Re: Amiga Games Highscore-Battle
15 years 9 months ago #47359
by Pallister
Replied by Pallister on topic Re: Amiga Games Highscore-Battle
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15 years 9 months ago #47360
by xflea
Replied by xflea on topic Re: Amiga Games Highscore-Battle
hehehe that is MEGALAUGH you re talking about - 5 million each loop and trap
when you light the whole PARTY word you get HAPPY HOUR - each target counts 1 million
HINT - as MEGALAUGH and HAPPY HOUR scores are added as bonus (after you loose the ball) it is good to have Xbonus gathered then...
when you light the whole PARTY word you get HAPPY HOUR - each target counts 1 million
HINT - as MEGALAUGH and HAPPY HOUR scores are added as bonus (after you loose the ball) it is good to have Xbonus gathered then...
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15 years 9 months ago - 15 years 9 months ago #47361
by Pallister
DEADLINE IS EXPANDED for 1 day more (Saturday)!!!
Replied by Pallister on topic Re: Amiga Games Highscore-Battle
Oh yeah!!! I took my manual from my original game. And to avoid a personal advantage for me I show you the possible ways to score:
PARTYLAND
DUCK TARGETS
Light all DUCKS to enable SNACKS (ICECREAM, SODA and
POPCORN) in turn.
Shoot ball into the trap under the top
flipper to eat the lit SNACK. Eating all SNACKS enables
HOLD BONUS and DOUBLE BONUS on the ANTICLOCKWISE loop. The
DOUBLE BONUS is only active for 10 seconds. Eating all the
SNACKS afterwards enables DOUBLE BONUS.
PUKE
Light all PUKE letters then shoot the DRAGONS MOUTH for 5
MILLION points, EXTRA BALL and JACKPOT in turn.
CYCLONE
Shoot the CYCLONE to add 1 to the BONUS COUNTER.
DRAGON
Shoot the DRAGONS MOUTH when no lights lit to score
250,000 points.
JACKPOT
Collect from the DRAGONS MOUTH after:
1. Spelling PUKE 3 times.
2. Enabling HAPPY HOUR.
3. Enabling MEGA LAUGH.
JACKPOT only lasts for 30 seconds during HAPPY HOUR and
MEGA LAUGH.
BONUS MULTIPLIER
Shoot the SKYRIDE 3 times and shoot the ANTICLOCKWISE loop
to collect the next BONUS MULTIPLIER.
ARCADE
Enabled by hitting the target just below the entrance. Gives
bonus of either:
1. Nothing
2. 500,000 points
3. 1 MILLION points
4. 5 MILLION points
5. Enabling SIDE-LANE EXTRA BALL light
6. An extra CRAZY letter.
ROCKET LIGHTS
Light all ROCKET lights to score 2,4,6, and 8 BONUS
MULTIPLIERS in turn. Score EXTRA BALL and 1 MILLION points
in turn after lighting all BONUS MULTIPLIERS.
EXTRA BALL
Collect from the DRAGONS MOUTH after spelling PUKE twice.
SIDE-LANE XB
When XB light is enabled, exiting through a SIDE-LANE awards
an EXTRA BALL.
TUNNEL
Repeatedly shooting the TUNNEL after ball falls from DROP
ZONE awards the flashing TUNNEL BONUS and enables the next
BONUS for 10 seconds.
SKILL SHOT
Scored by shooting the CYCLONE or the TUNNEL immediately
after the ball is shot from the spring.
HIDDEN HALLWAY
Mystery bonus enables 5 count bonuses on the CYCLONE.
MEGA-LAUGH
Light up MAD letters to spell CRAZY. 1 MAD letter lit each
time you shoot the ball into the CLOCKWISE loop. 1 CRAZY
letter lit when all MAD letters lit.
MEGA-LAUGH scores 5 MILLION points for all ramps and
passages for 25 seconds.
HAPPY-HOUR
Spell PARTY by completing the following:
1. P - shoot the ANTICLOCKWISE loop and then the TUNNEL.
2. A - eat all 3 SNACKS. -- Here is your answer, xflea!
3. R - shoot the ANTICLOCKWISE loop and then the CYCLONE.
4. T - shoot any SKYRIDE/LOOP combination twice in 10
seconds.
5. Y - spell PUKE.
HAPPY-HOUR scores 1 MILLION points for all TARGETS (bumpers,
drop target etc) for 25 seconds.
PARTYLAND
DUCK TARGETS
Light all DUCKS to enable SNACKS (ICECREAM, SODA and
POPCORN) in turn.
Shoot ball into the trap under the top
flipper to eat the lit SNACK. Eating all SNACKS enables
HOLD BONUS and DOUBLE BONUS on the ANTICLOCKWISE loop. The
DOUBLE BONUS is only active for 10 seconds. Eating all the
SNACKS afterwards enables DOUBLE BONUS.
