknown

Example for goalies :

Price in £ is in Million and came from the SWOS game.
Hex is the Hexadecimal value of the uknown byte caming just after the players skills. Dec is the Decimal conversion of the unknown byte ...
The Hex Value is the same for players having the same price ...

PlayerName Team Pos PA SH HE TA BC SP FI £ Hex Dec
IKER CASILLAS REAL MADRID G 0 0 0 0 0 0 0 10 2E 46
GIANLUIGI BUFFON JUVENTUS G 0 0 0 0 0 0 0 10 2E 46
PETER CHECH CHELSEA G 0 0 0 0 0 0 0 9 2D 45
JULIO CESAR INTER G 0 0 0 0 0 0 0 5 29 41
SEBASTIEN FREY FIORENTINA G 0 0 0 0 0 0 0 5 29 41
PEPE REINA LIVERPOOL G 0 0 0 0 0 0 0 5 29 41

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13 years 7 months ago #88963 by marmotte
Replied by marmotte on topic Re: How SWOS compute players price / value ?
In fact no formula is used by the game, this byte is the raw value code increasing step by step and here is the correspondence table for info :

HEX Value Price in £
00 -25K
01 25K
02 30K
03 40K
04 50K
05 65K
06 75L
07 85K
08 100K
09 110K
0a 130K
0b 150K
0c 160K
0d 180K
0e 200K
0f 250K
10 300K
11 350K
12 450K
13 500K
14 550K
15 600K
16 650K
17 700K
18 750K
19 800K
1a 850K
1b 950K
1c 1M
1d 1.1M
1e 1.3M
1f 1.5M
20 1.6M
21 1.8M
22 1.9M
23 2M
24 2.25M
25 2.75M
26 3M
27 3.5M
28 4.5M
29 5M
2a 6M
2b 7M
2c 8M
2d 9M
2e 10M
2f 12M
30 15M
= 31 15M+

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13 years 6 months ago #89298 by Marin Parushev
marmotte is absolutely right.

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13 years 6 months ago #89311 by MIJB#19
Ho about that: he answered his own question! :D

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13 years 6 months ago #89464 by Sholomo
I am interested how are prices attributes connected? For example if there is a player with all attributes 0, and u give him price of 15M+ will that make any difference? how about if two players have the same attributes but one is worth 0.5M and the other 2.5 M.

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13 years 6 months ago #89482 by marmotte
Replied by marmotte on topic Re: How SWOS compute players price / value ?
@MIJB#19 :
yes but I ve searched bumping my head on the wall before finding that ;D


@Sholomo :
hum I think it s not linked in the ream file, because the byte storing the price is hard coded in the team file like each skill of each players.
This post on the whiteulver forum help me a lot : forum.whiteulver.co.cc/index.php?topic=37.0
By the way, thanks to him :)

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13 years 6 months ago #89498 by Marin Parushev
@Sholomo:
I believe the price doesn t matter when we re talking about a field player. However, I think the more expensive a goalkeeper is, the better he plays.

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13 years 6 months ago #89503 by marmotte
Replied by marmotte on topic Re: How SWOS compute players price / value ?
@myrrito :
Yes good comment, because all goalkeeper have 0 in all skills. So as you said the only way to value a good goalie is his price.

It seems that you have some SWOS programming skills ? Do you have developped soming around SWOS ?

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