SWOS Win32 port teaser | #swos2020

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2 years 3 months ago #139907 by Playaveli

Great news! Making SWOS even more immortal.

Just remember please to edit .exe file so matches take 3 minutes instead of 2:30 as in original dos version :)


Haha, yes! This bug which went unnoticed for 20 years until you came up with it has been fixed with the latest ++ extension for DOS already. Of course, it's in the port. 3mins will be real 3mins! ;)

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2 years 3 months ago #139914 by AndYpsilon
I was able to do a test yesterday and what shall I say: Awesome achievement - biggest respect to Zlatko once again for this amazing work.

At the moment it is only possible to play in a small window but the general PC SWOS gameplay just feels right at first glance. However, it is
necessary to test this version full-screen on a crt monitor. One of the most important aspects for me is, that the game runs in the typical "PC
SWOS speed". But from what I tested with the smaller window, I have no doubts that this will be easily achieved.

As already mentioned above: SWOS 2020 will be an awesome improvement for offline tournaments as the calibration problems are still one of
the biggest issues with regards to the schedules.

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2 years 3 months ago #139927 by Tom+
SWOS without DOS! It is revolution :)

on the video works on the older Windows system, so I hope that it will work well on newer W10 systems.

When will be premiere?

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2 years 3 months ago #139928 by Playaveli

SWOS without DOS! It is revolution :)

on the video works on the older Windows system, so I hope that it will work well on newer W10 systems.

When will be premiere?


It works on every Windows, from XP to Win10.

Premiere? Next year!

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2 years 3 months ago #139934 by gabry1980
Could this means for online games goodbye lags or desinch ?

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2 years 3 months ago - 2 years 3 months ago #139935 by Playaveli

Could this means for online games goodbye lags or desinch ?


Every online game will always suffer (more or less) from lag or desynch. People using wifi instead of LAN, or living in crowded areas where lines are overfrequented are common reasons for lags and desynch.
But, as internet speeds are getting faster and faster, the p2p client of ASWOS does a damn good job, already. You can play with 1-2 frames delay only, almost across central-Europe. If the port can replicate that, we're more than satisfied.

In other words: 100% Lag free online games will never exist, as long as light speed is the fastest possible speed.
If you want 100% lag free games, join Sensible Days! :)

What the port can do with UDP connections... time will show!

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2 years 3 months ago #139936 by swos_player
Replied by swos_player on topic Re: SWOS Win32 port teaser | #swos2020
How can we try/test it?

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2 years 3 months ago #139937 by Playaveli

How can we try/test it?


Beta testing is down to 4-5 people at the moment, sorry!

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2 years 3 months ago #139938 by super_hoops1967
plug & play controllers is the dream!!! :D amazing work :)

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2 years 3 months ago #139939 by Tubarao
Excellent news. Sounds like a good excuse to play again.
Thank you very much for your efforts.

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