PUKE
Light all PUKE letters then shoot the DRAGONS MOUTH for 5
MILLION points, EXTRA BALL and JACKPOT in turn.
CYCLONE
Shoot the CYCLONE to add 1 to the BONUS COUNTER.
DRAGON
Shoot the DRAGONS MOUTH when no lights lit to score
250,000 points.
JACKPOT
Collect from the DRAGONS MOUTH after:
1. Spelling PUKE 3 times.
2. Enabling HAPPY HOUR.
3. Enabling MEGA LAUGH.
JACKPOT only lasts for 30 seconds during HAPPY HOUR and
MEGA LAUGH.
BONUS MULTIPLIER
Shoot the SKYRIDE 3 times and shoot the ANTICLOCKWISE loop
to collect the next BONUS MULTIPLIER.
ARCADE
Enabled by hitting the target just below the entrance. Gives
bonus of either:
1. Nothing
2. 500,000 points
3. 1 MILLION points
4. 5 MILLION points
5. Enabling SIDE-LANE EXTRA BALL light
6. An extra CRAZY letter.
ROCKET LIGHTS
Light all ROCKET lights to score 2,4,6, and 8 BONUS
MULTIPLIERS in turn. Score EXTRA BALL and 1 MILLION points
in turn after lighting all BONUS MULTIPLIERS.
EXTRA BALL
Collect from the DRAGONS MOUTH after spelling PUKE twice.
SIDE-LANE XB
When XB light is enabled, exiting through a SIDE-LANE awards
an EXTRA BALL.
TUNNEL
Repeatedly shooting the TUNNEL after ball falls from DROP
ZONE awards the flashing TUNNEL BONUS and enables the next
BONUS for 10 seconds.
SKILL SHOT
Scored by shooting the CYCLONE or the TUNNEL immediately
after the ball is shot from the spring.
HIDDEN HALLWAY
Mystery bonus enables 5 count bonuses on the CYCLONE.
MEGA-LAUGH
Light up MAD letters to spell CRAZY. 1 MAD letter lit each
time you shoot the ball into the CLOCKWISE loop. 1 CRAZY
letter lit when all MAD letters lit.
MEGA-LAUGH scores 5 MILLION points for all ramps and
passages for 25 seconds.
HAPPY-HOUR
Spell PARTY by completing the following:
1. P - shoot the ANTICLOCKWISE loop and then the TUNNEL.
2. A - eat all 3 SNACKS. -- Here is your answer, xflea!
3. R - shoot the ANTICLOCKWISE loop and then the CYCLONE.
4. T - shoot any SKYRIDE/LOOP combination twice in 10
seconds.
5. Y - spell PUKE.
HAPPY-HOUR scores 1 MILLION points for all TARGETS (bumpers,
drop target etc) for 25 seconds.
DEADLINE IS EXPANDED for 1 day more (Saturday)!!!
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15 years 9 months ago #47362
by xflea
Replied by xflea on topic Re: Amiga Games Highscore-Battle
thanks mate
baaah I never eat those snacks...
MEGALAUGH is better than HAPPY HOUR anyway...
baaah I never eat those snacks...
MEGALAUGH is better than HAPPY HOUR anyway...
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15 years 9 months ago #47378
by daimaou
Great, I was just about to ask for that, as I probably won t have time to give it another try before friday night.
Those scores are impressive, and after all those explanations seems to me this is a lot more complicated than I thought ;D
Let s see what I can do.
Replied by daimaou on topic Re: Amiga Games Highscore-Battle
DEADLINE IS EXPANDED for 1 day more (Saturday)!!!
Great, I was just about to ask for that, as I probably won t have time to give it another try before friday night.
Those scores are impressive, and after all those explanations seems to me this is a lot more complicated than I thought ;D
Let s see what I can do.
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15 years 9 months ago #47396
by Wänä81
Replied by Wänä81 on topic Re: Amiga Games Highscore-Battle
Ok mates, my first result i enter
I play on my Amiga , so i must make a photo and no screenshot
I play on my Amiga , so i must make a photo and no screenshot
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15 years 9 months ago #47440
by Wänä81
Replied by Wänä81 on topic Re: Amiga Games Highscore-Battle
Finally i made it ! Close, but i made it
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15 years 9 months ago #47445
by xflea
Replied by xflea on topic Re: Amiga Games Highscore-Battle
just wait and see
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15 years 9 months ago #47459
by Pallister
Replied by Pallister on topic Re: Amiga Games Highscore-Battle
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15 years 9 months ago #47527
by daimaou
Replied by daimaou on topic Re: Amiga Games Highscore-Battle
Ok, I tried and tried and tried and couldn t even reach half of those scores. So eventually I had to give up and admit I m a complete noob at this. Congrats to all 3 of you, great scores. Now I will wait for next game
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