Re: SWOS-Total Pack (V1.07-Pre1) released.
im gonna take his voice off a champions league game on the xbox360 proberbly have to play alot of matches. is it better to record the whole match then split the comments into wave format or just record bit by bit? and what volume to hvae it at?
Well, if you re going to record that way, it d probably be easier just to have a match playing AI vs AI, and leave it recording, (obviously you may have to do this for quite a few games!) Doing it bit by bit would be handy though for specific comments, or the rarer comments like an own goal etc. What would be even easier would be if you could find the PC version of the game, (if it s got a PC version of course!), mainly because most PC games can be edited a lot easier, and there s often tools readily available to rip/extract all the commentary etc. What s the actual game you re going to use?
As far as volume, you don t want it to be to be too quiet, because if you have to boost the volume to match the game SFX too much, then you often get distortion. If you record it too loud of course, where the samples are already clipping, then even if you lower the volume, you ve still got distortion of the sound. Just go for a good middle of the road volume that you can adjust either way if necessary. I used GoldWave and SoundForge when I made my mod, seemed to do everything I needed.
Let me know if you need any help.
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- carling476
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Erewego that would be great if i could get them of you mate . cheers
I ve sent you a p.m.
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- carling476
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- carling476
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hmmm, just realised we might be hi-jacking this thread a little - might be worth starting a thead in PC - Editing/Programming sub-forum...
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- carling476
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@starwindz - would you be able to add this to the Total Pack once Carling has finished?
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